I’ve only played the first game. Now seeing that there are 5 other games out with 6 coming soon. Should I play them in chronological order? Or Order of release date? I think I also have KH2 and the PSP one.
If you can use cure twice without charging it can arguably be more broken.
Them KH1.5 trophies seem pretty crazy imho. Beat the whole game without changing equipment. A lot of them seem tedious tho. And I’d hate to get lost in Hollow Bastion again. It happens to me once every playthrough.
Dropping in! Been playing the series since KH1, back in 2003 (12 back then), fan ever since. Favorite one is KH2:FM+ (Had one of my greatest gaming moments when I finally beated Terra’s Armor after at least 1 month of trial forever error)
Game looks fantastic and am I the only person disa"out of this world"ppointed by the goals of Xehanort? [details=Spoiler]Making all members of OXIII like him is incredibly dumb and most likely is just another lazy way to escape designing great characters, like the original OXIII line-up… Also, I know the OXIII returned from their Nobody forms, but, how?[/details]
I haven’t finished BbS, CoM, 358/2d nor DDD yet, but, I played all of them (excluding DDD) to some extent (I got up to Larxene in CoM, pretty sure I was half-way through with 358, [details=Spoiler]got to Xehanort on Terra’s story…[/details]) to get what the stories where all about and I checked DDD’s last minutes to understand Xehanort’s bigger plan and progress.
Since it is the end of the Xehanort saga, we already know what is going to happen.
I hope that in KH4 we get to play as Mickey in FF worlds… 8 more years 'till then.
Regarding combat balance, Magic and Commands should be separate entities.
Should we go back to KH2 Command Menu, Cure should be usable three times, Cura twice and Curaga once with you them needing to depend of partners, resort to potions and stuff for recovery.
Commands could stay time-restricted, since I find it already pretty balanced.
On harder difficulties, I wish the game could resemble something like Ninja Gaiden/Bayonetta, in that being analytical/evasive rewards more than using powerful attacks against weak enemies and there should be more tactic specific enemies. A speed boost in the game ('s harder difficulties) wouldn’t hurt either, say, 20% more faster!
I hope Caiuss from FF13-2 is part of the FF cast either as a villian to fight or something. He seems like he would fit right into the Kingdom Hearts story design wise and such.
Caius would be a good fit design wise. Also wouldn’t mind taking on the fucking angular freak Seymour…I don’t think we beat the crap out of him enough.
But anyway…we all know we’re likely going to get a fight against Lightning somewhere.
The Bouncer was just a slight improvement of Ehrgiez. I didn’t hate it but it wasn’t that good. Either way I doubt square will resurrect it…ever. I mean come on it had like an hour or so of ACTUAL GAMEPLAY and a weird storyline. Though the music and Trinity Attacks were beast.
MGS4 has 5 hours. 1:30ish if you can speed run it, and thats on TBE. Nice try fgt.
They don’t have to bring “The Bouncer” back, but they should bring back Dauragon C. Mikado http://www.youtube.com/watch?v=Plibl8-lzyc
WARNING, don’t open that link if you want to be spoiled. They’re mild though if you’ve seen the ending of Re:Coded, the other things will just lack meaning to those that haven’t played the other games.