Hm… If this game was online I’d be on it like white on rice
Haohmaru NGBC Primer Part I:
-Haohmaru is still basics in this game with some comboability.
-Far St. C is his best normal…use it to punish but DO NOT WHORE IT. You ain?t meter-safe if you miss it…meaning someone can GCFS you and you get punished for missing.
-Like OG Sam Shos…far st.b is a good poke. It can combo into Df+D Slide.
- Far St. B pressure string- Far St. b to A tornado or far st. b to fake tornado.
-Learn how to do his Running DP. There are quite a few ways to do it… do it via Dp+AB~C. Yes it costs meter. Its his ultimate juggle meaning it has very many uses. Hits if its counterhit or not.
-His OTG is rdp+k.
-His Unblockable is hella useful?I got a post on it already don?t be lazy look it up in the Storm 3.5 page first page 3rd post. I aint doing everything for you guys!!!
-Anti Air is either DP or Cr.C?either one depending will get snuffed by Mudmans dive kicks so beware!
BNBs:
- Close St.b to far st.bxxDA.
- Cr.bx2 to Running DP
- In corner-St.D, downback bx2, Running DP, DP+Cxxhcb,f +p super? immediately do his Unblockable (hcb+p) on wakeup since they cannot tech the super for some GREAT DAMAGE.
This is enough Haohmaru for now…he?s basic with the extent of his Running DP combos and his Unblockable stuff.
TornadoFlame…check the older SNK threads first pages only of them… got all the info you need for Kula and Eiji…plus remember this is the NGBC thread…KOFXI has its own thread
Oh no he di-int.
I like 3S, dude. It’s a fun game, but NGBC will be my main forever. And by ‘forever,’ I mean ‘until NGBC2 comes out, in which case I might get the fuck off Hotaru if Nakoruru steps her game up.’
in NGBC the game is big kim, trust me. they break the game… : \ and in XI, gato owns your shit hole and will ream it when he wants to… thats sad. not saying i dont like the games but… seriously… whenever i see people use uber top tiers AS a TEAM it really dissapoints me…
like kim big, wtf ever… KGO man whatever… but you know like big/lee, or ya know… kula shen kasumi, man that aint that bad… but when people use and only use top tiers kinda dissapoints me…
True, one top character is fine. One of my favorite teams is using Big/Mars people, pretty funny lockdown can happen with those two.
I hope to see more SamSho characters if NGBC2 is released, personally I would like Charlotte, Gen-An, and Earthquake.
Ironically only game Nakoruru has been good in is CVS1…
She hasnt been too hot even in the Sam Shos…
Tornado- Go here for Kula and Eiji-
http://forums.shoryuken.com/showpost.php?p=4083007&postcount=3
I agree with Joey- Big-Kim pretty much…if Hotaru can share anything to Oswald…its that shes fallen like he has…due to technicality…Big and Kim are easier to use and get results.
Yuki Primer I:
-Yuki has to charge A LOT. This is done via down, down+p. He has to charge u at least three times to do his high powered stuff. This s a serious disadvantage because everytime he charges up hes wide the fuck open!!
-Don?t bother with his counters because they are too wishy washy…not dependable in a match for the most part unless they are mastered.
-
Master his Tiger knee Air Dash (aerial qcb+p). That?s right…tigerknee (Please don?t tell me you don?t know what this is…
) into aerial qcb+k which is his electricity. You can crossup with this and it has some good priority. It?s a good noob killer but against experts puhlease?you may not get the chance to start this?.
-He has a Yuki Power up super (qcfx2+k)…its HORRIBLE…it powers you up but theres better supers. Only use for it is into his Guardcrush string.
-Poke away with his qcf+p fireball from afar esp is you have charged up three times.
-Also poke away with the Cable Blast super (qcbx2 p) to zone them…its used too little.
-He sucks with Anti Airs and his pokes are horrible?Slide and Cr.b are about as good as it gets… -
Nasty Corner GuardCrush String-?If they are blocking high only…[Cr.b to DP+C] repeat brackets?it?ll beak their guard and do significant damage to their health at the same time!!!
-
BNBs-
#1-St.Cxxforward+C to qcb+A/DA or ranbu super (qcfhcb+P).
#2- Chain combo in the moves list- St. A to df+c (2 hits) to back+B to Forward+D.
#3- Crossover D to any of the above.
Genjuro NGBC Primer Part I:
-Genjuro is very basic…gimmicky but basic.
- His rekkas go like this [qcf+a]x3 or {qcf+C}x3. The C version crosses up ala old school Samurai Showdown.
- Combo into A rekkas mainly from Cr.b…is good poke.
-Anti Air with A Dp. - Do NOT use his hcb-f Command Grab. IT AINT A COMMAND GRAB. (Meaning they can block it!) If you see me do it I am doing it for shits and giggles. Use his dp+K one…its a true command grab!
-In the corner typical cookie cutter Genjuros do his Card Super (qcbx2 p) which must be blocked high…and then cr.b into rekkas (Low). There?s other shit to do with him but that?s just a start. - His Unblockable has no real use… (qcb+k hold until release)…you cant even think about doing it post-death because it TAKES TOO FUCKING LONG TO COME OUT…ABOUT 3 FULL SECONDS?.
That?s Genjuro in a nutshell.
I can co-sign on Haohmaru getting raped by Mudman… It’s the reason I got posterized at the last tourney I went too. I had to re-invent my game some due to that. I just hope I remember it, as I haven’t played NGBC in 2-3 weeks. For SNK stuff I’m concentrating on RB2 and 98. I just need to figure out which team I want to use in 98, I don’t want to rely too much on poking and runaway but I do need a good Iori killer and a good Goro killer on my team.
thanks dark geese for the haohmaru, genjuro, and mai guides
How does Kaede/Fuma sound as a team?
The slowdown in the dragon stage is gross.
Not SF4 gross but still gross.
lolers.
So do all of the console stages slow down?
And I just ordered my copy, I should have it by Thursday. Good shit too because my burned copy sucks. :V
No, just the dragon stage(day and night).
Look, I know a lot of nerds are poor, but Best Buy has NGBC for TEN DOLLAROO. I mean seriously, I could scrape up ten dollars in change off the floors of my house if I had to, or from random money I accidentally leave lying around. So why the hell would you get a burnt copy when places like best buy are practically giving away a 25 dollar game for only ten dollars?
Sure can write a real Mai guide in the morning for you…that was just hte tip of the iceberg…
Slowdown on the dragon stage means guess what guys…
WE MUST USE THE JAP VERSION IN TOURNAMENTS. Why? The Dragon stage is a DEFAULT STAGE…And there is no stage select option in versus…
Kaede-Fuma? Not bad…but Fuma is the weakest link of those…Start with him to build meter for Kaede…Fuma doesnt need meter as much as Kaede does…
From what I can tell, Wazhizuka sucks. Although, I’d like to get better with him as a casual piece. Any way you could give me a few tips?
No need to get at me, I’ve had this copy WAY before the game came out in the US.
And as for the Dragon Stage in the US version, at least the game has soft reset.
Oh, well you didn’t mention that :arazz:
I know I don’t keep up with the time gap between jap release date and bushland release date, but how come the one for NGBC was almost three years?
nm…
Washizuka does NOT suck. I’ll write something up on him and Mai later.