The music is (barely) passable (Music Discussion Thread)

Guile’s theme is life.

And love.

But mostly…FREEDOM.

So for the Air Force stage they just remix Guile’s Theme… again… And not only that, they don’t even make 2 versions of the theme like every other stage.

I don’t respeck it.

It’d been cool if SFV had gone the Ark System Works route and made themes for specific match ups. And no, they aren’t just mashups of the 2 characters’ themes. A Guile vs Nash theme would’ve brought all the feels.

Would be a cool idea…

…but this is SF, we only do rehashes remixes ouch’ere

I’ve noticed that when music is turned off, some of the more important sound effects are turned off as well. For example, the announcement of “Another fight is coming your way” has no sounds at all unless you have music turned on. That sound should always play.

Capcom’s way of handling audio in Street Fighter 4 and 5 is weird in general. It’s like it’s too difficult for them to implement separate sliders for stuff like voices, announcers, sound effects, music, ambient

Isn’t the whole thing where the music changes at low health from SF2?

Personally, I’m glad the air field doesn’t do that, and I wish they would stop doing that in general. I don’t like it when the music changes mid-match. It messes up the groove, man.

I’m not sure what version of those games you play, but the PC version of USF4 totally had separate sliders for voices, sound effects and music. And the PC version of SF5 has all of those, plus a separate one for the announcer.

PC version. I’ve got BGM at 0, and all the others at 7 or 8, with the information voice on. But the incoming fight announcement is not tied to the announcer volume slider, that’s the issue.

I’m like the opposite, Announcer is at 0. BGM and Voices are cranked. Sound effects at medium.

The problem is that when you turned off the music in SFIV - it also gets rid of the audio in the character prologues and epilogues, and even though the slider itself goes to “0”, you can still hear it faintly in the background, and that was never fixed on the console versions of the game

God tier;

  • Character Select theme
    -Guile’s theme
    -Ken’s theme
  • Alex’s theme
  • M. Bison’s theme

Good tier;

  • Nash’s theme
  • R. Mika’s theme
  • Zangief’s theme
  • Karin’s theme
  • Birdie’s theme
  • City in Chaos

Forgettable tier;

Everything else.

alex’s sf5 theme and his second impact ftw.
laura’s theme has nice jungle noise but the rest of the track was no.

No Rashid! SACRILEGE!

Darn it knew I was forgetting one!

Here is a preview of Ibuki’s theme: http://www.capcom.co.jp/sfv/chara_ibuki.html

Another remix of her Third Strike theme.

I guess it’s just wishful thinking at this point hoping for SF3 characters to ever use their NG/2I themes again.

That said, it’s probably the most high-energy version of that theme yet. So I’ll get over it.

Disappointed. Wish the theme was more inspired like Karin’s theme. They could have mixed 2i and 3s themes together or something.

wow they butchered that theme…