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I’ve been practicing these. Made me start using Chris more often.
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I’ve been practicing these. Made me start using Chris more often.
Is there standalone footage of it yet? I saw him do it on the Break stream but i don’t want to dig through the archives for it.
Go to the archives of NEC. First match of the Top 8, Marlin VS GDO. There he does it.
If not, I can make a quick vid if you want.
Just make the vid, it would save time and have a handy way to access it quickly rather than burning through archives.
Still better than Thor.
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Thor’s backdash is pretty good since you can cancel it into Mighty spark and now there is a huge projectile sitting where you used to be… but ya, its WAAAY better than his terrible forward dash.
Man, I don’t know if Disgruntled Goa or VDO should be more offended by this. :lol:
lol
I was too lazy to look up his name. I was actually looking for VDO matches recently, so I probably had the name in my mind.
Currently working on making Vergil/Hsien-Ko bff’s.
It’s going swimmingly so far :3
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Bumping the thread?
XF3 Doom combos are fun. I’m looking to find a way to do something similar consistently midscreen.
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Heh, nice use of molecular shield.
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If I touch you with Luminous Body Firebrand, you then have to play a mini-game twice, and if you guess wrong both times, you lose that game. Working on getting it so you only get to play the mini-game once.
Could you tell me the inputs to the infinite you done?
I just used LMMH fly LMH unfly, but you can do a ton of variations on it, and they’re all brain-dead easy.
I like how you left a good 15 seconds of synchronized dancing in there at the end.
Do you mean lmh fly,lmmh unfly ?
THCs are one of the fastest moves in the entire game. They can allow some character to combo off their ground throw because of the quick startup if a solo character can’t OTG in time. For example Hulk’s ground throw easy to convert off of with a THC . However the most overlooked concept about THCs are the Post Freeze properties of them. Some character have truly devastating properties.
With the right combination, if you are not blocking prior of the startup in this combo THC…you will get hit because THC basically post zero frame. Similar to how fast Tron/Haggar/Doom’s level 3 is, if you weren’t pre-emptlely blocking/jumpING you will get hit.
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This isn’t new because it existed far back as Vanilla. Joe+Hsien-Ko works in a similar way.
Here some useful THC frame data.
The point of this is to search and find the cast member that can perform post zero frame THC.
The character so far that trigger a post zero frame THC on point
Skrull’s inferno, and Skrull has a game breaking glitch.
Akuma’s beam/fireballl: Which too bad ain’t tatsu
Taskmaster’s forward arrow assist: As show here.
Joe’s mach speed
Ryu’s tatsu super
Chun’s lighting legs, and the all of the characters in this thc stay invincibe in the super.
Magneto’s magnetic shockwave, notice here that Spencer can bionic arm through Wesker’s super, but not Magneto’s super
Who might have it?But I’m not 100% sure.
Wesker, I not sure why Wesker can’t make Spencer not block like in this video.
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Supers that are change in properties due to the THCs. They need to be offscreen for this stuff to work.
Spencer- He cannot perform a zero frame THC on point. Offscreen Bionic Lancer becomes a full-screen invincible attack and you can’t block after the freeze. If it’s done correctly Spencer flies off screen, and he past through projectiles that he normally wouldn’t be able to do. Biggest thing you notice is that Spencer’s THC bionic lancer does not create the same hitstop as usual. It’s very likely to be a glitch.
Hsien-Ko’s tenraiha: She has the fastest overhead in the game with it. Because it become basically a instant overhead that with properties similar to Doom’s time/Haggar’s level 3.
Cap’s Hyper Star and Stripes. At close range the super cannot be blocked post frame, it must be block before the super freeze.
I could be wrong, and some of these could be one frame.
If Magneto’s Magnetic Shockwave really is one frame that just made my Mag/Dante shell even better. Thanks for this.