Sounds fun
SFIV for better or worse. Was for me, the most epic time in the FGC. It was the MW2 of fighting games IMO.
Also I received a call from FedEx for a interview for a part time store associate position in Atlanta I applied for 2 weeks back. Scheduled for this Wednesday. So assuming interview goes well and I get hired. I already got the ball rollin for trying to get a Aircraft mechanic position with FedEx.
Next is to try to get a mechanic job in town so I can keep my experince relevant.
Dunno if there is any level of cross over or not, but my brother has really good things to say about Firestone as a company to work for.
There is some, but so many auto companies want you to have licensing specific to Auto. with my mechanic experience. Would take much to train me to work on cars but whateves
Yea, true. Itās like IT certs tho, no? Just go and take the test?
I mean I could look into it. If itās just a matter of getting g the certs if you already have mechanic experience
i thiiiink it is, but dont quote me on it.
SF4 was my jam, especially vanilla. You got a FULL game out of the gate & it actually felt like SF despite the bad rep it gets. My only knock was I kinda wanted it to be a bit faster.
That game helped revive fighters in the modern era, you probably wouldnt have Xrd, MK9-11, or Killer Instinct without it
I remember playing IV at the Evo Location Tests. It felt really good to have the arcade feel back. They brought 4 viewlix cabs and there would be about 6-10 badges lined up at a time.
Let me relive the glory days.
It was really jarring how much the game changed between location tests though. The build we played at evo was the polar opposite of commercial release. Ken, Blanka and Vega were ridiculously good. Ryu, Boxer and Sagat were okay but not great.
But we all know what happened at commercial release. Lol
Something similar happened with MvC3 as well. They both had location tests the same year. Felicia and Deadpool were bonkers. Dante was OP as shit. Between location test and console release Dante believe it or not got heavily nerfed.
Danteās damage went down a lot, which is good because his combos never fucking end and real Dante outside of Real Impact doesnt hit that hard anyway.
Edit: Well DMC3 Dante doesnāt anyway. DMCV Dante can hit like a fucking train with some DT meter. DMCV Dante is nuts as far as damage output is concerned.
I mean Dante still hit like a truck and built 5 bars in vanilla MvC3ā¦lol.
Deadpool could lock you down with just short hop M guns. By the time the opponents block stun ended the next stream of bullets were coming. It was a one character Spiral/Sent trap.
It was duuuuumb
I wouldnt say he hit like a truck. He cherry tapped your ass death. Little damage but the combos NEVER END and thus you die a slow agonizing death
Re: SF OSTās
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SF2 ost isnāt that great, itās mostly nostalgia.
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Alpha series music is good for itās time. Solid otherwise.
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SF3 series music is fucking phenomenal, 2nd Impact had better music but 3rd strike is no slouch.
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SF4 ost is trash.
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SF5 ost is pretty good. Thereās some misses but bangers like Kolin, Menat, Falke, Simās and Sagatās theme picks the ost up overall.*
Next to compound interest, nostalgia is the greatest force in the universe and it features that one track that works with everything.
SF2 OST Itās great because of the novelty in what it is. Kinda like how I tell people that G1 Transformers (collectively) is only good because of how it made you feel as a kid. Couple that was a novel play pattern with the toys and it became GODLIKE. Otherwise, it was a 22 minute toy commercial.
I get flamed on some of the TF discussion threads outside of SRK when I say that the 1986 movie is 1/3 good and 2/3 boring.
The animated movies soundtrack by itself is a time capsule.
Holy shit.
I will give it that. Both the score and the OST are great.