The Last Blade 2

Please use proper quotes next time. Its really hard to see. Your vision of the world is effed up. You should stop your poporu rant. Something like “if all of you Kaillera players migrated” is unrealistic. There is only one way to achieve that and thats if you could get rid of kaillera. Of course, you cant do that because its not centralized like WON or poporu or Steam… You cant just shut it down like Valve did.

And if you really know poporu’s “netcode,” make another thread about it and we’ll talk like civilized people. It seems to me that all you can do is rant about how poporu’s “netcode” is better with your level of knowledge on it. Im going with Dandy_J, this thread is inappropriate for that discussion.

I know jack all about Kaillera, so, can Kaillera be played from a Mac? And how bad is the lag with it? I loved LB2, but hadn’t ever played others in it really :confused:

Kaillera client works perfectly with wine. Havent seen an emulator with kaillera that does and emulates lb2.

Yeah that’s what I meant Dandy.

Haha, I’d like to think of Poporu’s music as a negative quality since you can’t shut it off. Ever. JUICE! for life though.

“Please use proper quotes next time. Its really hard to see.”

I don’t feel like using the proper forum code for each individual quote just to make you feel better. Forgive me.

“Your vision of the world is effed up.”

Elaborate?

“You should stop your poporu rant. Something like “if all of you Kaillera players migrated” is unrealistic.”

What’s so unrealistic about Kaillera players switching to Poporu? It’s the same game, just a different interface that’s unfamiliar for a little while. It’s not like you’re switching games or anything.

“There is only one way to achieve that and thats if you could get rid of kaillera. Of course, you cant do that because its not centralized like WON or poporu or Steam… You cant just shut it down like Valve did.”

You go off on tangents way too often.

“And if you really know poporu’s “netcode,” make another thread about it and we’ll talk like civilized people. It seems to me that all you can do is rant about how poporu’s “netcode” is better with your level of knowledge on it.”

This is the card that you keep playing: the technical knowledge card. I don’t claim to “really know Poporu’s netcode.” I just know that my Poporu experience beats the holy hell out of my Kaillera experience. I don’t know why the online play is better on Poporu, I don’t know why there are fewer disconnects/desynchs on Poporu, I don’t know why you can use full screen play and still not desynch with your opponent on Poporu. To be honest, I really don’t give a shit. It’s irrelevant.

“Haha, I’d like to think of Poporu’s music as a negative quality since you can’t shut it off. Ever. JUICE! for life though.”

You can turn it off if you want to and then just turn it back on when you’re about to play someone, but who would want to?

[quote=“Emil, post:3, topic:16629”]

The game sucks online, because it focuses alot on countering, blocking fast high/low mixups, and doing strict-timing link combos (if using power). Online delay will pretty much destroy any meaning in the matches.[/Q]
Stick to KOF:rofl:

Kaillera does not have constant desyncs. Desyncs usually occur after about 10 games…and it’s much less of a hassle than having to insert a coin after every match. Desyncs are only really frequent when you are playing 6 player games. I’ve never had your difficulties with full screen mode either.

And Nightwing, I don’t need a button masher telling me what to do.

I agree with** Dandy J**. Regardless of how we all feel, this Kaillera vs. Poporu “discussion” belongs in another thread.

Getting back to business…

I’m looking for games with any and all LB2 players.

I’m usually on Godweapon, DaRoms, and occasionally Reps weekday evenings and randomly on weekends. My username is Mushishi Ginko

Feel free to PM me if you’d like to get in some games…

Kyokuji… still need your IM

Stop your spam and make proper thread, i’ll answer. Not that the answer isn’t obvious. If things were that simple, we wouldn’t have marketing research. You should seriously consider picking up psychology.

Well, If you knew poporu’s “netcode,” then we could discuss about how thats better than kaillera’s. But you don’t and your reasoning is not even a hunch for what you claim and this is not the proper thread to discuss it.

lb2…private servers…rock on :slight_smile:

"Stop your spam and make proper thread, i’ll answer. Not that the answer isn’t obvious. If things were that simple, we wouldn’t have marketing research. You should seriously consider picking up psychology.

Well, If you knew poporu’s “netcode,” then we could discuss about how thats better than kaillera’s. But you don’t and your reasoning is not even a hunch for what you claim and this is not the proper thread to discuss it."

How about we continue the conversation via PM? I’d rather not create a thread about Poporu’s netcode so that you can act like you know what you’re talking about all over again. There’s already a Poporu thread, and I was merely making a suggestion in this thread that people play The Last Blade 2 on Poporu because it’s available on Poporu, and also because I have never, EVER heard once that Kaillera had better netcode than Poporu. From anyone. Everyone says that private server Kaillera is pretty good, but it’s not quite as good as Poporu.

As for the whole “hunch” part - I’m afraid it’s more than a just a hunch when everyone is saying that Poporu > Kaillera in terms of online play.

Get IRC?

Is that a question or an order? lol

Anyway, I dropped into the #lastblade2 channel on Effnet a couple times and didn’t see much activity.

Hey 0746,

I agree with a lot of your points except your incorrect assumption that nobody uses the term Net Code.

Where do you live? Has to be in a third world country. If you’ve played games on the internet and have NEVER heard netcode, something is wrong. Either you’re flat out lying or you are dumb.

You said you searched google for it? You were so adamant that the word netcode doesn’t exist that it almost made me question my belief! So I searched google myself and found thousands of articles about my favorite developers(John Carmack and Gabe Newell included) talking about netcode, and how they’ve optimized it for faster connections, modified it to make it work better with Mods, etc.

I’m almost convinced that you’re lying just to rile us up! :lol:

Why does it bother you so much that the programming may have something to do with the lag? Have you ever played Doom 3’s multiplayer? That is horrendous netcode.

Also, network code stands for Network Code, not internet code. This stuff has to apply to LAN systems as well.

I do agree that fighting games online is almost completely a lost cause. Even the slightest degree of input lag throws me for a loop in a game like 3rd Strike. Until they get ultra-high speed internet with super low pings, fighting games will always be the black sheep of internet play. There is no amount of optimization on the netcode that can fix fighting game lag completely; however I am curious to see how this poporu plays. The “superior netcode” can be bullshit.

IRC never gets much activity (wich sucks). You just wait 'till somebody isn’t AFK.

I STILL don’t understand why people go to an IRC channel to idle. Yes, I heard that it’s more convenient and stuff, but if you’re just going to idle, at least make it obvious.

Wow can you say owned?

I guess I was wrong about the “internet code” part, but still. GG to you 0746.

And I wouldn’t quite say that fighting games online are THAT bad. They’re pretty solid on Poporu and I tried using the LAN setting on Kaillera today and to my surprise, it was decent (despite numerous desynchs and random hiccups here and there).

Anyways, things can only get better from here. When Quake 1 first game out 10 years ago, people were extremely lucky to obtain a ping of 80 while playing. Nowadays, pings of 15-50 on the same coast are commonplace. In Sweden, most people have ~7 ping if playing on the same coast. Things can only get better.

So whoever games online and hasn’t heard of the word “netcode” is from a 3rd world country? I won’t say anything else regarding that issue.

And Ill have to say that I don’t agree with you there. Network is a really vague term which does not necessarily point to either of LAN or Internet. Network can be any network. e.g. Electricity network, phone network, sms network, wireless network…internet…microwave comms network. The term “net” may be loosely used to refer to the internet but its not technically correct. And Network doesn’t have to be LAN. LANs are typically run with the IEEE 802.3 protocol, more commonly known as ethernet. And LANs can exist outside Ethernet as well. As an example, hope you’ve come a cross those tiny 2 end usb network cables.

And internet is too imperfect to loosely blame performance on programs unless you can explicitly prove its imperfection. Even if you are sending packets to your next door neighbor, I wouldn’t be surprised if it goes through 15-20 different routers where there is a big chance of inconsistancy and loss. If you have problems with that, go argue with your MIT professors.

I haven’t seen a single emulator implementing kaillera so far which has any descent synchronization code.

“So whoever games online and hasn’t heard of the word “netcode” is from a 3rd world country? I won’t say anything else regarding that issue.”

It’s an obvious exaggeration, but seriously, how the hell have you not heard of netcode? And moreover, how are you still arguing about how netcode can’t exist when people have come into this thread left and right with proof that it does?

“I haven’t seen a single emulator implementing kaillera so far which has any descent synchronization code.”

That’s unfortunate for Kaillera. Poporu, on the other hand…