The thing with Hugo is that he’s pretty good at intermediate lvl of play. You can just spam his long range attacks and use some gimmick 360 tricks to win. But once you get to high lvl of play, you really need to be patient, mix up his gimmick tricks, and be able to poke extremely well in order to even stand a chance.
That’s a rather large assumption you’re making.
By that I mean that they rely on SA1 Hugo instead of playing SA3 which is more balanced.
Hugo’s Taunt and Q’s Taunt are so completely differant in relation to overall gameplay you can’t compare them. Q almost depends on knockdown+taunt at least once a round, Hugo barely ever taunts, and when he does, it’s for gigas breaker most times. Hugo’s taunt is slower, harder to set up, only does half the reduction of Q’s taunt and takes one more taunt to achieve that.
Wildly differant imo.
And yes, Hugo is a better character than Q, plain and simple. Hugo is simply more versatile, Q lacks that. Hugo also does more damage, and has better punishment in virtually all cases. Just a parry can be 1/4 of their life with a 360 grab commonly.
Moves that you can taunt after.
-the air throw
-In many cases, the d+mk, though it’s not gauranteed
-his regular throw so long as you don’t press forward or back
-Super Art III
-Many of his fierce attacks (for example down and HP if you can connect it)
-his 360+K throw, though I don’t think it’s gauranteed.
I’m not saying that he plays like Q exactly, but I think his taunt is a significant part of his game when you pick SAIII. You are right in that he doesn’t have many reliable ways to connect it so having a reliable opening to taunt after the super art really helps Hugo out in that regard.
It’s not just his taunt, but SAIII has the priority of one of Q’s super arts. It beats out 90% of the supers in the game… It also allows him to run up and attack something far away like Q can… I’m not saying that Hugo plays like Q exactly, but he certainly plays a lot more like Q with that super art.
That’s another thing… I NEVER see the Japanese players use Hugo’s taunt… But then again I have never seen them pick any other super art than SAI. My point is that most Japanese Hugo players are only really good with SA1 but SAIII Hugo plays wildly differently, and may even be a better character on paper… I think the tier list’s rating of Hugo assumes that the player is using SAI for every match as an after thought (since that appears to be the way Hugo is played at high levels in Japan).
That’s not entirely true. I’m sure the Japanese have tested out SA3 and know the pros and cons of it. YSB uses SA3 a lot, and this other pink Hugo in coop cup 1, sbo3 along w/ some random a-cho vids uses SA3 mostly.
OK, then maybe I’m wrong about that. I just don’t understand how SAIII Hugo could be rated lower than Q.
Any particular matchup rating for Q or Hugo that you think are not accurate?
Thanks for fixing that for me. I figured it had to be Urien but wasn’t completely sure. That’s true though. She just flat out has better pokes than he does and her small size makes it difficult to effectively set up Aegis on her. Plus he has no viable reversal against her rush game. Once she gets the momentum going she can just kinda keep it up with her only real fear being a throw to Aegis setup.
I don’t think any of that chart is accurate to be honest with you… The differences are like 3-7 and 2-8 for half the matches… Yeah, these Japanese players are better than us, they know more than us, but their thoughts in general make SFIII seem FAR MORE unbalanced than I think it is…
I think the thing is that for example, for every one good Elena player there are 10 good Chun Li or Yun players making up that tier list, since those characters are more common at high level… Hell, probably most of the best players who really want to win at all costs pick those characters. And those Yun and Chun players want to think their character’s the shit (just like I want to think Hugo is decent) because they feel confident in those characters, their chances of winning and their advantages… And since more people play those guys, they know more about their advantages, maxing out their potential, etc. So that situation creates sort of a bias in this tier list where the differences are exaggerated.
I mean really, did people here feel that game was as unbalanced as this tier list implies before they saw it?
Getting back to Q vs. Hugo, it’s just about the overall strategy, I don’t see how Q is better… Hugo plays ‘sort of’ like Q with SAIII, but he just has more openings and if you use his taunts, takes almost as little damage.
There were so many Tiers threads before this, and not that its set in stones but there isnt gonna be a lot of changes to the tiers of a game thats been played for like 7 years now.
A few points tho :
-Top Tier is always gonna be Yun, Chun, Ken
-Hugo might be moving up a bit
-Ibuki doesnt own up Urien, she probably does better on Dud than Urien.
You cannot rank every character by their SA. That would just get ridiculous.
Yeah, a couple. I think this is a great chart, but I’d make some small tweaks to the characters I’m interested in. Since there are no decimals in this chart, I’d make Q v Yang 3-7 (instead of 4-6), Q v Oro 3-7 (instead of 4-6), and Q v Twelve 5-5 (instead of 6-4); Hugo v Dudley 3-7 (instead of 2-8) and Hugo v Oro 4-6 (instead of 3-7); and Twelve v Makoto 3-7 (instead of 2-8) and Twelve v Q 5-5 (instead of 4-6).
It seems like people’s estimations of Q have gone up considerably lately, which is cool because he really isn’t as bad as people (including me) like to make him out to be. I’d also like to note that I think Hugo is a huge wildcard, more than most characters can be. For many, if not most, of the characters in the game, there are few things scarier than a Hugo player who can tech well and has a Gigas ready. The only character I think I’d make any significant ranking changes to on that chart is Alex. I think he’s way limited, so I’d take him down a notch.
don’t sleep on ibuki and the reason urien is mid tier is b/c he has pretty much no defense, his footsies are weak(no priority to the top characters you face alot)
sure aegis can make him look bad ass when you watch rx, pierre or senaka play but um tell me some one else who’s beast as them?? that’s what i thought.
how many good, great kens are there, chuns, yuns…see where i’m going.
people sleep on akuma, but he has the best rush down in the game of the shotos, it’s just you can only make 2 mistakes a round were as with ken you can make 5 mistakes and still be alive lol.
my tier is yun, chun, ken, makoto and dudley for top 5. those are the best characters imo.
who cares what everyone uses. its the best players that use them. sure there might not be another RX but RX is still there making urien stay in his place (high mid tier).
Ibuki for top tier when Aruka wins SBO4!! :tup:
no, thats just RX being way better than other players
^ agreed. Thats like saying kudora(sp?) makes Q mid tier.
IMO, Ryu = top. Ken = high-mid, but not top. Same with Yun. But yeah, Necro, 12, Alex, Q, and Sean are low tier as hell. So is Hugo. However, I’ve done quite adequately using Necro. I don’t know whether to put Dudley in low-mid or mid. One, he’s strong as all hell with little lack of speed. Two, he plays similarly to KOF’s Heavy D! (that’s a plus). And three, there are Dudley combos that do hella stun. However, every move except his shoryuken, can easily be raped by a leg sweep. His shoryuken is a tad less responsive than Ryu’s/Ken’s/Akuma’s. He’s certainly a tier lower than Ryu, that’s for sure. If you’re focusing on stuns, Ryu SAIII ftw.
Ryu top? Yun high-mid?? Dudley low-mid?? Whatever it is your smoking, pass me some too.
If your focusing on stun, Makoto SA2 ftw.