lol I actually mentioned that nifty little mixup (for after hitting with a Lightning Thrust.) a page back. However, I just wanted to say that Asuka can auto-correct EX Skyfall that on reaction :<
Okay so last night, I got to sit down and play a long offline set with Lud against his Chun-Li/Asuka team. I feel like I’m really getting the hang of how Lars handles in matches now.
First off, cr.MK x LP Dynamic Entry is incredibly important. When spaced correctly (hitting with the tip of cr.MK), you’re safe from the pushback. Even Chun, with her amazing fucking buttons, couldn’t punish me if it was spaced right. Doing cr.MP, cr.MP, cr.MK will also put you at just about the right spacing. Lots of times, I would actually be able to do cr.MK x DE, cr.MK x DE and hit a counter hit
His jaguar tooth move:
This is an interesting move. It’s definitely useful to get over projectiles when done at a proper time, and it definitely gets Lars in. However you can’t hit buttons if it’s blocked since it’s -2. Even though you lose momentum with this move, I would definitely still say you ought to throw it out every so often since it conditions your opponent and lets you hit them with the low follow up, or with the Feint shenanigans (avalanche feint, cr.LK x Boost combo is too good).
The buff to Lightning Thrust (punch follow up for Silent Entry) is amaaaaaazing. Definitely encourages people to stop chucking plasma predictably. I wasn’t able to use it successfully against Lud since he kept his patterns unpredictable, but against a Raven player online… <3
Lars is a very reaction based character that pokes. A lot.
I don’t want to do a huge write up, since I’m sure most of this is known, and JusticeSoulTuna has his tutorial video right above this post lol (haven’t watched it just yet, at work).
But hopefully this’ll give some ideas to how he should be handled in an actual match for people that were still having issues.
Oh yeah. Asuka can counter in between cr.MK x LP Dynamic Entry :<