The Lars thread

I just want to point out that the follows up to Dynamic Entry are not safe. In fact, even online, I’ve never gone unpunished for trying the Overhead follow up on block. It’s going to be rare when you hit someone with the overhead follow up anyway. Any competent player should know by now, that you can just stand block it. You can try to frame trap with the regular follow up, but it can be hard to get any extra damage off that unless you have the cr.MK follow up.

I really believe that it’s just best to use normals to continue pressure after a blocked DE (which also isn’t safe, but the pushback makes it incredibly difficult to punish). In fact, I feel like most of Lar’s game revolves that move lol.

So the overhead (storm axle) is safe? It pushes u back that all his punches whiff, have to check again to see if cr.mk connects. But i get the Idea now, pressuring with him is really good then I really want a character to keep pressure and he is that character. Getting cr.mp, cr.mp, cr.mk on block u can avalanche (if they’re not reversal happy), light SE, overhead (storm axle), could even cr.mp, cr.mp leave out cr.mk n do those stuff. From a grab use SE to keep up pressure or avalanche, but from reading wat u guys are saying avalanche can get reversal or poked out of, so SE and overhead (storm axle) would be better?

That being said wouldn’t CADC be good then?

I’m sure you can be jabbed out of the startup of Storm Axel, but it is safe (-2) I believe. Unfortunately you can’t combo from it. I don’t even think you can TC it :< I can see if getting used for pressure, but it’s more of a “are you awake?” move.

If you’ve made them respect your pressure game, then you can really mix it up with Avalanche. If you go high, you can get a combo on hit. If you go low then they get to deal with your oki. If you feint it, then you can do all three: high/low/throw.

I haven’t experimented with Lars’s CADC yet, so I can’t tell you anything lol.

Even the feint Avalanche u can hit or reversal after cr.mp cr.mp.cr.mk - avalanche feint?
Bec wat im thinking is do ur poke string CADC poke poke avalanche poke SE or use SE after CADC poke…

You can be jabbed out of all of those. You still need to be smart with your pressure.

I guess he doesnt have the Julia effect where she CADC to get a counter hit during her block strings…
So Lars doesn’t have anyway to pressure u safe, Thats basically wat it is?

While I haven’t really had enough experience with Lars yet, when it comes to pressure, I think that delayed DE could be useful. Since DE causes a crumple on counter-hit, if your opponent likes to hit buttons after your CADC, you can just do DE instead and catch them for a crumple into a full combo. Once you get your opponent to stop pressing buttons you can really open up Lars’, with his excellent CADC and his SE shenanigans.

So there isnt any of Lars normal cr.hp or something else that have enough hit stun to keep pressure after doing CADC?

Lars’ CADC allows for good pressure; the problem is that I don’t think he’s technically “safe” after a CADC (maybe after cr.:hp: CADC but cr.:hp: doesn’t have the greatest range, at least when compared to his cr.:mk: ). It comes down to your opponent being able to react to it or not. If you use DE to encourage your opponent to not press buttons, it’ll open up the opportunity to apply pressure with his CADC since you won’t be getting jabbed out of it. Likewise, if you CADC a lot, you encourage the opponent to press buttons and can nail a counter-hit DE for a full crumple combo.

There’s a bit more to it than that, but that’s the basic idea I feel. As Aloci mentioned, you need to be creative with your pressure; get too predictable and you can get blown up.

Also worth noting is that :f: + :mk: is a good move to throw out to keep your opponent in check. Doing it several times in a row will probably irritate the opponent and make them want to either press buttons, or just block high giving a chance to nail a cr.:mk: xx DE for a full combo. Mind games! :slight_smile:

I wonder what the advantage is on a cr.:mk: CADC or a cr.:hp: CADC. I’d check myself but I don’t have access to the game right now. :frowning:

When i reach home i’ll check, if after the cr.:hp: CADC is safe then i can work with something, i cant work with gimmicks n hoping, at least let them respect something. The game is still young and we will still experiment but for now DE pause for counter hit and cr.:hp: (if its safe) is something to work with,

Was gonna keep it a secret but I am currently busting my ass to make this tutorial/ tips & tricks video. Covers a decent amount of the things people were wondering about (though no CADC stuff sorry). It’ll be up in the near future

Sigh!!! --
FFS none of Lars specials really isnt safe DE first second and third hit easy to punish, cr.:mp:, cr.:hp:, CADC isnt safe, SE after pokes isnt safe, pausing after pokes with DE they can mash cr. :lk: counter hit comes up but Lars still gets hit. Feint Avalanche is stupid, how are Lars players even winning matches with EVERYTHING punishable… -
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Try non-delayed DE. I think that should catch people mashing on crouching jabs if you do cr.:mk: xx :lp: DE; I know I got a counter-hit on a guy who would consistently mash on crouching jabs whenever I would attempt CADC pressure.

Delayed DE I was thinking of more a “whiff-punisher” of sorts…maybe to bait certain normals or something since you’d probably attempt a CADC with cr.:mk:

Well yea i would most of the time do this cr.:mk: xx :lp: DE, but when they are blocking is where the problem comes in. Lars cannot do shit, all he can do is cr.:mp:, cr.:mp:, cr.:mk: anything after that results in him getting punish, unlike Nina that have a Skull splitter and cr.:mk: xx :lk: geyser which is hard to punish, Bryan got his rush punch dat hits u half screen and pushes him back very hard to punish etc. Lars got nothing -_- what type on character is this, am i missing something about him, how am i suppose to play him, im hearing that he is good at frame traps? Wat frame traps, if its these easy to punish specials then Lars got a serious problem with the rest of the cast. So someone plz tell me how am i suppose to play Lars (he is definitely not a pressure character if u can not pressure safe to some degree)

EDIT: Watching a few matches and there is one thing that makes Lars good, cr.:mp:, cr.:mp:, cr.:mk: once they know they have to take those 3 hits doing cr.:mp:, cr.:mp: SE/DE/CADC/Storm Axle. So its all about mixing up with Lars i understand now, playing smart player this mix up play makes using all of Lars unsafe shit more or less connect, i now see why they would get counter hit.

After connecting cr.:mp:, cr.:mp:, cr.:mk: on a patient player who blocks all it still wouldnt make a difference bec he still wont know if ur going to cancel anything on the first cr.:mp: or just grab after cr.:mp:, cr.:mp:. OK i was gonna drop him but i like him so much i forced myself to find something to keep on playing him,

Btw if they like to mash reversals at the end of Lars string the cr.:mk: just wait to see wat they do or just CADC back… I know u guys probably know this but this just makes him very good in my books… Lars & King it is.

Coming from ae cammy background I have been trying to implement avalanche stomp (? ) the jaguar kick move as a safe wakeup pressure tool. Lol setups.

I’m not sure if this is known since I only picked up the game again with the new patch.

  • any bnb ending in hk LS.Small Step forward, hk AS. Fake crossup on quicksands. (land behind). Result, all dp like moveS will whiff. Except on big characters like jack, he’s too big. Ryu/ken/hwoarang… Etc dps will completely whiff.

  • corner any bnb ending in hk LS. Qcb (hold back/delayed) + lk. Hits infront and lands in front. All dp reversals whiff on quickstand.

Here it is guys, the primer for the LARS ARMY. Hope you guys find this useful cause trust me it was EFFORT. I’d also like to make you all aware of the Lars 2013 playlist where you can submit videos that will help build a compendium of Lars play. Both linked below:

[media=youtube]Hw_2AX5B8xE[/media]

lol I actually mentioned that nifty little mixup (for after hitting with a Lightning Thrust.) a page back. However, I just wanted to say that Asuka can auto-correct EX Skyfall that on reaction :<


Okay so last night, I got to sit down and play a long offline set with Lud against his Chun-Li/Asuka team. I feel like I’m really getting the hang of how Lars handles in matches now.

First off, cr.MK x LP Dynamic Entry is incredibly important. When spaced correctly (hitting with the tip of cr.MK), you’re safe from the pushback. Even Chun, with her amazing fucking buttons, couldn’t punish me if it was spaced right. Doing cr.MP, cr.MP, cr.MK will also put you at just about the right spacing. Lots of times, I would actually be able to do cr.MK x DE, cr.MK x DE and hit a counter hit

His jaguar tooth move:
This is an interesting move. It’s definitely useful to get over projectiles when done at a proper time, and it definitely gets Lars in. However you can’t hit buttons if it’s blocked since it’s -2. Even though you lose momentum with this move, I would definitely still say you ought to throw it out every so often since it conditions your opponent and lets you hit them with the low follow up, or with the Feint shenanigans (avalanche feint, cr.LK x Boost combo is too good).

The buff to Lightning Thrust (punch follow up for Silent Entry) is amaaaaaazing. Definitely encourages people to stop chucking plasma predictably. I wasn’t able to use it successfully against Lud since he kept his patterns unpredictable, but against a Raven player online… <3

Lars is a very reaction based character that pokes. A lot.
I don’t want to do a huge write up, since I’m sure most of this is known, and JusticeSoulTuna has his tutorial video right above this post lol (haven’t watched it just yet, at work).

But hopefully this’ll give some ideas to how he should be handled in an actual match for people that were still having issues.

Oh yeah. Asuka can counter in between cr.MK x LP Dynamic Entry :<

Nicely done mate!

Gah, I’m in another character crisis. I need to find a new partner for Lars. Lars/Ken doesn’t seem to be working quite as well as I’d hoped; the damage just isn’t that great. At least not when compared to my other teams (e.g. Cody/Heihachi or Sakura/Dudley). So far, I’ve come up with this list of potential characters (these are all characters that I have some experience with or are currently learning);

Juri
Asuka
Kuma
Bryan

Yeah…kinda a short list, I know. Do you think any of those 4 characters would work well with Lars? Keep in mind that I use Lars as a point character.

Also, technically Jin is also on that list but I don’t want to end up stealing JusticeSoulTuna’s team. :sweat:

Well Asuka would definitely do damage, and Lars would be able to get her in someones face.
Juri would be doing good damage from her cr.HP tag combos.
Meh to Bryan.
I don’t know anything about Kuma lol.