Lots of interesting points from both sides on the Rose/what constitutes a martial artist.
Blanka was the first character my sister and I mained. Always dug the guy, but I never liked the explanation that heâs like that due to chlorophyll. As Ultima said heâs got fangs and claws, and not just normal claws, but in his jumping medium punch a different looking set of claws spring out. Also, didnât he have pointed ears in the older versions? I have to check if the claw thing is in the original SF2 era or just alpha 3.
I always preferred the mutation idea depicted in the SF:TM, the base idea not HOW it was done.
Personally Iâd stick to his original story, but since the plane was shot down, Iâd say it landed near an old testing facility for Shadaloo and there was some form of mutagen. In his time exposed to that and animals, it gave him an adaptational advantage and, to steal an idea from @YagamiFire Iâd say that in general Brazil is a wellspring for chi and spiritual prowess.
Even though Rose isnât a martial artist, I still enjoy her. Sf has been getting weirder since the SF2 days and I never minded it till Ingrid showed up and Akuma kept getting a power creep. I like what Bison is now, but I kinda miss the days when some of the cast could be beaten (within reason) by some of the other fighters depending on certain factors.
Iâm holding my breath for Necalli, but I donât want DBZ levels of powercreep. Keep the martial arts and sci-fi, but donât let it go crazier than it is now, or else weâll really see the series suffer. If Akuma returns and starts splitting continents or eventually DOES get the ability to cross into the netherrealm, Iâm gonna be sick.
The difference is that in SF1, everyoneâs magical powers were the direct result of martial arts training.
Bisonâs Psycho Power isnât. Neither is Blankaâs electricity, or Dhalsimâs fire. These are the first examples of characters with powers that didnât seem to fit what the game was about. SF2 was still a martial arts tournament. And you had 3 characters whose fighting styles had nothing to do with martial arts.
The problem is that the primary character artwork in SF5 doesnât fit. And I donât even mean artstyle-wise.
A good profile picture for a character is clean, without extraneous elements, that clearly shows off what the character looks like. This is especially true in TVTropes where the image is there so the reader can easily reference it for any visual tropes.
The SF5 art contains background elements and after-effects that obscure the character, and often have characters in mid-action poses that distort their appearance.
I like Rose as a character and her whole story and how she connects with Bison, but Iâve never actually seen her as a âmartial artistâ. Sure sheâs a âfighterâ, but her style isnât rooted in anything tangible to fighting. Itâs like those concepts of the fighter who was supposed to use his philosophy/psychology as a means of fighting. A person canât physically fight with their mind unless it were expressed through a kinetic force, *ie telepathy, which Rose happens to be a user of. Although would you call someone who solely relies on fighting with their mind a âmartial artistâ even if they have no history of a fighting style?
Also I even though I grew up thinking Blanka was a mutant Iâm totally fine with him being completely human, his electric powers from wrestling eels, and using the jungle plants as natural camouflage (heâs just really dirty from rolling around in mud and jungle plants). It just shows you the determination and extremes it took for someone like that to survive all his life in the remote wilderness of the Amazon Rain Forests, without the need of saying; âyea he got his special powers from being a mutant (and not from training and devotion like everyone else)â.
Thatâs why imo even though Sim may give praise to his god Agni for the gift of flame, it was ultimately his strict devotions and through Yoga which established this âconnectionâ, and itâs his skill alone which produces it. He doesnât just say âYoga Fireâ and then Agni fills his body full of fire for him to blow out.
You know, I would say true, yes, because the fire is already âinsideâ Dhalsim. itâs like in Marvel comics, you make a pact with one of the gods/magic principalities and then you already have access to their power. Itâs why Dr. Strange can perform bands of cyttorak (his Lvl. 3 super in UMVC3) and you donât see Cyttorak appearing every time. It would be silly. So I think thatâs a possibility, too.
I donât think the background elements hurt the images. Their faint and donât draw attention away from the character. I agree with the after-effects. Thankfully Alex artwork is free of fruit roll-ups.
Sure it is. And yes, Blanka is actually the one thing that somehow doesnât really fit into SF2. But they still made him a real human after all. If Blanka was invented today, he would actually be a monster like Bigfoot, coming from an undiscovered species from the depths of the jungle.
In SF2: He was believed to be such a mythic monster. But just like in real life where zombies and werewolves probably stem from superstitions that have a totally mundane explanation, Blanka turned out to be just a normal human being.
Monsters donât exist. Blanka was just a (supposedly American) boy turned man whose appearance was the result of him living in the jungle for years.
While his fighting style resembled that of a wild beast, he was an intelligent human being who was perfectly capable of the English language.
Not in the real world, but who says that stretching arms isnât a staple of Yoga masters in the âStreet Fighterâ universe?
As I said: Yes, their fighting styles are unrealistic. But it was always presented as something that you can accomplish trough training or, in Blankaâs case, something that was based on the environment.
Clones, robots, resurrection from the dead and soul jumping, physical gods, thatâs still a totally new level of fiction.
James Bondâs gadgets and the bad guysâ death lasers are unrealistic as well. But it still doesnât mean that Bond should ever get involved in an alien invasion.
But heâs still a human.
O.k., his Psycho Power stems from hatred, just like Dhalsimâs floating stems from meditation and the whole fireballs stem from ki. So what?
In the end, heâs still only a man who just happens to be a very agile fighter, the boss of an international crime syndicate who knows a technique thatâs a bit stronger than your usual run of the mill fireball.
Itâs still miles away from the almost demon-like appearance that we see in SF4 where Bison travels through self-created wormholes and is basically unkillable, save for a huge explosion.
Remember Guileâs ending in SF2?
Bison: "Go ahead. Kill me quickly."
Yup, Guile could have broken Bisonâs neck and he would have been dead.
This is the original M. Bison after he was beaten up by a single fighter in the tournament:
O.k., then maybe they started the bullshit earlier than I thought.
As far as I remember, itâs something from Complete File. Have a look at the relationships chart. If I remember correctly, Dhalsimâs connection to Bison is that Bison controls the world market price of curry.
Yeah, thatâs a topic that I donât have that much of a problem with: What does and what doesnât constitute as a martial artist.
I donât mind that Dhalsim, Blanka and Bison use stuff that arenât based on martial arts/aquired through training.
Thatâs why it is a street fight: You can use whatever you want.
In the real world, you could have a person who specializes in throwing sand in your eyes, then beat you up. Thatâs stuff that can happen in real life.
So, fighters using non-martial arts techniques isnât my problem since it doesnât say anything about the universe that we get presented.
My problem is that the later stories present a vastly different world than what we get presented in the beginning.
SF1 establishes that fireballs and teleportation exist. So, electricity attacks, spitting fire and Psycho Power in SF2 are still within the universeâs rule of SF1.
So, the world presented in SF1 is: Our normal world plus some exaggerated special abilities.
The world in SF2 is pretty much the same, with Blanka being a slightly more exaggerated character: Spending too much time in the jungle can make your skin turn green etc.
SFA1 and SFA2 werenât too bad either.
I donât mind that Rose doesnât have a conventional fighting style. Thatâs just how real life works: Just because Mike Tyson mostly fights other boxers doesnât mean that he couldnât encounter some moron who threatens him with a smoke bomb somewhere in an alley.
Nobody thinks that every person in the âStreet Fighterâ universe is a fighter, so a non-martial artist like Rose joining the cast might be a bad story decision, but it still doesnât change the internal logic of how the universe works. Rose is someone who could exist in the world of SF1.
But then come along SFA3 and SF3: Now they tell you: Hey, our world isnât just the real world + special moves. Instead, weâre right in a crazy Marvel-like comic book universe where clones and robots exist as well and where souls, gods and the afterlife are objectively-proven things.
This breaks the way the universe is shown. Thatâs what I donât like. If a universe is presented as relatively grounded, then they shouldnât go too much overboard in the later sequels.
In the same way, I donât like the idea of a more realistic âMortal Kombatâ. Reptile being a guy in a crime gang, Shang Tsung being part of the Chinese mafia etc. Thatâs totally uninteresting for me.
âMortal Kombatâ is the epic battle between realms, with gods and spectres and different dimensions.
âStreet Fighterâ should be fighters with flashy special attacks, but otherwise rooted in reality, with a Bond-style villain.
But I donât care that the universe includes a character who challenges the martial artists despite not being a proper matial artist herself. Something like that can happen in real life.
This is why I had said originally it can be viewed both ways, given the difference between Agni and Cyttorak is a physical presence. So far no actual deity has made themselves apparent in the series and until that happens it should just be assumed that any one speaking about a deity has a personal belief. Akuma doesnât draw his power from a kishin to become Oni, itâs just Akuma so twisted and corrupt by his own malignant energy that it distorts his body and mind beyond what is deemed human.
I will say this, I didnât have a problem with Bison at the time. But thatâs because I didnât find out that he wasnât a martial artist until years later.
I always though I just didnât know what his martial art was or(erroneously thanks to EGM) that it was Lerdrit. It wasnât until much later that I found out heâs just psychic and his fighting style revolves entirely around his psychokinetic abilities.
Whereas I was always annoyed that Blanka was some kind of monster, and that Dhalsimâs fighting style was Yoga, which is essentially a pacifistic belief system, so making it a fighting style is actually kind of insulting. And that on top of that heâs basically a weird wizard skeleton.
@DRW
No, the relation chart just mentions that Dhalsim seeâs M. Bison as the bad guy. Nothing more and nothing less. Iâve yet to go over his profile so maybe it mentions something there.
Now you understand why Dhalsim despises conflict, it insults his very nature. Also even though Yoga may be pacifist in nature it does have a lot in common with martial arts and many aspects parallel. Being that they both relate to the body and have a focus on balance through application of form.
Lore-wise I found Dhalsim to be a useless character. Pre-SF4 the only plot relevance he had was undoing Cammyâs brainwashing and had no connection to other characters.
Speaking of the whole âStreet Fighter is about Martial Artsâ argument - it almost feels like itâs a trend for Japanese media to deter from the original theme to include supernatural elements into it. For example:
Street Fighter - in the original game, you had just several guys who were very strong fighters, though a couple could throw fireballs because they knew to manipulate their Ki well enough to produce such projectiles thanks to years of training
Street Fighter II - thereâs a electricity-using mutant, a fire-breathing teleportating Yoga master, and a mysterious evil Dictator with inhuman Psycho Power
Then it went into having more Psychics (Rose), Clones (Seth) and Fire/Ice manipulating 90% naked Men (Gill)
Metal Gear - in the original game, you had a supersoldier who was tasked with infiltrating a terrorist base to destroy their superweapon, with some typical story twists such as betrayal and lost friendship.
Metal Gear II played the same card
Then starting with Metal Gear Solid it went crazy with Robots, Genes and genetics, fucking vampires and all kinds of weird shit like The Sorrow from MGS3
Dragon Ball - started out as a lighthearted adventure series in which the heroes were faced with various villains, culminating in the ultimate battle of Goku against King Piccolo at the end of the series
Then with Dragon Ball Z, it went into having aliens, cyborgs, insane power levels that canât even be properly calculated because they go into levels of 10000000000000 and such, and the series generally went batshit insane pretty much right duing the Frieza saga
How else is a broke guy with stretch arms supposed to make quick money to support his teenage wife and son if not Street Fighting? His teaching out of charity wonât put the curry on the table.
Yeah Metal Gear Solid II already had crazy (awesome) shit in it including enhanced ninjas and cyborgs.
I like the sci-fi and weirdness in Street FighterâŚthough I think itâs done better in King of Fighters where itâs much more developed and feels like a genuine part of the world. The amount of games to develop it (the NESTs saga for example) is a big help for thatâŚbut KOF just always seems to deal with scale better than SF which constantly gets bogged down and TOTALLY wastes characters. Oddly enough, KOF has a cast likeâŚtwice the size of SF but SF seems to somehow manage to waste twice as many character stories on useless nonsense.