You really arenât. Because youâre attributing Karinâs tournament as one of the âmainâ plots even though itâs mentioned for about 2 seconds in the prologues.
Bottom line, the clear primary antagonist of this game is Bison. And equally clear is that his nemesis in this game is Nash.
You can. I canât force you to not be wrong.
Letâs not. DBZ is, first and foremost, a story.
SF is a game. The whole point is playing as the characters. If the story is written as such that you can no longer play as those characters, then your story is actively fucking up the game.
And this is why we have NPCs. So that you can kill off characters that can have a great impact on the story, without getting rid of a character that people actually like to play with.
Thatâs why itâs always infuriating when people request characters like Gouken(formerly), Goutetsu and Chun Liâs father as playable characters. Making those characters playable means undoing their deaths, which completely undermines the playable characters whose entire story arcs are informed by those characterâs deaths.
Really nicely animated.
Didnât mention any crap about Rose and Bison being the same person.
Cons-
The way he pronounces Ryu, Gouken, and Sagat
The relationship between Bison and Akuma, and having SF2 as a separate unique event that takes place between SFA3 and SF4.
BS like how Goutetsu did not train Gouken and Gouki on âopposite sides of the spectrumâ or that Seth didnât create SIN after Bison died. It was going on in the background for many years.
The way he pronounces Ryu, Gouken, and Sagat - Seriously. WTF.
Nash isnât Bisonâs nemesis though. Bison doesnât really have someone he regards as a nemesis. Many characters in SF5 are or will go after Bison after his plot for world destruction is revealed.
Re: the tournament
Based on precedence, the tournament usually is the main event or rather the central literary device that is used to bring all the characters on board and move the story. So it isnât farfetched to believe that Karin, who is the host of this tournament and who is seen weaving together the plots of Dhalsim, Birdie, Ken, Oro, Ibuki, Mika, and Zangief in the prologues is getting a nice chunk of the spotlight. The truth is there are several equally prominent subplots all occurring simultaneously under the main âShadaloo Arcâ, and each will play a role. Iâm not comfortable calling Nashâs the main one based on what we know so far, let alone calling him the main character.
Right, but you said you were basing your evaluation of SFâs story on the prologues and the trailer for the cinematic story mode. During which the idea of Karin having a tournament getâs all of one passing mention.
Contrasted to Bisonâs new plot taking up multiple characterâs entire prologues and most of the story trailer. And Nashâs prologue revolves around him taking on Bison.
Iâm not basis who his nemesis is based on Bisonâs evaluation, but the storyâs.
And those other characters you mention that always go after Bison, like Cammy and Chun Li, even their prologues revolve around Vega rather than Bison.
Well, the story is written in a way that I canât play Goutetsu, or Ryuâs mom, or Chunâs father, or Adonâs grandad. You donât see me being angry about that, right? Besides, Iâm not asking Capcom to kill off every single character in the Street Fighter universe, Iâm just asking for them to show the have the balls in terms of storytelling department and can actually kill one of the classic characters.
Namco, ArcSys and SNK had no issues doing that since the 90âs by slowly getting rid of certain characters like Jun Kazama of Tekken, or Geese of KOF, because they moved the story arcs forward or gave characters motivation for their actions (for example - Jin avening his motherâs âdeathâ by killing Orge)
Capcom has done so with only two of its characters, who are Dan and Chun-Li, and their respective dead relatives werenât even ever playable in a Street Fighter game
Thereâs a huge difference between that, and taking a character that people have already been playing as, and taking them away because the story says they died. Thereâs just no acceptable reason to do that.
If Capcom wants to kill off Azam or Sarai or Zeku in order to make an impact on the story, Iâm completely fine with that, because they arenât playable characters.
Agree. Just someone who appear to be behind the scene,
Someone that is not directly interested for a while in the latter conflict.
Someone that is just waiting for his opportunity to reign again?
Someone that is waiting a particular event⌠like availability power source, fall of a dominant figure or a growth of power from othersâŚ
Some villains in KOF universe from the nest saga didnât die but their missing in action is okay and understood for the ash saga.
Fine, Iâll entertain this thought. I can be fine with Bison being killed off permanently, **if and only if **it comes at a great cost. The moral of the story is never only that good can vanquish evil, because good will never vanquish evil without sacrifice. This is how the world works. Death cannot be meaningless.
So if you want to kill Bison, someone(s) will have to pay the piper and Zombie Nash (who is obviously going to die again) isnât enough.
In the context of SF5 for example, I need that apocalypse to take place and those PSAs to go off. I need chaos, turmoil, and hundreds of thousands of people dead. A scar on Ryu or a lost limb here or there would be a nice bonus.
But this if the death is permanent. Which more likely than not, wonât ever be. Bison will return as many times as it takes.
I could see Rose sacrificing herself to save Ryu from certain death by Bisonâs hand until Ryu gets to 100% power level and beats the shit out of Bison forever, but that would literally be DBZ level of a battle
Tekken Tag was a spin off game, we know that Jun is a plot device and has a successor that is Asuka while they wonât do that to heihachi which is the pop culture equivalent of dictator. they turn heihachi to endings comedic or those that would do negative on him comedic to justify that everything happened to him not true. Namco is brilliant on that part.
Geese of Kof MI and fatal fury is a different universe than the usual KOF universe were Geese. KOF geese claimed that he have been an immortal to terry in KOFXI winquotes.
Not that I think you are right or wrong, but Iâd take the cosmetic aspects from SF1 with a grain of salt. A lot of things are there just because thay seemed a good idea. Thereâs even a bomb in the continue screen!
(and, if I remember well, there are a lot of people in one of the bonus stages; we can also argue that SF2, SF3 and SF4 stages have no spectators either)
Namco still got rid of Jun. While Harada wonât confirm her death she still hasnât been in a main game since T2. Geese has skipped a few Fatal Fury games like FF2 and still hasnât appeared canonically in that series after Real Bout. Guilty Gear has only brought back Justice as a plot device and never the main villain. Those do a good job of replacing their villains with other characters. Capcom pigeonholed themselves in their over reliance on Shadowloo.