Well my point was that when its your job, you have a lot more motivation to do things that aren’t necessarily fun in order to improve your skills.
Comparing how professionals act to how amateurs playing for fun act isn’t really valid.
Anyways, you’re acting like peoples only goal is to improve their skills, that certinly isn’t true. Yes people want to get better, but they also want to enjoy themselves, and usually they want to have the feeling they’re making progress.
Let me put it this way, if people found improving themselves at these games fun enough to be worth doing, **they'd be doing it.**
Its pretty clear that they don't, and you can't blame somebody for not enjoying the things you want them to.
The only time I had trouble with ggpo connecting to somebody is if the person doesn’t have their ports forwarded or they’re playing on a router that really doesn’t port forward which if possible is to hook straight up to the modem. The only other excuse now is if you’re on a different operating system. I doubt you played vampire savior then you would of known some of the differences between chronicles and the arcade version with out asking. Also, Vampire wasn’t that rare in arcades so saying that it was rare was like saying a MVS Neo Geo was rare. For others that haven’t played they can try the game themselves in this day and age still, but nobody is.
Read the thread man, plenty of people have problems getting GGPO to work. How much trouble almost doesn’t matter, its pretty clearly more trouble than they think its worth.
Which is fine, people will use their time doing what they enjoy, that’s what it comes down to.
About the other thing, man you go straight to personal attacks don't you. I'll just note that back in 1997-2000 we didn't have access to nearly the information or 10-15 years of research we do now, so it was easy to not know things like changes in active frames. How long did it take to figure out roll cancelling, or fly/unfly, or 3G cancels?
Actually nevermind, its totally irrelevant to the discussion at hand.
Until we get to the point where matchmaking is instant, lag is a thing of the past AND we can put wires into the back of our heads that allow us to be in an indistinguishable-from-real-life virtual arcade that tricks us into actually being in the real thing with all the tactile and social sensations there in, I’ll always be more willing to drive 300+ miles away for offline competition than I will be willing to play faceless competition at my own desk.
I play Vampire Savior. I love Vampire Savior. I just don’t like playing online. Period.
So, how does your model account for the apparent lack of interest in Darkstalkers games in America? Does it predict anything else? Does it predict that anything must not be true?
GGPO isn’t really that hard to set up, excepting if you’re using a weird OS.
Personal attack, which will be henceforth ignored
Irrelevant point about how common VS was.
If I missed something, I’ll do my best to answer it (if it applies to the subject)
The only point you can really answer is point 1, to which the answer is “It’s clearly more work than people think its worth, or they’d be playing on GGPO.”
Now you can try to educate people, and you can help them through technical difficulties if they ask (and indeed people have tried to do that in this very thread, which is great).
What there’s no justification in doing, and indeed is counterproductive, is being judgmental of people for not playing the games you want them to on the platform you want them to.
To my point of view, its not about judging the system or the games at all. Shoultzula asked a fairly straightforward question, and I think the answer is pretty straightforward as well.
People don’t want to get schooled in games they don’t know how to play [yet].
Most SRK users literally don’t know about it.
There is a [perceived] barrier to getting things up and running.
GGPO isn’t advertised or promoted.
There is not a constant stream of users for all games/automatic matchmaking to do the work of setting up games for people. Related to this is a lack of total users for some games; see #s 1-4.
She has really strong pokes, and pokes are a big deal in A3 because guard meter is so important- in some matches you don’t even have to hit the opponent, you just have to make contact with them and wear them down. I don’t know which version of Sak you’re playing, but far standing HK and close standing HP are really good, as are most of her normal attacks.
Crouching HP, standing LP, jumping MP and air throw all work as anti-air. Her jumping attacks have good priority, and jumping LK can be useful even if it’s blocked, because it reaches so far and sets up free pokes/guard damage when you land and is good air-to-air on the way.
Sweep and her punch throw both set up a crossup, and if you land a combo from that crossup you get a situation which loops into itself: [crossup jumping MK, crouching LPx2, crouching LK into HP Sho’oken], repeat.
If you’re using A-Sakura, fireball super hits jumpers on the way up, so be looking for it if you have someone who is feeling froggy or is cornered. X-Sakura has crazy retard strength because she can chain into her standing Fierce and cancel into DP, etc.
etc.
LK tatsu isn’t safe in A3, though sometimes you can get away with it online. Crouching FP is fine but close standing Fierce is generally better. But the gameplan is fairly sound.
Easier to play isn’t always a positive, and less broken is subjective; people were complaining about an XSF video posted on the front page, but all of those combos are 10x harder and generally less practical than x-factor combos from MvC3 which do more damage and do so faster.
But the short version is, people don’t always like new games more than old ones.
Would you have made this same argument when Capcom Fighting Jam or SvC Chaos came out?
Listen people.** Average is over**. You wanna get better? You wanna play games? Get off your asses, and play these games. None of your names are big names in this thread so either you play, or shut it, and keep wanting a game you’ve never played except in your home with your friends that don’t know shit about high level play. If you wanna get better go play the game. No exceptions. You have the tech, make use of it.
players like afro legends trained quite extensively online and he’s a world champion mind you and multiple top 8 finishes. Its not useless when the net code is as good as ggpo
yes, GGPO isn’t perfect but on PC, its as close to perfect as we have right now and its actually not that bad when people use it as its intended. I’ve learned how to play vsav on GGPO and others have too like kajoq, rithli and mightymar. and yea, vsav offline is just so much better but since the community is so small, everyone plays online. The ST community thrives the same way. GGPO and offline tournaments. I’d rather have an online ggpo scene for vsav than no vsav scene @ all, its the lesser of two evils
If you couldn’t play because you had no scene, its the only way to go and the majority of people don’t live in the hot spots for fighting games and for them, I highly recommend ggpo for alternate training techniques
The only people being dissed are those who want instant results and have bullshit excuses, which is a a lot of people in this thread and in similar threads.
im not gonna lie, a lot of people dont use ggpo because its extremely annoying. why put up with that rollback nonsense? i know a lot of people who just do not like ggpo, but they will never say it because of who invented it, but honestly i think its bad - no disrespect to the creators: I gave the netcode a fair try