Asymmetrical analogs aren’t even comfortable for the eyes. The fools that tarnish symmetrical designs for pads surely are Blanka mains.
Symmetrical pads bring peace of mind, comfort, satisfaction and hot chicks with thicc thighs. (Or whatever the male equivalent for people who are into those.)
The primary input method shouldn’t be in a secondary position. On the DS4, your left thumb rests on a D-pad you rarely use and has to reach for the left analog, its asinine. It would be like swapping the face button position with the right analog.
@Bea_Iank you know he’s right, Bonita fits most of your criteria. And plus she’s the antitheses of falke so she should cover some bad mu’s. But I know better and we’re more likely to get good netcode before you would ever do that
Is Ed’s flicker input similar to Honda’s hundred hand slap? I messed with him for about a hour and he seems fun but getting hhs in certain situations seems like a bitch on pad. I’ve even considered switching to stick for him so I could piano the punches way easier.
Not trading just trying him out, I’ve never played a charge character, and I like using characters no one uses. I’ll always be team Bonita but she’s the only character I’ve ever really put time into.
Now look at this. The high analog stick isn’t an issue since it’s on a lower part of the controller, so your thumb rests on it easier.
Even if you’re a weirdo that plays on D-Pad, the buttons are shorter, so it’s not as uncomfortable as that tower of an analog stick that the Xbox Pad has.
PS-Style is just better no matter how you slice it.