Short time poster, long time player.
I’ve had a “Pocket” Sagat for a while, love the character but get really bored with his lack of mobility and sustainable rushdown, so I tend to play him on and off depending on how aggressively I’m playing that particular day.
Decided to play some Sagat earlier and zone people out, do the usual fireball and anti-air game with some crispy links here and there, was playing a ranked match and landed the simple cr.lk > cr.lp > H.Tiger Uppercut > FADC > U1 combo, skipped out on the High Step Kick because the opponent had minimal life left, and I assumed my ultra would take care of it. I hit both the beginning knee and first uppercut, and get to the final uppercut of the Ultra. OH, WHOOPS! Final uppercut whiffs and they drop out. The salt levels rose as I take a reversal to the face and proceed to get put into a horrible situation, punished for landing a damn combo? I’m unsure as to why this happened, it wasn’t a Rose if that glitch still exists…
Maybe this is due to them finally fixing the corner U1, or something like that? In my opinion Sagat has been taking the biggest blows out of the entire cast since Super; some justified and others downright ridiculous. I always thought his AE2012 incarnation was the fairest character in SF4’s lifespan. But having an issue like this for a staple combo and a serious comeback creator is a HUGE issue.
Not a Sagat main, or a main of anybody at the moment for that matter, but I know enough to realise that having an U1 whiff on juggle is well, horrendous as far as Sagat goes as a character. Even if it’s only once in a blue moon, it can still happen.
Any thoughts on this?