The definitive PCB characteristics thread

In order to reduce the amount of identical threads started here, I think it’s time to start a new one summarizing the state of the art of knowledge on the subject of PCBs (mainly electrical characteristics, but maybe we can add others in the mix, at a later date).

XBOX360

  • Madcatz fightpad (the one with the 3x2 button layout and SF4 artwork on it)
    Common ground, easy to solder to

PCB diagram (source slash5150)

Spoiler

http://i6.photobucket.com/albums/y234/Slashara/TEStick_mod/button_layoutmg4861.jpg

  • Madcatz Fight stick Tournament Edition 360
    Common ground
    diagram

  • Hori VX
    probably NOT Common ground PCB (can anyone confirm ?)

  • Madcatz Fight stick Special Edition 360
    Common ground
    diagram

  • Madcatz wired pad (early version - build date ???)
    NOT common ground

PCB diagram

Spoiler

http://slagcoin.com/joystick/pcb_diagrams/360_diagram4.jpg

  • Madcatz wired pad (late version - build date 2007)
    Common ground (fine if you only want 8 buttons)

PCB diagram

Spoiler

http://slagcoin.com/joystick/pcb_diagrams/360_diagram3.jpg

  • Madcatz wired pad (late version - build date 2009)
    Common ground, EXCEPT TRIGGERS (fine if you only want 6 buttons)
    diagram

  • Madcatz Arcade gamestick (aka “Retrostick”)
    Common ground but PCB is large
    diagram

  • Microsoft wired (early version - build date ???)
    NOT common ground

PCB diagram

Spoiler

http://slagcoin.com/joystick/pcb_diagrams/360_diagram6.jpg

  • Microsoft wired (late version - build date ???)
    Common LINE (NOT common ground, the common track has high voltage)

PCB diagram

Spoiler

http://slagcoin.com/joystick/pcb_diagrams/360_diagram1.jpg

  • Microsoft wireless (early version)
    NOT common ground

PCB diagram

Spoiler

http://slagcoin.com/joystick/pcb_diagrams/360_diagram5.jpg

  • Microsoft wireless (late version)
    Common ground, EXCEPT TRIGGERS

PCB diagram

Spoiler

http://slagcoin.com/joystick/pcb_diagrams/360_diagram7.jpg

  • Hori RAP EX
    NOT common ground

  • Hori Fighting stick EX2
    NOT common ground

  • JOYTECH NEO SE
    NOT common ground. Drivers are difficult to find now (JOYTECH are nowhere to be found it seems)

  • Hori VLX
    Common ground PCB.

PCB diagram

Spoiler

http://img502.imageshack.us/img502/1166/360vlx.jpg

Toodles posted the following:“The turbo led and four player leds are all common anode and connected to the DBVCC line each with a 350 ohm resistor in series. DBVCC is not directly connected to the USB VCC, but it does provide 5ish volts to the daughterboard. The slider and turbo buttons are all common ground setup, so high if the button is not pressed/slider not on that number, and low if is pressed/is on that number. ( but I think the pull up resistors for them are on the main board and not on the daughterboard.)”

  • Hori V3
    probably NOT Common ground PCB (can anyone confirm ?)
    Close-up of PCB

  • Paewang Revolution
    Common ground. Works on PS3 and Xbox360

PCB diagram

Spoiler

http://img6.imageshack.us/img6/3449/paewangrevolutionpcb.jpg

http://img97.imageshack.us/img97/7131/pcbbuttonlayout.png

PS3

  • Cthulhu/MCCthulhu
    Common ground
    diagram

  • SixAxis
    NOT common ground
    diagram

  • DualShock3
    NOT common ground
    diagram

  • Big Ben Interactive
    NOT common ground but directions have a track in common, so a 5-pin connector (as found on Sanwa JLF) can be soldered to this PCB

  • Komodo Wired USB Controller for PC/PS3
    According to Frank Castle Arizona, it’s a common high PCB (not common ground). Just wanted to add this here before that topic gets lost in the void.
    Reference topic: What do we know about these controllers?

  • HRAP3
    Common ground. The HOME signal can be tricky to solder to since the area is already used by rubber buttons (ugh)

PCB diagram (source=minifoo)

Spoiler

http://farm3.static.flickr.com/2233/3635416312_b9a56a6199.jpg

  • Hori V3
    probably NOT Common ground PCB (can anyone confirm ?)

  • Hori VLX
    Common ground.

PCB diagram (source=networkingyuppy)

Spoiler

http://farm3.static.flickr.com/2233/3635416312_b9a56a6199.jpg

  • Paewang Revolution
    Common ground. Works on PS3 and Xbox360

PCB diagram

Spoiler

http://img6.imageshack.us/img6/3449/paewangrevolutionpcb.jpg

http://img97.imageshack.us/img97/7131/pcbbuttonlayout.png

PS2/1

  • **DualShock ** (PS1)
    Common ground, large tracks, very easy to solder to, excellent converter compatibility

  • Big Ben Interactive (PS2)
    Common ground - ref of pad is PSX2PADVIDBASS

  • SoulCalibur 2 Arcade stick (PS2)
    Very large PCB, NOT common ground, and directions don’t have a common (can’t easily adapt a 5-pin JLF connector)

  • Dual Shock 2 (PS2)
    Not common ground. Some versions of the PCB need to fit a resistor (value between 1KOhm and 10 KOhm) if you want to remove the ribbon.

  • Madcatz Dual Force I (PS2)
    NOT common ground. Fairly easy to padhack though.

  • Madcatz Dual Force II (PS2)
    Common ground. Easy to padhack. My personal favorite for having translucent colored wires.

  • Intec Mini Controller (PS2)
    Common line(?). Basically is common ground if it’s a standalone padhack. Can’t be used for dual modding. Someone told me something about it being “common line”. Needs confirming. It has a nice and tiny PCB.

  • Saulabi SPS-1000 (PS2)
    Common ground. The PCB can be trimmed a lot so that it takes much less space inside the case.

  • Namco arcade stick (PS2)
    Common ground. Here’s a close-up for the directions

PCB diagram (source=yoanna33)

Spoiler

http://img709.imageshack.us/img709/3083/sanstitresg.png

(MASSE=GROUND)

WII

Reserved for later use

Dreamcast

Reserved for later use

Various systems

  • Mayflash arcade stick (PC/PS2)
    Late revisions are NOT common ground, unlike early ones.

  • Thrustmaster 2-in-1 (PC/PS2)
    Common ground

  • Thrustmaster (PC)
    NOT common ground but directions have a track in common, so a 5-pin connector (as found on Sanwa JLF) can be soldered to this PCB

You definitely don’t need 5 posts for this as many of the systems won’t have that many controllers people are interested in. Also, if you were just spacing the posts to reduce clutter, you could always use the Spoiler function.

It is Common Ground, even including the Triggers.

PS2

*** Dual Shock 2**

Not common ground. Needs 4.7 Ohm Resistor between ground & VCC if ribbon is removed.

*** Madcatz Dual Force I **

Not common ground. Fairly easy to padhack though.

*** Madcatz Dual Force II **

Common ground. Easy to padhack. My personal favorite for having translucent colored wires.

*** Intec Mini Controller **

Common line(?). Basically is common ground if it’s a standalone padhack. Can’t be used for dual modding. Someone told me something about it being “common line”. Needs confirming. It has a nice and tiny PCB.

PS3

*** Komodo Wired USB Controller for PC/PS3**

According to Frank Castle Arizona, it’s a common ground PCB. Just wanted to add this here before that topic gets lost in the void.

Reference topic: http://shoryuken.com/f177/what-do-we-know-about-these-controllers-247008/

Thanks everyone for the input

@jdm: You’re right, the diagram I posted the link to IS common ground, but the Madcatz pad I bought in July definitely had its triggers inverted (the rest of the button is common ground)

@riotblade: Updated posts with info supplied, thanks !

Yes, that is right, yours has inverted.

But being Inverted doesn’t mean that the Triggers are not Common Ground.
It just means that the Triggers are Active High instead of Active Low.

The 2007 Mad Catz is Common Ground and Triggers Active Low.
The 2008 and 2009 Mad Catz is Common Ground and Triggers Active High.

The Low Leg of the Trigger Potentiometer is an electrical ground.
It is connected to the Ground of the USB.