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LTP, is it possible to set up Jamming Bomb on a DHC into HPB? Using Mag Grav and Doom Missiles. Can’t slime puddle into cube into grav, have to slime puddle into LPB to get grav to connect, so the only way I can think of doing it is having doom missiles OTG into the later frames of a light cube (used on a knocked down opponent), missiles OTG and cube hits, and then jamming bomb might go off before opponent flips out? Is this possible? Give me your thoughts. This would make running dok in second place extremely intimidating. I know it’s possible to jam them on a DHC IF you already have LoU, but that will be unlikely with Dok in second place.

This works if you already have a cube: (HPB, back dash + call grav, cr.M, L blaster, f.H, L bomb, call missiles, f.H, IAD j.S, L bomb, f.H, jamming bomb, f.H, etc)

Ok, thanks for the combo tip. So it isn’t possible unless I can get a cube on him…that complicates things substantially.

Need ideas for reset setups when the opponent techs forwards while jammed (making them tech BACKWARDS.) I find that good players usually do this as they know about the anti air heavy hopping loops that modok has. Is the most reliable way to super jump, instant air dash forward > throw? I feel like there must be better options. Any videos of LTP’s I can reference for this?