The "Capcom should've buffed this" thread

Completly true. The nerfs to Hulk and PW were unfounded. Its not like they nerfed something from a character such as Zero or C.Viper that will still be good even with slight nerfs to them, why do it to PW?

Maybe because invincible assists that hit you despite you hitting the opponent are just plain stupid?

Rebuff Sentinel’s health OR give him back his OTG into HSF

you could snap him in, run away and you know what? The turnabout mode WILL run out (he cant immediately tag out) and if he does, you probably expect it and punish the incoming character.

When turnabout run out…well it’s not THAT easy for him to get it again :confused:

it did force you to think for 3 whole seconds.
That is why it wasnt as stupid, as invincible vanilla haggar for example.

tiger knee into hard drive. Same damage.

better give sent a GOOD sL. or a cross up move.

Nova

why does javelin disapear on hit? it’s basicaly one hidden missile and those dont disapear nor does a good portion of this game projectile? Then again Nova does not really need buff.

Deadpool

better normals. No really the sword staying sheated are a just a big troll move seing as everything exept cH lack range.
Fix the problem where happy happy trigger hit a guy on the feet he randomly bounce on and off from it. It screw damage in combo ending big time and worse, when it’s block and you want to pushblock it to avoid massive chip, because of the whiffed shots, the character dash or hit and eat super damage.
Make him being able to combo off ninja gift L and M.

x23
mirage feint PROJECTILE invincible.
Better priority on Neck Slice (fully charged) seriously, you fully charged it and some mash cL beat it plain and simple WTF?

Wright
Invincible assist back.
good evidence finding probabillity boost move. (like if you touch a character with “hold it” in investigation you’re next 3 evidence are good pieces).

Shuma

I dont know, make it worth learning.

Jill

Same as shuma?

Thor

Give him a mjolnir throw projectile, charged like Vergil sword.

Rocket Raccoon.

Bear trap ALWAYS groundbounce please.

Strange

mystic sword L hit crouching/midget. so he has a safe blockstring.

Hsien ko

Just…do…something.

Mirage Feint being projectile invincible would make X-23 too easy to play. She moves way too fast across the screen with good assists to need anything to be projectile invincible. Give her good assists you’ll get in. We don’t need anymore Vanilla Wolverine “I don’t need to work to get in” crap. It’s hard enough for zoning characters in this game as it is.

The only way a c.L is beating her charged neck slice is if the charged neck slice whiffs. Nothing priority wise beats charged neck slice unless it’s invincible or has hyper armor (or if a super armor move luckily hits during the last hit of the slice).

Nova’s javelin disappears because it’s designed as an anti air. If it hits the person while they’re in the air it disappears because it fucking GROUND BOUNCES them. H grav pulse+energy javelins+sent drones = good luck getting in. Nova doesn’t need anything but good assists covering him. Guy is ridiculous.

I would like to see invincible PW assists come back just to see what would happen. It’s obvious they nerfed PW assist because they were afraid invincible PW assists would be the new scrub killer. Capcom always nerfs anything that will keep people from playing online.

-Please buff she-hulk face on the winning screen that thing is so shuma alt tier.
-Give storm her red color back.
-Please buff vergil voice actor, english anime VA so f-tier.
-Remove the stupid push-back on Dante normals.
-Give morrigan something to make her more usable probably ground mobility, more damage i don’t care if it cost her health she is already hard to hit.

Hey Capcom, I fixed Iron Man for you with H&H; although I guess I failed at the same time because the goal of that mode is to break everything, but whatever.

Double jump, and faster dash speeds. That’s ALL he needs and he’d be amazing, I’m certain of it.
But I won’t complain if you want to give him super armor too.

NO NO no invincible assist hagger is still stupid both on point and assist.

wesker super armor jk.

Capcom shouldve buffed damage output.

In that it should be 65% of what it is right now.

Tell it to dante. She is so free to dante it’s painful TT

Arthur
-f.H travels further
-parry stance has a bigger hit box
-walk speed while going backwards increased dramatically

Iron man
-the first 4 hits of repulsor blast cause a soft knockdown
-j.S has more range below and behind
-able to cancel ground dash earlier
-ADDF and ADDB travel more horizontally. The downward movement rate stays the same
-Smart bomb input changed to S+any button
-j.M and j.H Smart bombs fall slower and further, with j.H falling slowest and furthest

MODOK
-cr.L has a bigger hitbox downwards
-st.M has a bigger hitbox closer to MODOK

Sentinel
-air rocket punch has more hit stun
-ground rocket punch H causes wallbounce

Shuma-Gorath
-ground dashing has a smaller hurt box (about the size of his crouching stance). Ground dash moves faster and further.
-the invincibility frames on backdash start from first frame.
-airdash forwards and backwards travel faster
-the horizontal and downward momentum after a forward or backwards airdash ends is faster
-j.H, j.UH, and f.H absorb projectiles. Holding H allows Shuma to increase the active frames to up to thrice the amount of the normal active frames.
-j.S causes opponents to drop straight down on hit, even from a launch.
-Input for Mystic Smash changed to DP.
-Input for Mystic Stare changed to QCF.

Iron fist
-Able to perform Rising fang and Wall of Kun Lun by themselves. They lose wall bounce properties if performed this way, but they cause soft knockdown
-Rising fang can be used in the air. It loses wallbouncing properties, but causes soft knockdown

This

Even Dante would have a hard time doing anything but trading with charged neck slice. That’s one of the only real tools she has against sword normals outside of her L talon attack any way. With Dante your main gameplan is just to force him to block something. If you can force him to block something you win the match pretty free because you’re in his face with frames he can’t match. Vanilla hammer nerf helps too. From the mid range though…yeah you’re gonna have trouble.

Yeah, when i play x-23 against a Dante, i usually try too hard to get in and get caught by jS or Hammer.