The Bama Thread - Staying Hungry ,The Soul Still Burns!

Awwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww shit.

at the venue: $355.52
Super 8 @ 1.4 miles away: $195.80

That’s the total after taxes and fees for 4 nights (Thurs night - Mon morning). The Super 8 is the closest hotel to the venue that I could find that still has rooms available for the weekend, and is also one of the cheapest. I actually already have a reservation placed at both locations and can just cancel either one of them for a full refund. I’m fine with either so I’ll leave the decision up to you guys.

I think we’ll be doing the Super 8 one since it will just be the 4 of us, but yeah that seems good. Thanks a lot man.

Just got back from Virginia (fuck Virginia). Anything going on around Montgomery or Birmingham?

My roommate from India listens to that song ALL THE DAMN TIME

We usually get up at GTSouth every Friday/Saturday. Mainly a lot of Marvel, AE, and recently alot of Tekken.

Copy pasta via FBook:
KOF13 Related: Just some tech I have been looking into with Claw Iori. IIRC, I told Lamar about it a couple weeks ago. I put some notes in the vid description if you want to know more about it. Not sure if it works on 100% of cast or not. Will continue to test until everything is known about it(on whether SNK made Iori capable of jumping into the corner after successful command grab or if its a bug). Normally, you cant “jump” into the corner if you put your opponent there via command grab.

[media=youtube]S-7b5fyE7J0[/media]

Notes in vid description

[details=Spoiler]Roll is the only way out so far. That can be sniffed out and just grab them again lol.Excuse bg tinkers,
Memorial day cooking lol.
Damage the loop is the following:
j.back+B, standing B, forward+A, hcf+C, dp+C, hyperhop D (263 damage)
I will try to recod it vs a DP and what happens if you sniff out roll attempt. However, recording this was hard for me so if anyone else wants to record those actions then go ahead,
Essentially what happens is:
Iori hops into the corner while the opponent flips out of the positioning that the command grab puts them. This does not suppose to happen to my understanding, but apparently Iori is able to do so. If you neutral hop or normal hop after either HHop C or D, your opponent will stay in the corner. However, doing HHop C will give you a bigger chance to keep them in the corner if you time it correctly. If you do it too early after HHop C, they will be outside the corner. As of now, HHop D after the DP+C will almost 100% of the time make sure that your next hop will put Iori in the corner. I am still testing everything out. If you like to try or even also explore this idea, please do so.[/details]

Where are you from/who are you?
Huntsville plays weekly at The Deep Comics shop on Thursdays from 6pm-close. You can Google the address.

Main new games are: UMVC3, KOF13, AE2012, SkullGirls. We also have hungry-for-new-players Soul Calibur and Tekken scenes that are good. Melty is represented here, I play old Capcom SF2 games.

There are plenty of people to play in AL, but you have to make the effort.

Word, I’ll drop by

yo tekken? i might have to dust off that bryan fury.

Anybody going to GTSouth for Marvel on Saturday? Thinking of heading either up there or to Dothan depending on who’s going to be around.

Yo spud. Lemme know when you get back in Ttown so i can give your stick back. Can’t say again how MUCH i appreciate you lending it to me.

645: I’m sure Colin or at least Headcrusher will be there Saturday. I’m gonna be with the wife so more than likely not gonna make it up there then.

To anyone else in the Gump area, really trying to put in some time with KOF. Next time I’m up there, definitely wanna get some games in with some peeps.

anyone holding a tournament in the hoover area or near the hoover area

Fuck, it’s been a long time since I’ve been here…

We gotta change that.

Why am I learning Saiki? His frame data is dumb.
http://wiki.shoryuken.com/The_King_of_Fighters_XIII/Saiki

“A DM version of Hanetsurube-no-Nata that has a super-fast startup speed, plenty of startup invuln, and if Saiki touches the opponent he’ll trigger a anime ranbu (unlike with http://wiki.shoryuken.com/images/c/c1/Dp.gif + http://wiki.shoryuken.com/images/1/13/Snkb.gif + http://wiki.shoryuken.com/images/7/71/Snkd.gif which often drops its followup). Impossible to safejump, though baitable with an empty hop or jump. Saiki will switch sides with the opponent on hit, so while this works as a damaging combo finisher it may toss the enemy out of the corner where Saiki is most threatening.”

It’s true… Saiki is Kim’s worst matchup and perhaps anyone who relies on safejump setups.

No problem, will do

Is there a scene in Tuscaloosa?

Yeah, several of us. Just a lot of us left town for the summer because Ttown is a college town.
I know me, and Chris are still both here though.

I’m from there, but i’m in the military. I wanted to know for when i was in town.

Is there a facebook page?