run away until you have lvl 3 super
jump back and stay out of invincibility range… if you jump and airblock it on accident you can walk up and sweep him. other then that you’re fucked
run away until you have lvl 3 super
jump back and stay out of invincibility range… if you jump and airblock it on accident you can walk up and sweep him. other then that you’re fucked
Dude…C-Ryu can do lots against RC whore Blanka
Balls get air-blocked and hurricane kicked. Just wait for the ball to come, jump back, air-block, land, hurricane.
Alpha counters do a lot to keep him off you, especially against RC electricity. You can throw him a lot if he abuses electricity.
The match isn’t that bad, just don’t get frustrated.
King has to be very mobile too. She’s not going to throw one double strike after another, you can’t afford to get predictable with her. If an opponent blocks a fullscreen double strike, she actually gets a 50:50 chance by superjumping after it with either j.MK/j.HK or just landing for c.LK, s.LK (hit confirmation) xx rdp LK (when hit) or throw/tornado kick/whatever. beside that, King is not too bad in footsies since she has 4 frame far reaching c.MK (cancel into HK tornado or HP mirage kick). I can see her having a good matchup against somebody who also has problems dealing with lowjumps, because that’s another of her strong points.
I have a fair share of troubles against Psycho Bison, I use N-Iori,Sagat,Hibiki-2. I can beat him with Sagat but if someone who knows the Hibiki-Bison matchup is clear cut Bison I expect to face him at the end and get owned hard. I live on her bnb and fierce slash but I can’t fierce slash him every time I either whiff because he does a charge jump so I have to watch him make sure it’s not a charge jump then wind up trading or getting beat out of it. Just seems like such a lost battle even when I get on a roll It seems like he can just psycho crusher me out of anything for free. My only offense is the beginning of her bnb and RC running slash. There has to be more I can do against him than that.
I remeber Kcjx said something about this earlier(if I’m wrong I’m sorry), I think the actual quote is buried deep within the top tier thread. If you link the lks instead of chain them I think the distance is right were Bison cannot punish you for landing a bnb combo. I hope that helps.
imo, i think geese beats sakura. i dont know why, someone come up with a reason. agree/disagree/apathy? post up.
Kim’s better if he is in C-groove and has his opponent in the corner with a stored lvl 2. Otherwise I’ll stick to Kyo, lol.
hibiki is a god damn tank, use your stand strong more, don’t finish the bnb combo unless you’re sure you’re out of range. If the bison is rc psycho crusher crazy, walk up block, and punish with a slash to knock him down. It’s really not too bad of a match, you just have to be careful about doing slashes and rush down when you get the opportunity
you can never be out of range with hibiki’s slash. bison can always psycho crusher :lp:/:mp: slashes with crusher, hit,blocked or whiffed.
dodge xx hop back :hp: is your friend.
jumping :hp:/:mp: is good for air to air.
Really? I’ve seen Buk out of range hella times…Even when they attempted fierce speed reversal psycho crushers. He messed up a lot too, but it is possible…I thought not at first (like the opponent fucked up the timing), but it said reversal every time and she blocked it.
I disagree. Geese may do well, but doesn’t down right beat her, i don’t think anyone can except maybe honda and then eagle next, like way far next. I suck though so i may and will be wrong.
hmmm i wonder what happened to the “technical police”…those old skool guys who used to pick on people for using the wrong terminology…i think one of them goes to my school but never shows up in the arcade anymore…
anyway, you cannot link hibiki’s c.shorts. there just isn’t enough frame advantage (+3, 3 to come out) barring counter hit. What you do is chain the c. shorts, but chain slowly. I read somewhere that technically, chains give you about +8 or more to do stuff, so there’s plenty of time to space out those shorts.
In any case, this might be a good opportunity to practice c. jab into deadly rave…next time you face a Bison in your local arcade, do the b&b and wait for the scissor kick…easy enough…
I’m having a really bad matchup with Rolento against Nakoruru. That air charge picks me out of the air every time. What moves/advice do you guys have.
i dont’ really play either characters much, but can’t you just walk foward and start poking her with s.jab? what can she do to keep you from walking closer? or just turtle and runaway, build bar. i dont’ think a lot of people have played this matchup before, so i’m just taking a stab at it.
Uh, if your sig is correct (Rolento in C), you shouldn’t be hit out of the air ever. RC scouter jumps and whatever his other hops are called. Vas is right about the jabs…Rolento’s jabs are annoyingly fast. The only real problem I can see with that match for Rolento is if the Nak user is ridiculously skilled with the hawk. If she hangs out on the hawk correctly, Rolento might have trouble. With the problem you stated, though, just RC everything and she’ll get punished when she lands.
You can time the B&B so that you’re able to block the Psycho Crusher in time, but IIRC RH scissor kick is free all the time.
nope. watch evo dvd
Vice vs Iori I find hard, It just seems hard for her to attack, maybe Buk can help out. There is a match here http://hosted.tribalwar.com/tekno/vids.htm, it’s the forth vid. I did most damage from super.
ihow do i fight blanka i am k rock. His .chp is really killing me any way around that?
Hmm, Iori is just annoying to play agaisnt, try to get into range of her sFK(i think) and stuff his sweep, it didn’t look like he uses it much(he should)but it’s a big reson why he is good.Theres patterns there…exploit them, jus sit there outa sweep range and throw jabs, he’ll roll you punish.After he does one rekka do a RC throw and he’ll RC rekka through it, you punish.DON’T jump vs Iori, he has every kinda antiair possible, lety him jump punish with c.mp(or FP i forget).
Your gonna have to get a knockdown one way or another, cause thats the only way that vice can start really doing damage.Be patient!