Tentative Tekken 5.1 changes

You’re right, it’s not. You can tech and eat ANOTHER ff+2 instead. :rolleyes:

Let’s be honest, it was a hella stupid combo. 50+ damage with no effort involved.

I’m so sorry Bryan lost a launcher than gave him fucking ADVANTAGE on block. :tdown:

What pisses ME off is Craig’s d+4 being -3 on hit. Are you fucking kidding me? It wasn’t good enough as-is, being -16 on block. Now it’s horribly punishable AND the reward is less. Combined with a weaker d+1, and they probably gave him the worse possible changes I can think of.

So the right input would even catch the spring back recover? Good to know. Thanks.

You do know that spring recovery is extremely easy to punish on reaction, right? Hell, you make it worse for yourself if you tech ff+2.

In light of all these changes, baring other additions we don’t know about yet (which there are, reportedly including new moves), it seems the Mishimas get bumped up a notch. Devil Jin is an obvious choice for #1 so far, as he apparently didn’t lose SQUAT, Kaz got a little buffer, and Hei lost 2,2,1 BS but is otherwise the same.

Depending on how the wall mechanics will work imo Anna is a possible top tier candidate now, barring further changes.

Personally I dont see it being any more balanced then it is now.

Wow, they are actually redesigning the game, instead of making miniscule changes.

Marduk d+4 -3 on hit doesn’t bother me, what bothers me is if they don’t change it’s recovery on block. It should really only be -11.

And anyone complaining about changes you find wierd (like Lei’s auto parry), just calm down and wait it out. We still don’t know everything that was gained/lost. This is Namco’s baby, and sometimes things get changed because the designer simply doesn’t like how something works. Keep your pants on and wait for the final/confirmed changes to start complaining.

I just can’t believe they nerfed the lifebar colors. :tup:

Given that the execution of the combo was effortless, I still say the risk/reward was balanced. If you could get ff+2 to hit then the resulting damage was well deserved. The damage from ff+2 alone is not going to persuade a player to use it in situations other than juggles and wall hits. Unless they are going to give ff+2 a fast mid-hitting follow-up to deter crouchers(and I know this is a pipe dream).

you see, the problem is, ff+2 was used as a punisher.

a fast, nearly 50% punisher.

jack 5 will be even more of a terror now that his two worst fights (nina/bryan) just got better for him.

But the real question is, is Kuma still shit tier? :rofl:

Anyway good thing I skipped out on T5, here’s hoping the arcades in my area upgrade to 5.1 so I can check this out.

Update on Lee(check the TZ thread)

Apparantly CH d+3~4 HMS 4 is guaranteed. Fuck Silver Tail.

All I need is for Bruce 1,2 to get fixed, and Wang to be a little safer with SOMETHING, and I’ll be happy

Good Heihachi’s changes are minimal. he is still a deadly weapon.

why do you need bruce to have a normal 1,2?

dont you have 1,1,2 guaranteed with him?

this is fuckin stupid. devil jin gets even better while everyone gets weakened? last time i heard, devil jins were owning everyone up in korea.

I’m just glad that steve is getting nerfed. The other characters…now that’s entirely something else…and I don’t see why Lei should get toned…wtf is there to tone? He’s not as great as he used to be to begin with…

What’s the adv on block for 1,1,2? I never bothered with it before since 1,2,whatever is IMO better, mindgame-wise…

1,1 does not combo
on the other hand, (1),1,2,1 combos, regardless of CH or not

I asked this on the TZ thread as well, but…what were you going to weaken? Is there anything blatantly stupid that Devil Jin has compared to the top 4 had and NEEDED to be removed (i.e. safe, fast, juggling steve df+2)? I guess you’d have a case for b+1~df+2, but other than that…unless Namco wanted to pull a Craig on him and weaken him for no reason at all…

oh, damn, didnt know that

(to sliced ofcourse)

make b+1 -10 instead of -2 on block as it is now

that’d be fair enough

Isn’t that a little harsh for a slow (17f) move with little range? Anyhow, that does sound like a fair change, but that would simply make people commit to the CD more often. I’ve yet to see in any of the Korean tourney vids people stop at the b+1, instead they still go for df+2 or df,uf+3 followup