… I laughed.
https://www.youtube.com/watch?v=fVIYNCTnGqw
lol. Coincidentally I was just reading this:
It seems that patched this floor break glitch out the day after it was found.
The more interesting part of the article are seeing how little damage Rage Arts currently add to a combo (seemingly because each hit of the rage art adds to the damage scaling). It looks like the damage from long and short combos is normalized, making it so that longer combos will be more often used to gain better positioning than just to do damage. This is pretty cool if it all stays like this.
[quote=“Great_Dark_Hero, post:522, topic:170317”]
… I laughed.
[/quote]Yeah, as the ATP article has pointed out, the floor break glitch has already been patched out.
For Tekken beginners
The Basics of Tekken (Tekken 7) - Tying moves together with movement
https://www.youtube.com/watch?v=hJEJ8PJXoaM
Post Tutorial Tekken Q & A with Aris
https://www.youtube.com/watch?v=-bzRFD8Uy5A
It was kinda sorta announced at GDC that T7 is going to be on xbone and ps4. How much longer till the pc version is announced? I’m guessing several months after console release.
Long term Tekken 7 game play footage and intros.
Spoiler
http://www.youtube.com/watch?v=ihAymQDGp9E#
http://www.youtube.com/watch?v=_W8wWo6PXDw#
http://www.youtube.com/watch?v=JrWOURuRKr4#
http://www.youtube.com/watch?v=XHS2fEQ8enk#
http://www.youtube.com/watch?v=dLqi7jYvwPU#
http://www.youtube.com/watch?v=r9M60Z3gGUM
http://www.youtube.com/watch?v=C0PkpytnuUo
Old news. Those were one of the first things known about the game.
Although, Rage Arts work more like SNK DMs than Ultras.
Found some Tekken 7 footage on Knee’s stream. Please, watch it when you get the chance.
EDIT.
Actually. I have a few things that need to be shared. Just random notes.
- Bryan Fury: SS1 has a new animation. Kirimori after hitting the opponents in mid air. [details=Spoiler] https://www.youtube.com/watch?v=J0-P5yMBFVc&list=UUjF6Wg1DayZg5odtyyfTs8Q#t=2h32m21s [/details]
- Heihachi has a new move. d2+3. Heihachi conducts a ground punch… that will RELAUNCH the opponent off of the ground.
Click the following link for Heihachi’s d2+3 https://gfycat.com/ifrt/ClearAnyFowl - Xiaoyu’s AOP3 launches on CH.
Spoiler
START THE VIDEO AT 0:53!!! https://www.youtube.com/watch?v=ppLvJ_bSye8&feature=player_embedded
- Asuka has quite a few newer strings. 211 and b423.
[details=Spoiler] https://www.youtube.com/watch?v=dsx9QbuuzIk#t=29
https://www.youtube.com/watch?v=Z89AZhWrv0Y&feature=player_detailpage#t=95
[/details]
- Steve apparently has a new two hit string: PAB21
- Lili has a new move… that which was seen quite a few times recently: ff1+2. If this move is held for a long period of time, it becomes unblockable. [details=Spoiler] https://www.youtube.com/watch?v=zWZUR3pLZWM [/details]
Heihachi’s d2+3 used to be a just a ducking generic palm strike that causes a nasty stun state on CH (yet the stun itself is escapable). - (Devil) Kazuya has Jinpachi’s df+1+2. Keep in mind that Jinpachi’s df+1+2 can do a lot of things at once: It high crushes, it was safe, launches, tracks pretty well and has relatively decent range.
- Asuka change summary [details=Spoiler] https://www.youtube.com/watch?v=yHFsaM7o4XI&feature=youtu.be [/details]
- (Devil) Kazuya has a new string: CD41 into TGF (Heaven’s Door). It seems anything Kazuya does out from Hell Sweeps leads to high damage.
Spoiler
START THIS VIDEO AT 1:37 TO SEE DEVIL KAZUYA’S NEW HELLSWEEPS into HEAVEN’S DOOR string!
https://www.youtube.com/watch?v=_QztJThB5E4
- Kazuya’s 22 causes Tail Spin.
More news to come.
Was surprised to see the game in my local arcade. I played it a bit. Feels sluggish. Graphics are better but not really significant.
I decided to give lucky Chloe a shot. She wasn’t terrible. A lot of mash kicking strings she seems to get caught in. Feels like a Dead or Alive character to me.
Replay of Harada’s “Just Before Launch” stream.
This game is looking gorgeous.
Definitely gonna see if I can play it at FR.
… In other news…
Redesigned Jin looks great, and the new characters look interesting too.
Thinking back I always lol at people who were saying the loc tests were running off 70 percent graphic capacity or whatever.
The game looks the same. Maybe more sparkles when people get hit but that’s it. The graphics are nice though.
I’m maiming Hwoarang since I don’t have the money to throw into learning a new character. With his current game play I have a feeling Baek might not be back.
Hwoarang has list his mid/high d/f 3,4 and his high LFL F+3
Instead it’s been replaced by baeks mid mid d/f 3,3 and baeks LFL ff 3
Hwoarang also lost his high ff+4 and is replaced with a mid front kick that knocks down on counter.
That’s all I really noticed. Gotta relearn his Tekken 5 combos since he’s lost all the bound stuff.
Overall I enjoy this tekken more than tekken 6 but it’s a huge step down to tekken tag in every way.
A la Slow Motion Feature (a more elaborate example)
Additional Tekken 7 series matches (Ya’ll might need some popcorn, snacks and a little bit of aspirin).
Spoiler
https://www.youtube.com/watch?v=ihAymQDGp9E
https://www.youtube.com/watch?v=C0PkpytnuUo#
https://www.youtube.com/watch?v=hKSu2Pjz060
https://www.youtube.com/watch?v=Ii8JN_JANLw
https://www.youtube.com/watch?v=THQRuhNYfno
TTT2 FR was quite exciting and nerve wrecking at the same. Lot’s and lot’s of great matches!
Played Tekken 7. Played Claudio. He looks alright. DB+3 is a decent low. He goes way to the ground with it like Lili.
Two hit NC launcher D/F 1+2, 2 .
He played a bit like Miguel I guess.
They got rid of bound. Game is more like TTT 1. Game should be good.