TEKKEN 7 | Lounge

Taiger Uppercut Tekken pools

I love one of the non-English commentators. He sounds like a tiny alien living inside a human’s head, who doesn’t want to commentate too loudly, just so he doesn’t wake up neighbors in the building. It’s kinda adorable.

I got too used to americans shouting their lungs out.

lmao
20 rounds of hitting hard with mids because they keep ducking
youd think they would stop ducking

nope

wall splatted for 70 dmg?
Nah imma keep ducking

Anyone who says frame data isnt important to learning the game is a fucking moron and a bad game designer, PERIOD. It would be almost like someone making a boardgame but leaving out important rules of how to play or to figure out conflicts. You’d get crucified for that petty ass shit! You want to bring new people in and keep the hype? Give them the resources to understand how to play your game and shut the hell up about “exploring the game”. this isnt the 90s arcade experience anymore. nobody does that shit, even if you want them to.

But
We all just did for t7

did you do it because you wanted to, or did you do it because you HAD to? And before you say “I would have learned it through training mode anyway.” it still amounts to “Im learning the rules of the game! Whee!” which goes back to my point. Its one thing if youre trying to understand where you went wrong with your defense against certain characters or move properties. Its an ENTIRELY DIFFERENT thing when were talking basic ass information that should be readily presented to you regarding your character’s abilities and moveset. That shit should be front and center. ESPECIALLY in 2017 when every fighter is trying to compete for your money and viewing time.

Yo are some strings unparryable? Fighting this leo who keeps doing a 3 hit string that ends in a low, it’s safe on block and I’ve played them like 12 rounds and I can’t parry this fucking thing. Can’t SS it, can’t Korean backdash away from it. Its like this never ending pressure I can’t do anything about.

No frame data or expansive tutorial in a game as memorization/jargon filled as T7 with an era of casuals that want super spoon fed tutorials is retarded. Nothing but retarded.

If this game had cross play it would have been the true savior. Been too busy to play much anything lately let alone this game, but whenever I do get to play I’ll mash with Jack 7 or something until Marvel hits.

You can low parry that, if you mean that quick stomp on your feet she/he does from standing position, that comes from her knee up stance.
It’s just not a good idea. It’s negative on hit, doesn’t do much damage and she can opt for a launcher from that string that you can’t block if you went for the low parry.

Edit: I lied, the low is +4.

You’re not allowed to play anything other than Devil Jin. Even though Jack is the official old-veteran-with-fundamentals-character of the game.

Plenty people care cause people keep bringing it up in a vain attempt to deflect from their current issues, I didn’t bring it up at all.

Many people on srk are guilty of that crime but it’s ok because Boon forgives.

Ending juggles with a command throw is bar-none the most satisfying thing I’ve ever done in a fighting game. Fucking in love with this shit.

Sure I agree
But we’re past that point and now everyone has many options for frame data
I think they should do something about the bad online options like 1-1, no ft3/5/10 in lobbies, tournament lobby issues, and connection issues

Add more sf chars that’ll solve everything.

1-1 in ranked is fine imo because of how intense and easy to win/lose it is right now. like if i had to play a 2 out of 3 of a 3 out of 5 in T7 in its current form, I probably wouldnt bother. if RAs werent in it I might be OK with it maybe. Tournament issues I dont understand either. but at 2000 matches to unlock everything, it basically amounts to “soon this will be pointless”.

That one was annoying, but the one I’m talking about is like a double spin kick followed by a hop that ends in a low sweep. I guess the meat of my question is if some blockstrings cannot be parried. I ask because a couple of days ago I kept low parrying a string from hwoarang pretty much 100% of the time, but with this one I couldn’t so it once even after like 30 attempts.

Or maybe I just suck ass.

It’s low parryable. You might’ve mistimed it. Low parry is the correct response to that move though

On some lows you can’t just hold df after blocking the high or mid, because blockstun ends too early.
Gotta wait a bit, then press and hold df. Not sure if that’s the case with that move in particular though.

man i need that 3rd match to solidify my win. usually its ether a straight 2-0 moving along or ill win the runback cause ill start seeing the stuff these people do
the third match reinforces this fact and shows dominion over the opponent. ill call it this especially if they had nothing but shitty ass gimmicks the whole way.

they really need to remove the name/character for matchmaking
its really the dumbest idea ever