Tekken 7 announced

I don’t think Tekken’s throwing system is abusable. It’s just unnecessarily complex IMO. That said, I don’t really have any good ideas on how to change it without disturbing the fight mechanics too much.

learn how to read arms if you think the system is abusable

Hold on what does WS stand for and what is a hell sweep, spinning demon?

To above I don’t think you read my whole post.

You’re trying to talk about a system being “abusable” and you don’t even know common game terminology? :sweat::sweat::rofl::rofl:

WS = While Standing

Hell sweep refers to the mishimas lows that knock you off their feet and also give them the ability to follow up with juggles or guaranteed otgs.

Stop being a scrub and learn to actually play. :tup:

Stop posting.:tdown:

Tekken throwing system abuseable? lol

I wonder what SF throws are then.

gtfo. How the fuck does the terminology created by a social internet group justify anything? Actually having experience with the game is the main factor. Also why did you explain hell sweep to me when I already said spinning demon, which is what it’s actually called. Check the command list. Calling me a scrub and to tell to me stop posting? How childish. If you don’t agree with what I say then you can simply ignore it. I’ve probably been playing Tekken longer than you have anyway.

where the fuck is my soul calibur, tekken messing everything up.

Everyone could see he wasn’t experienced with the game from his 1st post, but look what I did (gave him an explanation why he is wrong) and look what you did (“haha you suck!”)
Now after being personally attacked he’ll probably refuse to listen and see why he’s wrong. Good job.

You say the last good tekken was TTT? Why is that? Explain what makes TTT the best Tekken.

Yea because people remember the (translated) command list names…

And if you could break throws with any key then throws are basically worthless in Tekken. Throw breaking (and doing so accurately) is obviously very hard, but its something that is very doable.

Tataki, this isn’t the first thread he’s spouted this stuff about Tekken or other games for that matter. If it was, I wouldn’t have said any of that. He acts like he plays the game, but obviously doesn’t and then tries to tell other people that the game needs to be improved or fixed.

He’s a scrub. That’s not being insulting, that’s straight up truth. Play the game more and read up on TZ.

^ See what I mean?

Come on now you just like to spout random shit that other people on this site like to do. What other threads did I state changes to a game that should be made that weren’t so obvious? I did actually already knew what WS stood for. I had read the TZ jargon thread as I have a post in that thread. It is possible for someone to forget something, especially since it’s been such a considerable amount of time since I last read it. Just like most people on here, some seem so attached to a game that they don’t like to hear it being changed at all even if they really know it’s something that shouldn’t have existed in the first place. I noticed you didn’t spout your crap to Eternal Blaze on the juggling system and ground game from the last page. I was going to post basically the same thing that he did, but decided it was unnecessary since the view had been expressed already. I guarantee if that last post I made said the same thing as his, you’ll be jumping down my neck.

Oh please. Look earlier in this thread, I already said a couple things I felt could be tweaked a bit in Tekken 6. I also said I prefer T4’s system direction as opposed to T5 and onwards, but I eventually came to like and accept them. I also hated Vanilla T6 and I only got to touch it for less than a month.

No-one said the game was perfect or tried to protect it. Stop getting defensive when people call you out on your incorrect remarks.

I’m curious about this too. Main reason I liked TTT was because of nostaligia and that Armor King was much better.

Notice how I didn’t get defensive with tataki

Tekken 6 throws are very difficult to break without much practice for a new player, but high level players can manage near one hundred percent throw breaking. You can also break throws while you are in recovery of an attack while you can not in SSFIV. Personally, I feel that Namco should tweak throws so they are harder to break and more viable at high level. However, I have no idea how they can do that without raising that bar too high for the newer players.

I would encourage Rip’s Throw Break Trainer to see what Tekken’s throw breaking is like. Specifically if you personally do not have the game, so you can at least understand what you are talking about.

Even though I didn’t know how to play Tekken back when T4 was out, I absolutely loved how the game was made (from my casual player point-of-view). People who actually competed probably didn’t like Tekken 4 due to it’s balance I’m guessing (I have no idea)?? But Tekken 4 had environments that were pretty detailed for the fact that it actually made you feel like you were fighting in that stage. If you were in the city, there were benches and phone booths that you had to fight around, etc… Though I’m fine with how stages are now, I think NAMCO dropped something pretty valuable from their series (mostly for casual players obviously). This is the kinda stuff I wish NAMCO would focus on if they’re still trying to appeal to casuals. And even though I’m cool with Rage… I’ll take large, detailed, interactive stages over another lame comeback mechanic.

Maybe they could keep the throw tech window the same and give a bigger frame disadvantage (nothing major, maybe like 4 frames) to the person who techs. At least then it’ll still be a viable attack in high-level play (since the thrower won’t lose his momentum).

Edit : But then again, grabs would be overused… so maybe not. lol

i want to see some developer make a new 3d fighter series

Whats the point of arguing on with you when its obvious you just arent good in Tekken? You just dont have room to critique a game you know nothing about. You can play a game for 10 years and still dont understand it.

TZ throw system is aight.

Needs more VF. ETEG Triple throw break ftw.

This thread is now about VF!