Different chars have different strengths in different areas.
i.e. Lee may be the best CH character in the game, and is good in juggle and oki. His punishes are sub par, along with whiff punishing and lows.
For as much shit as Yoshi gets as being bottom tier, I see some mad raw Yoshis out here in Japan. He’s an awesome scrub killer with NSS flash at i.8 which works to punish d/f+2 (Zaf, Lili) and hopkick attempts to kill scrubs.
Block a hopkick at Wang? -> 1,4 or 2,3
Block a hopkick as Baek? -> 4,3,3~f-> mixup
Block a hopkick as Bob? -> f+2,3 Lars -> f+2,4 D.Jin? Kaz? b+1,2
Block a hopkick as Hei? f+1+2, qcf+2_d+3
Block a hopkick as Yoshi? -> [NSS]1+4, d/f+1, 2, f+1+2, B!, f+3+4, [Flea]2
Yoshi wakeup games are good, unblockables, crap punishing except for at low frames and range 0 (i6 flash to d/b+3,3,4, CD+1 for 49 damage with sword, or NSS flash at i8 with slightly more range and 72 damage)…
Yoshi’s not horrible, he’s just horrible if you play him the way you would other characters.
All characters have strengths and weaknesses–even Steve has shit punishing. Those with more strengths tend to be higher on the tier list. Plz try to not play ever character the same way. Yoshi has an unblockable low to juggle–I don’t think that’s half bad, personally. :wonder: