I have them in my store too, Including the Wireless bundle.
not random at all
How much $$$?
LOL, there was one in the back of SC4’s manual too.
Only 360 version I believe.
Post some pics people if you’ve got it!
I wanna see pics of the disc and manual!
got mine this afternoon, comes in a nice slip cover…
bastos stole my copy
Tekken 6 isn’t street dated.
^Yes it is…
lol, you wish bro. I’m not even in the bay anymore… haha
and Mystic is right, that’s why gamestops and walmarts haven’t put it out yet
So, since some people have it… Do we know what the netcode is like? Or is online disabled until street date?
Yes.
any link or proof of this??
doesnt matter, you cant officially get online until tuesday, and they got some fucking patchwork to do. only 1 player can have a custom outfit in vs mode, no record option in practice mode, not as sexy as its arcade counterpart, and other tidbits, but guess fucking what, they gave you an adventure mode. even the endings i have been seeing on youtube are very short and lacking. i was really looking forward to some longer, and more interesting endings. cant wait for them to patch it when i get my copy, and not 5 months from now. month max
I have no idea how Sony handles things, but Microsoft only ban people who have early copies of games if the developer/publisher ask for it.
People played Gears of War 2 pre-release and didn’t even play online (it showed up on their profiles that they had played the game) and they got banned.
People played Soul Calibur IV online pre-release and weren’t banned.
In most cases it seems like they don’t actively hunt for people to ban (GoW2 being an exception as it was a big release), but will ban anyone who gets reported for having a pre-release game showing in their xbl profile.
I’ve seen a fair amount of T6 commercials so I’m not going to risk going online with it either :looney:
^^^ lol… thats why I have PS3.
Does anyone know if you can have multiple customs on one outfit?
Like multiple customs for P1 or something?
I wonder how much of that is namco having to go back port the arcade code to xbox, THEN port THAT to ps3, rather than the other way around in order to keep microsoft from whining, and make the ps3 version identical to the xbox version (which understandably WOULD have a few problems, but the ps3 version should have been identical to the arcade)…this whole equal console developement crap kinda sucks
1 game for both systems. Given how long this game took to come out, I seriously think it went like this.
Arcade: ps3 architecture
Xbox version: Best possible port xbox can do
Ps3 version: Best possible port of xbox version.
Until Namco comes clean, we’ll never know. I’m just saying that dual systems should not be limited by what one console can and can’t do. Just do the best possible version independently of each console. Don’t downgrade BOTH versions just because ONE console “can’t do that” or “doesn’t process code that way”.
Either way, I’m happy to FINALLY be able to play it. I just don’t like that niggling doubt that the xbox port may have hurt the quality of the ps3 version for the sake of identical versions for each console. Imagine if they pulled that crap back in the snes/genesis days.
You could change P2 into a second P1 if you want, unless you’re playing Roger/Kuma. Maybe Mokujin too.
Customization is far better than it was in T5/DR. Better than console VF5, too.
I hope you have an HDTV though, because the font is damn near impossible to read on a SDTV. It’s Dead Rising all over again.
I tried to get the morons at the local Walmart to break street date. No such luck.
Dude, do they even HAVE the game yet, or are they waiting for their shipments like Gamestop always seems to have to do? I think the games ship to chains just before the street date in order to PREVENT date-breaking (and employee pre-release poaching, aka a store being 3 copies short somehow, yet a store employee somehow having a copy and selling 2 more on ebay days before release).