Tech throw "option select?"

Okay, so I don’t have this game so unfortunately can’t try this my self. But I was watching one of Kiets’ vids and noticed someting really weird. I was hoping somone with the game could try this out and see if it’s actually true. I posted about it in the video thread, but thought it was worth suggesting to people.

1:10

So I’m not 100% familiar with TvC’s system as like I say, I don’t have the game, so sorry if I’m wrong on this. But traditionally, you can only tech a throw, with a throw, right? In this match, Lightan does his grab to Ryu on wake-up, he gets up with a tatsu (you can hear the SFX), which gets beat out by Lightan’s grab, however it tech’s the throw.

Now, I’m either really stupid, or there’s only a few things that could be happening here. One, is that his gab can be teched by special moves, the simplest idea and by far, would make this a stupid post. But another, is that Ryu actually teched the throw during the special, due to a kind of kara option select.

This is what I’m interested in finding out, if special moves ending in b/f+C, like qcb+C for example, can tech a throw regardless of what move is being activated. The way I see it is kind of like safe tech in 3S. You’re crouching, where it’s not possible to whiff a throw, but the tech happens anyway because lp+lk was present at the time.

Is it not possible that, for example, qcb+C will tech the throw, because b+C is present at the time?

Again sorry if this turns out to be BS, but it seems quite likely to me. One weird thing that happened was that Ryu exited the tech with another tatsu. Now, either he simply timed it after the tech, or the game actually interupted the special with the tech throw, and threw it back out there afterwards.

I dunno about the games deeper mechanics but I do know the beginning but rather somewhere in the middle.

You might be right through because battle fantasia works that way. Meaning you can tech a considering the lp + lk is present.

he tech’d out of the throw, which tossed him high, and from there he went into the spin kick.

It would make sense if the b+C was buffered from the qcb+C. But it could also be that he just Teched and then immediately went into hurricane kick. But I wouldn’t be surprised if it was because that the b+C part of the qcb+C was active.

With him actually executing the hurricaine kick before he’s thrown I can’t come to any other conclusion. It’ll be interesting to see what it turns out to be, whether it’s specific to Lightan’s grab, whether it’s a universal property, or whether it’s nothing at all. It could be as simple as a property with Lightan’s grabs allowing moves to tech hit, meaning it’s at least a little easier to escape them. But, I don’t know…

I hate seeing little things like these and not being able to test…