First of all, there should be a category for other games besides fight games that work well with fight sticks. This issues deals with Mega Man 11 for the Switch, a game some would prefer a fight stick for, if they already had one lying around for Street Fighter, but not one one goes out and buys a fight stick for specifically.
I’ve been having Issues with Mega Man 11for the Switch using the fight stick. Sometimes the right direction wouldn’t work. You hold it down, and no movement.
I tried emailing Capcom but they conveniently took a company-wide vacation the day after MM11’s release.
First my joystick is a right hand modded Street Fighter 15th PS2 Joystick, plugged into a PS2-> Xbox 360 adapter, plugged into a USB extension cord, plugged into a Coov N100 adapter for Nintendo Switch (which is funny because the PS2-> 360 adapter works in this chain, but a PS2-> Xbox One adapter from the same company does not in that sequence.). FOr an hour it was working fine.
Then on the Blastman level, when you hit a bomb-cat, te joystick would stop moving right for a while, but WOULD move left.
First I tested the joystick by doing something by using my standby of USF2FC fr the Switch. I played Ken on Level 4 vs the CPU. I won every mathc without losing a round, and got 2 or 3 perfects, and I even did something I never did before, Face Akuma on level 4… and beat him in 2 rounds… and Ken is not my number one guy. I can safely rule out mechanical issues wit the joystick. By the way, I assume no one has a 100% special actuation rate, so I mis-fired a few times, but it wasn’t even close to deadly.
Then I tried the Standard Joycons in the Joycon holder in Mega Man 11. I played Blastman, and THAT worked fine. No stuck joystick issues.
Any ideas on what went wrong?