Team Fortress 2 thread V2: The Gun Mettle update is LIVE

Steam ID: paparhino_srk

I’m really fucking scrubby at this shit.

Me too but I dont give a fuck, this game is fun as fuck. The Wife asked me last night, “Did you forget how much you really like this game or something?”. I guess I did because I have a blast when I play it.

Ive been playing it a lot more lately and I try to join people from here when I see them playing. When I get in the game I try to find out what team they’re on but they arent even there anymore. Fuck that shit.

Oh hey Sleeping Dogs promo update

http://www.teamfortress.com/triad/

Look forward to trying out the new Minigun though it sounds like it’ll eat through ammo really fast. I can see Engies loving it, and it being good for ambushing big crowds (fire + boolit = dealing damage faster, which conserves ammo).

Apparently there’s a bug involving the new Sapper:

http://forums.steampowered.com/forums/showthread.php?s=5b1ebf56a6a57c591292a50a8b621288&t=2852577

At least tomorrow’s Friday, giving them time to fix it. Exploit it while you can!

This was a perfect time to release one of the many Jiang Shi hats floating around the workshop (even if only one of them was of acceptable quality. And by many I mean three), as well as more Pyro items : (

Is your name Noble Cactus on Steam?

It indeed is

Right on man. I sent you a friend request. Ive been playing TF2 a lot lately, been streaming it a lot too.

Man, all I ever really play is a Medic as no one else seems to want to even though they are needed. Seems like I do it pretty good too, judging by the medics I get following me when im not one.

They fixed the Red-tape recorder/building health glitch…among other things.

Yo, im gonna play this for a bit and I figured I would stream it. http://www.twitch.tv/drizzt519

http://www.teamfortress.com/post.php?id=8597

Kong King is up. I played it a few matches, and it was an awesome map. Real good looking, too.

Also if you click the blood splatter on the main page…

They also fixed the promo weapons again…

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http://www.teamfortress.com/mannwill

New splatter

http://www.teamfortress.com/bloodbrothers

New comic.

Something tells me this “Mann vs Machine” deal is going to be rather huge.

I’m not sure what to thnk of Kong King yet. It’s great for Scouts because of all of the alternate pathways and maybe even better for Gunslinger Engies because of all the chokepoints. It’s a neat-looking map, though.

That one’s been in the site since… the first Halloween update? I think.

I have a feeling the upcoming update will introduce these:

http://steamcommunity.com/sharedfiles/filedetails/?id=78646350&searchtext=

You know Valve has been yearning to implement this for a while.

Steam: wIncRAcK

Or something like that.

Just started so if anyone wants to play send me a req

Sent from my ADR6400L using Tapatalk 2

IIRC, the second-to-last paragraph (which had mentioned Gray Mann) was previously covered with gravel.

When rubbuts attack

http://www.teamfortress.com/mvm/

I find it odd that everyone suddenly forgot about those scavenger hunt items after the Pyro update.

I am looking forward to the robot horde.

Fun little known (these days) fact

The original TF still supported cooperative against monsters.

[media=youtube]C4cfo0f88Ug[/media]

I for one welcome our new robot overlords…TO DIE!!!

Not really feeling the 6 player limit. The robots themselves are what are most likely going to be CPU intensive, but I hope server owners can bump it to at least 9.