Team Control

That was stupid…

Here are the avatars again.

i guess me going back in time in a time machine i made using clarissa’s camry and a mr. coffee was an illusion after all sniff
oh well, here comes the post again.

This new avatar suits me well

ok, something’s wrong. i get a bunch of pm’s that i already answered and we got a bunch of crap cut out. i’m probably thinking that PMs to me during the last 2 days were erased so if anybody sent me some you’ll have to send it back again.

someone has to pm me the location of camelot.

edit:

this is some really good shit. it’s k.o in action against some ken guy:
http://www.game-newton.co.jp/movie/real/0510_best_320x240.rm

that continuous shoulder bash super combo is not that bad. it took off 1/3 life from my estimation.

Now that everything’s back to normal…
I’m proud to announce our 1st ever… TEAM CONTROL BANNER!

Hope you like it!

Ok, well since I got the general feeling that it was ok for me to be in team control, here is the slightly changed team control banner. I apoligize in advance if my artistic ability is not good as good as the original artist.

ooo…hey! We’re actually starting to look like a team!

HEY! IT LOOKS LIKE YOU’RE WRITING A LETTER! argh!

Nice banner.

I’m not sure if Marvin intended it, but all the people’s faces are in alphabetical order by their user’s name. If that’s supposed to hapne, then Omar, your should go on the bottom right.

If I would have notice that, thats what I would have done. So if it was Marvin’s intent to have it an alphabetical order then I will remodify it.

marvin wanted the strongest players to be on the top and the weakest to be on the bottom. the way you had it earlier is perfect.

anthony, you might want to clear out your pm box. well, i’m pretty sure i can make it to camelot today. i got the location from this one guy and he told me that it’s next to a building with windows and a couple of light poles bordering a sidewalk.

Who the heck cares?

Oh yeah, PM Box cleared, Dave.

Cheers.

Haha, that was hilarious!

We need to give Omar some special training so he’ll be like the video hugo players. I hope you were paying attention to that guy in the arcade because he knows his stuff. Caleb called him “the best hugo player he’s ever seen.”

I finally got realGAY so I can watch this crap. I see red-parrying can make the difference against those ultra-safe moves and combos.

Now I wonder why they call urien’s shoulder bash a “tackle.” Maybe because it looks like football players when they rush? But he’s rushing like he has the ball, not like he’s trying to tackle someone. I’m confused.

Looks like I’m booted from team control once again.

you’ve heard it a million times, but you will all shut up and listen to what I have to say because chris always talks about how much he sucks after every match, whether or not he wins. That’s my job as of today.

gg’s everyone. team control represented fairly well today. we had an ez time beating random players but had a harder time against tourney ranked players.

i swear, right after you guys left i used oro against KEN I and did really well. after 1 40 hit combo he hesitated to get really close to me. my conclusion: oro>makoto. sorry anthony but it’s makoto>>>>remy kuz of the stun bar regardless of the sonic booms. after beating KEN I i beat don’s alex 2 times in a row with oro. then that random yun player 2 times in a row. later i guess don figured out my turtling strategy and beat me before i left. christ, i honestly think that KEN I looks at your controller to see if you’re going to jump away. everytime i jump away he hacks me down with the chop instead of giong for the grab.

paul lee is good. after the beatdown he gave me i realized that top teir is the way to go… i’m going to improve my “fierce-less” chun to the next level.

thanks eliot for showing me how to use remy properly. your style is a lot different from mine. you’re mostly pokes, mind games, and wiffs whereas i’m mostly dashing charge buffers and turtling. i’ll have to incorporate both of our styles to play effectively.

He was in again, he said he came here two days ago for summer research and he will be starting in the fall. I was paying very close attention, I’m planning to represent next you guys out.

I got a lot of successful offensive parries off after a mind game or two, but then I realized I had nothing to fill the void afterwards. I did a crouching strong but then there was nothing else to do since you can’t charge while doing mind games and parrying. There’s gotta be something… I guess a light striek or two then a throw would do since they’ll invariably be off-guard or hoping to block when you parry. Everytime I pulled an offensive parry I was missing a super bar. Lot of missed opportunities to do big damage. There’s a next step to it all, I just don’t know wtfux it is right now.

By the way, I didn’t do the forward-roundhouse chain after the super-parries because it does very little extra damage on the forward when you chain it, and I think it’s only as much or less than a throw. You know the dreamcast damage meter would be of help, so do me a favor and find that out for me.

edit: By the way, makoto is >>>>remy because her standing strong has invincible priority against his moves. I’m sure you saw the perfect where what’s his name jammed about every move I did just doing that over and over.

Can the person who made the other team control avators, help me with mine (make me one :bluu: ) because I quite make look right if I modify one of the others. Thanks:cool:

i used to play a decent hugo back when i was a youngin. be sure to ask me stuff about hugo. i used to have a lot of 360 traps and setups. all i can say right now is that you’re telegraphing 360’s. i know when you’re going to do a 360 kuz you wiggle the joystick ilke a madman… that’s a sign to me telling me to jump the heck out.

eliot, you said something about forward roundhouse. was that for sean? i sure know that it ain’t no remy combo. it would also be hard to tell the actual damage kuz damage decreases in 3s as you’re almost dead.

edit: yeah, that makoto standing strong jammed your bread-and-butter move. 4 times in a row… but you have to admit. that standing strong did not take 70 percent of your life. that is why makoto is remy’s and akuma’s worst nightmare --the STUN COMBO.

when I said “forward roundhouse” I meant medium kick and heavy kick, which is a remy chain. I used the gay and inaccurate street fighter strike terminology because I thought you’d recognize it. Just like calling heavy slash “hard slash” in guilty gear. I’m saying it probably does crap for damage because makoto’s lightkick-medium kick chain does an additional one damage when you chain the two (13 turns into 14) so I guess it’s a similar bit of crap with remy’s mk hk chain, though I’m not positive it does less damage than a throw, so clarify that for me on a dreamcast.

haha. i didn’t know that was a remy chain. common sense tells me that it should take off more than a throw but i’ll check it up tomorrow. i had enough 3s for one day.

if i was remy i would rather throw. this would give me an opportunity to run away/ charge something/ or do wiffs upon wake up.