Tatsu wake up crossup (ground)

i have seen air done it a few times. very impressive and difficult to execute. timing must be precise if not will be whiffed/blocked/crouched and potential punished…

however those footage were done in SSF4 and not in AE. may i know can it be done in AE?

i repeat,this tatsu crossup im talking about is on ground/land and not the commonly used air crossup tatsu.

it’s the same concept as bison’s psycho crusher wake up crossup.

Still works in AE but it is a really specific thing to do.Doesn’t work on some chars.There are ways to time it from forward or back throw.

Dude you already posted this same thread and people already replied: