Tallahassee Thread: tribute to 2 of the greatest players leaving the scene

@ Chris, I found some Bowling balls for 42$ Shipped but they are NEON PINK…I still might get one because that’s awesome.

@ Jarv: Heck yeah man, i’ll play any fps with you. I don’t get mad at FPS and i promise I won’t call you a noob…that much. The hit boxes in Source are worse than they are in Marvel… Never thought i’d say that. You can just spray with any gun and get hits / kills…it’s terrible.

Side Note: I can do Plexi TE Full panels AND Plexi Bottoms. If Chris did your wiring or you want to show that shit off, get at me. 20$ For a full top and Bottom. (No turbo panel cut out…yet). I’ve been working on an old school Capcom tribute stick. I’m thinking of adding Blue LED’s to the inside of the case since it’s got the plexi bottom.

Examples…

Oh man, that good Capcom fake-metal art! Something looks off about the buttons though…(CURVED LAYOUT)

But F those TE guys man, what can you do for me and my SFAE stick? I need a plexi bottom for that thing!

EDIT: @MikeJ/Jarv: Relevant: http://i.imgur.com/PMAqD.jpg

I’m planning on snagging a Straight Layout metal panel…if I can get a good deal on one.

Next time your over let me look at the bottom of your stick. I’m sure I can make something for it.

Basically, they sold samples and gouged the prices. Gotta wait till September for reliable quantities to be available.

ah i see. Well than ill wait. Really want my LEDs buttons back and despise seimitsu buttons greatly.

Hello friends to the west! Wanted to let you know of a upcoming tournament in Jacksonville. I know its kinda cutting it close, but if you can make it I would appreciate it.

[COLOR=#000000][FONT=arial]Specifics:

[LEFT]http://forums.shoryuken.com/t/aug-28-2011-river-city-rumble-tournament-jacksonville-florida-august-jacksonville-florida/131724[/LEFT]
[LEFT]Hammer Hall Gaming[/LEFT]
[LEFT]1271 King Street[/LEFT]
[LEFT]Jacksonville Florida 32204[/LEFT]
[LEFT]Google MapsLink [COLOR=#1d6297]http://bit.ly/r2tZ6a[/COLOR][/LEFT]

Sunday, August 28th

[LEFT]Registration starts at 5:00PM[/LEFT]
[LEFT]Tournament starts at 6:00PM[/LEFT]
[LEFT]Venue Fee - $5 for the entire tournament[/LEFT]
[LEFT]Major game tournament fee- $10 each game[/LEFT]
[LEFT]Minor game** tournament fee**- $5 each game[/LEFT]
[LEFT]Bring a setup (monitor, system, game) and get your venue fee waived![/LEFT]
[LEFT]Major games to be played (system):[/LEFT]
[LEFT]Super Street Fighter IV : Arcade Edition (360)[/LEFT]
[LEFT]Marvel vs Capcom 3 : Fate of Two Worlds (360)[/LEFT]
[LEFT]Mortal Kombat (PS3)[/LEFT]

[LEFT]Minor games to be played (system)[/LEFT]
BlazBlue Continuum Shift II (360)
Street Fighter III: Third Strike (PS3)
Super Street Fighter II Turbo HD Remix (360)

[LEFT]Prize payout structure:[/LEFT]
[LEFT]2-4 participants : Winner takes all[/LEFT]
[LEFT]4-12 participants : (1st / 2nd)70% / 30%[/LEFT]
[LEFT]13-32 participants : (1st / 2nd / 3rd) 60% / 30% / 10%[/LEFT]
[LEFT]Pot bonus of $25 per game of 13+ players[/LEFT]
Additional prizes include a pair of Jaguars tickets, 1600 point XBL gift card and more!

[LEFT]Rules:[/LEFT]
[LIST]
[]Standard EVO rules apply: [COLOR=#1d6297][COLOR=#000000]http://evo2k.com/player-guide/tournament-rules/[/COLOR][/COLOR]
[
]Winner is responsible for telling tournament organizer
[/LIST]
Questions? Contact sying or birds!

[LEFT]Sheldon Ying[/LEFT]
[LEFT]SRK tag: sying[/LEFT]
[LEFT]Phone: 904-962-8200[/LEFT]
[LEFT]Email: [COLOR=#1d6297]sheldonying@gmail.com[/COLOR][/LEFT]

[LEFT]Jeremiah Johnson[/LEFT]
[LEFT]SRK tag: birds![/LEFT]
[LEFT]Phone: 904-945-3347[/LEFT]
Email: [COLOR=#1d6297]tomsellecktor@gmail.com[/COLOR] [/COLOR][/FONT]

Being on a Sunday and starting so late it’s unlikely that anyone from here will make it out…work Mondays and stuff :(.

But man those Jags tickets!!!

Yeah, good luck on that tourney. Can’t make it out but it’s nice to finally see Jax rally up.

GG’s to Chris A tonight. Dropping Makoto in favor of Yun.

Matt: no sir, I am not. I won’t be ordering clear buttons (or any buttons, really) for a LONG time and IIRC, only one person makes them.

Jarv: yeah man, I’ve been looking into stupid shit like that after getting blown up by Petey (Gville Akuma) by it… Soo now all of my shotos, Rufus and Yang (I think - no one has blocked it yet) have it in
the gameplan.

OMG, E.Ryu OH links into c.MP. Its go time.

Yeah, ill try - ill be in town (moms birthday weekend). I guess I can head back Monday instead of Sunday.

GGs Mike. Keep at it, man - the game can be frustrating, but I honestly think the better you get at it, the more you’ll enjoy it.

What does it mean to ‘get better’ at SFIV, though? The emphasis on manual dexterity, practice, and repetition is so overbearing that it drowns out most strategy unless you’re at the highest level. The amount of matches I’ve lost to execution errors, dropped combos, and mis-timed ‘block strings’ (quotes because the only damn block strings in this game are actual TARGET COMBOS) is astounding. I’m tired of handing people matches because I missed my timing window by a 30th of a second and they just threw out a DP FADC while still blocking (because his game has autoguard) for 40% of my life.

Mostly, though, I’m just annoyed with Capcom’s idea of calling 1 or 2 frame links ‘high level play’. Because I don’t spend hours in training mode working on links that means that people get to exploit the scrub mechanics even more? No thanks. The game is poorly designed and has been since vanilla. I’m just playing Yun until they crap out whatever’s next, then I’ll pick whatever character they decide to deem Retard King.

I’m just frustrated because I want to be able to play games and shit with the scene, but only the major new shit gets played simply because it’s new: quality of gameplay is irrelevant.

Rallying my fighting spirit for the release of UMvC3.
Lord help me.

edit: Reason-- Strider.

Mike G man you know im always down to play some Garou with you. Anytime you feel like you need a break from new. Ill play any of the old shit with you and still be some solid comp.

3SOE

coming out in 9-10 days folks!!! XD Anyone who wants to get down on some 3s crack sessions to prepare(or for fun) let me know. Im about to start hitting this ggpo up again as well :slight_smile:

MvC3 I feel like im set enough in this game (even though i dont have much time to practice it all that much) to pick up an alternate team. I still love my girl chun. so i need to pick up some characters to go with her. Probably dante and a 3rd character dont know who yet.

Melty Blood CC

is gonna be coming out for PC!! well not directly but you know how thats going to go :wink: cant wait!

Chris we’re going the weekend before hand

Mike I know exactly how you feel and I really won’t tell you other wise. I feel autoguard + dp fadc is the stupidest mechanice in a fighting game ever. It can be baited, I’ve done it to chris a number of times. I really hate to see you drop Makoto man, I think you could get really good with her. I don’t know if I agree with the idea that spending no time in training mode and getting blown up for it is a valid complaint though. Just go into pmode and practice your links every once in a while, thats what i do and I tend to not drop stuff nearly as much. This game is extremely frustrating, i’ve gotten pissed during a session with chris A for some BS (Read: autoguard SRK).

Edit: TO EVERYONE ill be up a Gamescape at about 11:30. Meet me up there if you want. Bring an Xbox if you can plz. Bring your hard drives

I don’t agree with that assessment. Its emphasis on the manipulation of manual dexterity is important in the facets you described, yes, but that’s a necessity for every game (including the almighty GG, CVS2 and MvC2 that you highly praise). I refuse to believe that its a heavier emphasis on frame manipulation that pisses you off. Every game except ST and Garou has an execution requirement (often, a very high one, much higher than SFIV) before you can begin to see and manipulate the true depth of its strategy. Practice mode exists for a reason. Use it! There’s absolutely no reason not to.

I feel like Mike G before you get upset at the game that you should get the mechanics with your character down. You yourself have admitted not using more than half of makotos invaluable tactics, and it was because you don’t have time to practice the game. Thats fine and all, but dont get mad at the game because you don’t have the time to put into the game. Remember you only get as much as you put into it, and that gos for just about anything you do. You haven’t put the time to learn anti reversal/reversal punishment setups vs X character or learning the matchup better in general? Well don’t really know what else to say.

with that being said your makoto is coming along and the more you play, and get her mechanics down, the more fun you’ll have with this game. Stick with it bud. I guarantee it wont take anywhere near how much it took to get Ken I to get 3s makoto up to beast mode (lol, like 3-4 years?)

P.S. I cant fuckin wait till KOF XIII/MBAACC comes out.shit so hyped.

@Drew: I know I can be good with her, but damn, why bother when I can just pick Yun? He has every tool she has and more, along with actual blockstrings that don’t require links - AKA I’m not going to get scrubbed out trying to pressure someone. They’ll have to just block smart and deal with it, which is how a pressure character is SUPPOSED to work. I shouldn’t be afraid to hit you more than once while you’re blocking and in range because someone can just mash DP/Ultra and still block. “Don’t pressure like that”, you say? Fuck that, I’ll just play a poorly designed character that somehow doesn’t get raped by poorly designed mechanics.

@Matt: It’s less about losing with Mak that was bothering me, it was losing to really stupid shit or my own dropped combos. I can’t really fix the stupid game stuff (but I CAN ‘bait it out’ by not being offensive, which is stupid) but I can play a character that has a lower barrier of entry to winning. I’m ALWAYS down for that good Garou though. Played Alpha 2 last night on GGPO for a good minute, too!

@Chris: Execution barriers to being decent at games:

GG: Roman/False Roman Cancels, instant air dash, some combos.
CvS2: Reversals, roll cancels (har har), a few combos (mostly cancels)
MvC2: Sent fastfly/unfly stuff, calling assists during combos, Mags ROM/trijumps/Fierce combos, Storm trijumps/air dash mixups, wavedashing.
ST (this has execution requirements too, but you really only need to be able to do reversals): REVERSALS, TOD combos for some characters, some links, renda cancels.
Garou (has them as well): Just defend timing, GUARD CANCELS, some combos (Rock’s BB x Super).

SFIV: 30th/60th second timing for many combos.
MvC3: Knowing where the Fierce button is on your controller or stick.

Execution requirements to keep opponents in actual block pressure? None in all of the above except SFIV. SFIV: Same as combo timing if not harder. The emphasis on manual dexterity to not get blown up by silly shit is much higher in this game. Strategy goes out the damn window (for the most part) until your timing is perfect. It’s called artificial difficulty and if Capcom knew how to make a proper fighting game anymore they wouldn’t try to pad their games with it so much.

@Matt again: Yeah, pretty interested in KoFXIII/MBACC. Also, Relius looks pretty damn cool. Nobody ever wants to play Jojo’s with me, so I’ll just play Relius in CS+! :rofl:

Anyone down for some games today mvc mk t6???
I havent touch a controller since I met some of you and I am feeeeenin LoL