Tales of Dark & Light: The SNK storylines-Revived

You are quite right, but lets see.
Last Blade, KOF and Samurai Shodown all take place in same universe but in different times.
Zantetsu in Last Blade is ancestor of Eiji from KOF
In Samurai Shodown, few “ancestors” of KOF characters show up from time to time, last one is Kim Hie-Ryuen from Samurai Shodown Edge of Destiny who appears to be Kim Kaphwan’s ancestor.

Last game from Samurai Shodown (chronologically) takes place in 1810-1811 year, it is called Samurai Spirits Shinsho (New Chapter), among fans it is known better as Warriors Rage 2. Even then, it shows the beginning end of samurai era.
Next in timeline are Last Blade games, last of them takes place in 1864 year. It shows total end of Bakumatsu era as well as westernizing of Japan. The characters are depicted as “last swordsmans” in the world.
And the KOF begins from 1994 year, but its based on more early fightings; still it is based on more early titles such as Fatal Fury and Art of Fighting.

Samurai Spirits Shinsho (New Chapter) is also kinda the spiritual successor of Last Blade series, in 3D. The normal cast from Samurai Shodown was almost removed in this game (because it is “New Generation” style game like SF3 or Garou), and new characters and moves are almost entirely derived from Last Blade, as well as gameplay elements (pushing to other side of stage kick, anyone ?) And the main hero, Seishiro is basically Moriya gameplay-wise, with the moon theme still intact but ripped from Iai elements. Moriya’s teleport was given to Haito, etc

Also there is a specific set of anime, mangas, games that one team worked on. Creator of Rurouni Kenshin counts there too. Also if you have seen Ninja Scroll I bet you too saw similar to samsho designs.

Also if someone interested from what the all samsho series began (the first game), look there
http://forum.int13.ru/viewtopic.php?f=104&t=307
You will see a familiar face I suppose :slight_smile:

Maybe Fatal Fury and Art of Fighting instead of KoF? KoF never really gave a fuck about years and stuff while AoF and FF very consistant with minor screw ups, like retcon of Geese`s death in FF1.

Kof takes place in the year…in which he takes place, it is every-year tournament. I assume KOF 98 takes place in 98 year etc; its not really that important, what I said is that all this AoF/FF/KOF stuff happens ahead of Last Blade and Samurai Shodown

Allow me to correct you on this stat Black Shroud.
The King Of Fighters (KOF) does take place in the year in which it takes place (the year the game is released), but not all of them; Kof98 and 2002 do not occur story-wise (they’re not canon), because they are dream matches (in other words, ensemble “fanservice” filler fighters).
For the rest, Kof94-97, which depict the Orochi Arc, are set from 1994-1997 (even if the arc truly is set between 95 and 97, 94 counts because it starts the whole scenario behind the Kof tournament), Kof99-2001 (the NESTS Cartel Arc) are set from 1999 to 2001, and finally, Kof2003, XI and XII comprise the Tales of Ash Arc.
Just so you know, after Kof2003, SNKPlaymore decided to mark the subsequent Kofs with numerals, just so fans would truly catch on with the series commercially-wise, and so KofXI is set in 2005, and of course, KofXII is set in 2008.

Okay, now than we dealt with KOF problem, anymore Samurai Shodown questions ? Usually I got questions concerning 3D chapters of Samurai Shodown, but there it doesnt seems the case

And what about the handheld versions? I’m pretty sure someone would say that they’re not canon. However, I just want to beg differ in some instances. The EX games could be canon seeing that the same people who worked on them were the same who worked on the main series & offers interesting sidestories too, plus the first EX game did introduce the idea of Gaia which was also re-introduced in 2003.

But…anyway…

Yea, I do have one. Is this new next-gen SS suppose to be a re-harsh like Wild Ambitions was for FF? I mean from the videos that are available, the intro is almost identical to the original SS arcade intro; just now it seems to have removed much of the “ki” based attacks that a lot of the characters are known for. I only say that because I didn’t see Haohmaru’s hurricane slash.

Lets see how games was released
-----2D Era / Ambrosia Story Arc--------
1)Samurai Spirits
2)SS Haohmaru Jigokuhen
3)SS Zankuro Musouken
4)SS Amakusa Korin
-----3D Era / Yuga Story Arc------------
5)SS 64
6)SS Asura Zanmaden
7)SS Shinsho ~ “aka Warriors Rage for PSX in USA”
----2D Era / Kuraki-Sumeragi Story Arc----
8)SS Zero (aka SS5 in USA)
9)SS Zero Special (aka SS5 Special in USA)
10)SS Tenkaichi Kenkakuden (aka SS6)
----3D Era / assumed “Sengoku” Arc---------------
11)SS Sen (aka Edge of Destiny in USA)

And, the timeline is as follows:

[The Beginning]
SS Zero
(SS Tenkaichi Kenkakuden as uncanonic branch of storyline that starts from SS Zero events)
Samurai Spirits
SS Zankuro Musouken
SS Amakusa Korin
SS Haohmaru Jigokuhen
SS 64
SS Sen (judging from Haohmaru’s age; no official info)
SS Asura Zanmaden
SS Shinsho
[The End]

About intro:

Original Samurai Spirits intro with Haohmaru cutting lanterns and sakura tree:
Text:
Bushido (way of warrior) is the way of death
Shurado (way of Shura) is the way of victory
I, will become a vicious Rasetsu.
And all enemies before me, will be…
Cut in half!!

Next: SS64 intro was done as homage to Samurai Spirits intro, additionally it featured pictures of Yuga and Shiki; and Yuga narrated second part of text.
The purpose of homage: When series go on new level (in 3D that time), the original intro is remade.
Text:

Shura (god of war), shakes the earth
And blows as wind over the land
Rasetsu (dark devil), rends the ocean
Towards the unevitable end
Both submerge in a bottomless sea of blood,
And all the enemies before them, will be
Cut in half!!

Next: SS Zero intro featured the same text as original one from Samurai Spirits, only the narrator was Gaoh, and the background was the battlefield. This time only texts was the homage, and also SNK hoped to make overall view more epic (war and all things).
The purpose of homage: because of resurrection of series after 4 years and SNK bankrupcy, it was considered “new level”

Next: SS Sen intro - it is the total replica of SS1 intro, done in new graphics style. The purposes are: 1) let player to compare this intro with previous ones to show how impressive graphics became 2) Again mark that series go on new level.

About “ki” based attacks, under which you mean elemental- or magic-based attack that dont rely on sword itself. In a motion similar with SS Shinsho, SNK decided to give the sword and sword skills most serious role in game and diminish all magic attacks, especially fireballs, as much as possible, to make “sword vs sword” game. Moreso, all the demons and otherworldly creatures together with demon world itself are removed from SS Sen storyline completely; because SNK wanted to create “samurai vs samurai” story.

…Bottomline, is they want to compete with Soul Calibur.

EX games & Gaia:
All I can say about the first EX game is it’s a gaiden, just to flesh out the characters more and needless to say through the game it had really nothing to do with Gaia but the idea was probably fleshed out a bit more from then to EX2 to 2003. I can honestly say the Gaia idea was fleshed out more from the second game, along with the idea of the Jyu-Shu Sinpou.

MI games:
Since we’re going back to the canon & non-canon games…has it been stated whether the MI games are straight-up canon or non-canon? The only thing I see that could make them canon was the KoF: Another Day ONA; even though it has been stated only to be used for promotional purposes. (I mean seriously, though Iori is to suppose have lost his use of the flame after XI)

Weren`t there more than 3 sacred tresures in EX games? That kinda conflicts with KoF. I liked their idea with a boy chanelling spirit of Geonitz and would like to see him again.

MI games are in their own universe. There were some rumors that MI would continue story of AoF/FF but i hope it`s not true because MIs are already fucked up as far as story goes, gameplay is also stupid imo but whatever.

Whats the point of SS series story? Could anyone(Black Shroud most likely) write a short summary of events during those games?

How so? I mean if you mean the Jyu-Shu Sinpou then that begs the question when did Chizuru create them…seeing that it’s a group to handle dealings with Orochi (not to actually put down Orochi since that’s the three treasures duty). But still, I’m not getting the whole kinda conflicts with KoF thing you got there.

Well, seeing that the MI games are set only in Southtown, it doesn’t have to be in their own universe. And far as story goes, it makes some sense in a way…the funny thing about it is that it’s Terry’s fault. By putting down Geese twice he opened up a Pandora’s box and all the crime-bosses are trying to fight for that power vacuum left by Geese. As far as the whole AoF/FF continuation…I would think of it more as a Southtown continuation. Besides, if you’re trying to object also to the whole mystical thing going on with Meira brothers…eeh…that’s stretching it a bit. But, heck, what do I know, eh?

I will try to put it very short there.

Preface

Amakusa is executed by goverment forces for christian rebellion. He abandons christian god and mades a pact with dark god Ambrosia

SS1

Amakusa resurrects taking the body of Shinzo (hanzo’s son), and sends disasters, planning to eventually make the path to our world for Ambrosia. The magic gem he uses was stolen from Tam Tam’s village btw. Characters travel the world to stop him

SS Haohmaru Jigokuhen

Mizuki (posessing body of shinto priestess Bizuki) again sends demons and disasters to the world and wants to capture 4 sacred souls (Haohmaru Jubei Sieger Kyoshiro) to achieve power needed to led Ambrosia in human world. Characters travel the world and in the end must get in Makai (demon world) via Mountain of Fear and battle Mizuki to prevent her reaching human world.

I will note that Mountain of Fear (Osore Zan) at edge of japan right before ainu lands, you can say it stands between main japan and ezo, and is believed to have passage to Makai via its caves.

SS Zankuro Musouken

Zankuro is a giant warrior who is obsessed with perfection of his style to the point of maddness, he slaughtered everyone but then realised error in his ways and would attack only those who challenge him. Characters go to meet Zankuro for various reasons. (this is before SS Haohmaru Jigokuhen)

SS4

Amakusa’s soul split in 2 half, good and evil (blue-skinned boss one). Evil Amakusa summons his castle in Shimabara where he was executed; as well as summons Zankuro back from the dead, and sustains both with power of Hazuki Kazama. He plans to dominate the world, and other characters including good Amakusa go to stop him (after SS Zankuro Musouken but before SS Haohmaru Jigokuhen)

SS64
Mysterious demon wizard, Yuga (in next game “he” is revealed to be remotely controlled body and actual Yuga was female sorceress from Makai); he controls big amount of people like puppets (hence called puppetmaster) and his target is merge of Yin and Yang forces of universe (notably merging Human World with Makai), for that he needs to be reborn as new dark god of Makai. Since he uses male-female body merging technique/sacrifice to create new body, for dark god body he needs Woman of Darkness Half and Man of Light Half = Shiki & Haohmaru, and he captures Shiki succesfully
(Note: its heavily hinted that Yuga is related to Ambrosia)

SSAZ
Yuga’s big second comeback and at this time she (appears herself) and almost succeeds, with both Shiki and Haohmaru captured and main team of “good” guys unsuccesful/defeated.
Instead, Yuga gets defeated by her dreaded enemy, Makai swordsman, Asura; he was sealed but escaped when Yuga was defeated in SS64.
(Note: All the setting is based around Mountain of Fear again)

SS:Shinsho
"New Generation" game a-la Garou or SF3, with mainly new storyline, and with subplot storyline arc (in which Yuga plays a big role since her spirit survived in Mikoto) to end SSAZ plot. Former leader of Iga Ninjas and now wandering bodhisattva (enlighted) cames to conclusion that there is need in radical change in Japan, which lost its martial spirit after years of peace. He plans to overthrow government and create a martial nation for the Bushin (martial arts god), nation where strong survive. For this he works through three mighty warriors called Three Blades of Domination, and also one of Tokugawa branches actually supports him. The center of all action is Riten-Kyo, a small prison island near Edo from where this new “wave” meant to be spread, as Three Blades of Domination start to act here; and various warriors gather on the island to encounter them.

SS Zero (before SS1)
There is famine in Japan, and since Tokugawa government does nothing, protector of Hinowa province, Gaoh decides to rebel and overthrow the government, and also he start recruitment of strong warriors. Though Gaoh is a hero he also appears to be posessed by ancient demon, called Kuraki-Sumeragi (Dark Emperor), who only seeks to start wars to get people die. Well a number of characters go to the Hinowa for various reasons

SS Tenkaichi Kenkakuden (uncanonical entry after SS Zero, a dream-match)

Yoshitora who is apparently a shogun (already), announces an Imperial Tournament (Gozen) for warriors all over the world, with big award. Matches are set during the various countries festivals (each arena in game = some festival). Apparently there is a rule to dont kill opponent (for Gozen’s it in fact optional but since the game doesnt have the gore…).
In the end though it seems tournament faces some disaster (this is during you battle one of previous bosses) and you end up in Makai, forced to battle Gaoh who was reborn as the demon lord (MaGaoh). (Well if Gaoh is based from Nobunaga then MaGaoh is based off resurrected Nobunaga from Onimusha. Simple). As I can judge, MaGaoh wants to conquer Makai, and Kuraki-Sumeragi is still with him as well.

SS Sen. (it seems it is between SS64 and SSAZ)
It begins from story of how king and queen of Lesphia (kingdom in Europe) were killed by assassins and one of guards escaped to Japan together with their only daughter, who became in the end foster daughter to lord of Amori clan. After some years when she grown, mysterious foreighn ship was spotted to constantly be near Japan, country became flooded with illegal foreighn warriors who waited their time, and samsho characters started to suffer from assassin attacks. Apparently main boss is one responsible for many murders/assassinations and he commands that ship. Characters go to investigate

I doubt the EX games are canon. Mainly because none of the new characters for that game appeared in KOF’s website they tossed up for their 10th Anniversary, they were the only characters that got snubbed. Also, in that big drawing Falcoon did for the 20th Anniversary that features everyone, all of the new EX characters are missing and they are the ONLY characters absent. This is typical stuff companies do when they don’t want something to fit into canon.

Yeah the KOF MI games are part of the mainstream SS/AOF/FF timeline, they bridge the gap between the last FF game and Mark of the Wolves. TiamatRoar has a post regarding this on the previous page.

KOF (2D games) is still seperate though, but I suppose now some things that happened in KOF happened in the mainstream universe too, some of the broad things like Orochi, Nest and Crimson sagas, to explain a few appearances in MI. This still needs more clarification from SNK though how this works.

For example if they are ment to deal with Orochi where are they now? Mukais gang is obviously trying to do something with Orochis power. Imo another continuity.

MoTW did it better imo. Terry/Grant/Kain endings show it well imo that with Geese there was order. Rock asking Terry was Kain really wrong(as i understand he tried to replace Geese), Grant beating the crap out of some other gang.

Story of MI wasnt that bad just inferior to MoTW imo. MI2 was just whatever. Thing that i dont like is that MI has many characters from KoF and a lame plot with aliens. If it is going to continue story of AoF/FF then it certainly will be fucked up.

To Black Shroud…stupid question time…who was the main hero or rather…the last one to fight in all those SS (in order please), because I know in one of them Nakoruru sacrificed her so that Galford could deliver the final blow to some enemy.

Back to FF…so, since the KoF series is still advancing…chances of Garou 2? Or a Garou 2-ish?

SS1 and SS2 bosses defeated by Haohmaru & Nakoruru.
SS3 boss defeated by Shizumaru (and Haohmaru)
SS4 Dark Amakusa defeated by Kazuki and Zankuro by Sogetsu
SS64 Gandara defeated by Kazuki/Sogetsu and Yuga by Haohmaru & Nakoruru
SSAZ Gandara defeated by Hanzo and Yuga defeated by Asura & Hanmen no Asura
SS:Shinsho Oboro is defeated by Hanzo, Tohma by Seishiro and Mikoto/Yuga by Yuda
SS5 Kuraki-Sumeragi is defeated by Yunfei and Gaoh by Yoshitora
SS6 and onward - unknown.

Now the Nakoruru sacrifice you mentioned may refer to SS2 ending where she releases her essence to negate the evil presence in nature, and stops to exist in physical body. But for SS64-SSAZ she materializes again so she can do the fighting too.

Black Shroud, on what your info is based? Baseless like most of KLantis faq?

I have multiple sources of information, both english- and japanese-language. You can go read japanese wikipeda perphaps, or All About SNK, or go listen to some dramas. Also, show me that KLantis faq, honestly I dont remember what it is.

Interesting…let me slam my stupid question button again…
::squish::
So, Angel and K-9999…no chance in hellz that they’ll reappear, eh? I mean, Angel, sure no prob…but they would need to re-vamp K-9999’s image to make him usable, eh?

Klantis guide is not about SS so i doubt you are interested in it. It`s on gamefaqs anyway.

Angel was in NeoWave, so imo SNK doesn`t hate her that much. K-9999 is another story.

Anyway, so Ambrosia would be a top dog in SS series? Kinda like Orochi?

well, Ambrosia is “dark god of Makai (Demon World)” of SS1-SS4 arc, and you can see “it” in the end of SS RPG.

Then, there is questionable thing with SS64-SS:Shinsho arc.
The word “Ambrosia” doesnt mentions here but “dark god of Makai” stuff is still present, and Yuga has marks of Ambrosia as one of her symbols, and Egg of Destroyer as well as work of Amakusa and Mizuki are shown as direct sources to appearance of Yuga in the Human World.

There are several speculations:
1)Yuga = Ambrosia. In SS:RPG they just havent created Yuga design yet,
2)Yuga works under Ambrosia and wants to resurrect dark god (~Ambrosia; actually no facts that Yuga has someone to work on, she rather acts on her own)
3)Yuga wants her own rebirth as dark god of Makai.

But basically Yuga fills the same role in SS64-SS:Shinsho arc as Ambrosia had in SS1-SS4.

And for SS5-SS6 arc (Yuki Entertaiment) main bad guy is demon Kuraki-Sumeragi (Dark Emperor), a demon that appeared firstly in China, his defining features are love to wars and burning everything with green flame. Nevertheless, Ambrosia is mentioned in SS6/Tenkaichi Kenkakuden.