Yes it’s even weird to me! what is Houou Cancel??
i’ll try it out tommorow,the best thing i did for kim was:
-In Corner, Jump With C,C qcfx2+SK, wait a bit then, qcb+D(Charge down as soon as posible)(3 hit), in the third Hit >> u+D >> in Air, qcb,hcf+D(for super…Exceed doesnt work)
it’s great to see ya postin cool stuff dude…i’ll go and check em out tommorow,Also if you have other stuff,why dont you post em?? dont worry i’ll also post mine
thanks agian
I ONLY use Kim. Houou Cancel is done in Max mode only. What happens is, you do a B Hangetsu Zan(hit or guard), then do qcb, f+K, and Kim will stand up while doing the Max Cancel(aka Dokodemo Cancel) flash. It only costs however much it does to do a Max Cancel, and it allows you to extend his Max combos a little more. I don’t play SvC much anymore, so I haven’t messed with it in a LONG time.
What I’ve learned (some of this is already listed but what the hell)
Geese: Combo into Reppuken into Raging Storm = NASTY damage.
The infinite isn’t that tough to land but it does take some getting used to the timing. This guy has some good keepaway games too.
Zero: Dear God. Save us all. It’s like fighting a full Mags team in MVC2 with only one character. Threat of infinate at any time, plus he’s cheap, has INSANE priority, and trying to rush him down is a lesson in futility.
Chun: Good wakeup games. She plays surprisingly similar to her 3rd Strike iteration (IMO). Offensive crouching LK = her c.Forward from 3rd Strike, and it still chains into the super quite well, only now the kick is EVEN MORE busted. (You can chain it from s.HP in close, c.LK, and more.) She also has 2 new command kicks that can chain into super. Doing a s.HP after landing the kick super doesn’t seem to damage scale properly (It hits hard as hell for a juggle after super hit). SBK chains into her dp.K move. Her extremely high/fast jump allows her to evade alot of anti air supers if you can bait them (Terry’s Power geyser is a good example.)
Goenitz: Played against one guy who had studied up on this dude. That fucking full horizontal plane air slash is nastier then it looks even with the recovery, but it also seems to be a good chunk of his game, and if you can bait one you can hit him with a rush super.
Guile: Good Sonic Boom traps. Great at faking you out/keeping you grounded, where he does the best damage. His corner game is really tight – he can easily guard break you with corner traps and if you GCFS to reset your guard meter you’ll usually just waltz into a combo/super.
Ohh i see then…That’s quite interesting
I tried to pull it out today but i did it with wrong notation,i shall try it tommorow then.
so from what ya said,the qcb,f+K could be used for infinity Maximum combo(just Maximum Bar combo).i’ll try to do it for sure cause if i got it or something then i’ll be able to do a death combo like what chun-li’s have"100% full life bar combo"…here’s an example of what i think >> C, qcb,f+K , dashing C as you said into qcb,f+k…etc, then end it with any long life bar combo’s (like the one i mentioned before).
Also,the cancel is done with any kick right?
Bout the other two juggles,i tried the Second one early cause that what i’ve remmembered so far…anyways,i’ll try to do the other one too
There’s a guy In Game faqs Called Rual torrez,he seroiusly posted something weird for Kim!
he cliams thta it’s an infinity combo,but from what he wrote it’s imposible to be preformed.
cA, B Haki Kyaku(), S Hou’ou Kyaku, dash in cA, B Haki Kyaku(), S Hou’ou
Kyaku, dash in cA, B Haki Kyaku(), S Hou’ou Kyaku, dash in cA, etc…
S* means done in air
That’s a wierd combo,he also wrote some impossible stuff which i seroiusly wanna know if they are even possible!
if you wanna get the Faq then go to www.gamefaqs.com , and download Rual torrez Faq for Kim, 55KB.
Geese:I know that Geese infinity aint that Hard at all,but need just a bit trianing at the begining.
Zero:Seroiusly,this is the only Guy that i’ve never seen anyone playin with him.I even dont know his infinity or how it looks like…Can you please help with this?
Chun-li:You better wait for my Faq (the chun-li part),cause i did lot of hella crazy stuff that you dont know em
Goentiz:Yeah,he’s a bit Pian in the ass,and specially for the charecter’s with No fire balls’ nor teleport.But he could be easly countered for his dirty tornado work…goenitz isnt strong,but his cheap game style made him a bit pian in the ass.
I also wrote bout some anti Goenitz tactics…they may be a bit usefull ya know
Hey dude I know is hard to write about CHAOS but dont worry the K-FORCE is here for you. I feel very confident that the 2 top players in chaos in the US are in our team meaning ERIC and maybe K4 also known as OWNED MEMBER here in SRK. K4 is the walking encyclopidia for this game he know everything you want to know from every character or want to discusse about.
BTW we had a tournament for chaos and it was pretty fun
Zero has 2 infinites that I have seen/used, I’m sure he probably has more I have not.
First one:
(Corner) dp.B, jump forward, dp.B, land, repeat.
No, I’m not kidding. (I’m told they fixed this on Ps2? Someone will have to test. I know for sure it works on the arcade)
Someone blocking in the corner can be forced into semi-infinate blocking with qcb+K repeatedly. If they GCFS you usually get a free opening into the first infinite. If they CD counter, they usually eat a shield to the gut.
Charge shot beats Shunkuu Hadoken/Haohshokoken/other super FBs.
Charge b, f + B nets a free meter if you eat a FB with it…
Charge b, f + D is easier to land then it looks and you can’t do shit except turtle while hit by it.
If you do manage to get him into his red bar, his exceed is unreal and easy to juggle into.
df+B can OTG (WTF)
Lockdown games galore with his projectiles/assists.
That’s enough to get you started =)
Edit: There’s apparently another infinite that you can use from anywhere against a jumping opponent. It involves superjumping, then doing a dp+K to counter their jump in, then then sj, dp.K, repeat.
S* does NOT mean done in air, that’s the common notation for supers in SvC.
What he is doing IS the Empty Houou Cancel, but it works differently in this game. It LOOKS the same, but the white flash comes from the MAX mode cancel system. He just notes it differently.
This does answer the earlier question, and I have confirmed it, the Empty Houou Cancel is STILL there, although it’s easier to do and you can actually do it off different moves IN Max Mode.
Owww…thanks for that,but hell yeah it doesnt work on the PSx2.
I’ve been tryin it all the time on the Ps2,and somehow i was really depressed.
Dp.B, into f/J into DP.B >> d.pB knocks you away from opponent,and forward jump into Dp.B is useless where it could be easily Blocked…so it logically right if it works on the arcade while not on the ps2 system.
Thanks agian for your stuff dude.
ohh i see…but still dude,Heck!! i’ve been tryin the cancel but it’s not workin at all!
i did something weird for some times which is >> preforming qcb+K with the bligth of Maximum Cancel.Also,mainly notation qcb,f+k preforms a super,so it either come out as a super(notation, d,d/b,b,d/b,f+Kick) or either a normal SK.
From what written in the faq,then Rual torrez preformed all of these On arcade Version only!!
Still thanks agian dude :)…and i tried your other stuff too,they were cool,but still the juggle i mention is more damaging.
Your juggles: SP >> qcb+SP >> qcb+WK >> qcb+SP >> qcb+SK >> qcb+SP,SP,SP >> qcb,hcf+SK (and you cannot preform an exceed out of it!)
My juggle: When in close, SP, qcfx2+SK, wiat a bit then qcb+SK(charge [d] as soon as possible),then on the third hit >> u+SK >> qcb,hcf+SK(Arial rave combo finished with super of 1/2 life Plus)
thanks agian dude…see ya soon,and keep postin your stuff,Also am aint a kim player at all i just wanted to post some of the juggles that may other dont know.
Please :if you have more stuff,can you post em ? also,well be ok for you to authurize some of em in my faq?
Hey there dude…I’ve been askin for a real player in this site
i think i found some people in hear,and maybe you??
anyways,Am doin a faq for SVC,and i wanted to upload it…But still,i wanted to ask ya guys bout some stuff to make sure that they are not known and new,or either a bit good stuff.
I am a Chun-li,Guile,Dimitri and Takuma Player…Mainly more profassional with Chun-li and guile.
wanted to ask ya if you can help me, i’ll post my stuff and you help me out with your SVC Profassionality(if they’r like Old stuff,some off them could be added with something…etc)…and seroiusly i would be honoured if you helped me
My faq is bout Combo’s,Tactics and strategies only! and they will be in brief detials so no worries at all bout the juggle discription.My faq is bout >> Chun-li,Guile,Dimitri,Hugo,Kim(some stuff only),SHin-akuma,Shiki,Terry bogard,Takuma…and two or more unidentified charecter’s (like either sagat or voilent ken, or maybe both)
the idea for the faq was mainly for Guile and chunli only! but after i discovered lot of stuff for other’s (like specially Dimitri,hugo)In which i didnt find any of my stuff in any of the other poeple’s Faqs,i dicided to make a faq bout Combos only.
So can you help me with your knowledge??
if you want it privatly(which i more recommend)then here’s my Mail >> the phantommanes@hotmail.com(MSN massenger) or even PM in here(or i PM my stuff to ya in here)
I am also a member In www.tekkenzaibatsu.com and www.ullysis.com(a moderator for T4,TTT,Sc2)…so you could like easy contact me if you wanted for any case…If you said yes that you can help me,then as soon as i sign in next time i’ll PM my Faq to yeah
thanks a billion dude…see ya
Hi, the thing dude is that I dont come online as I used to, plus I dont play SVC too often now.
I used to play with all the characters but as of now … only a few are worthy of selection in competitive gameplay, hardcore gameplay.
If u wanna be the best at that game u have to beat all the comp that challenges you … and in my experience that only leaves ya to choose certain characters.
Regular ones:
Tessa
Ryu
Chunli & Guile
Secret ones:
R. Iori
Zero
Geese
If u wanna beat a secret character without choosing a secret one yourself, you MUST pick Tessa … the others arent a threat.
But I guess that in a match between Zero & Tessa … the girl will be the one that suffers the most.