How can I run multiple scripts at the same time?
Yesterday I managed to run the Hitbox + Heads Up Display script at the same time, but I’m not sure how.
Great stuff, thanks for all the tips. I just downloaded the zip folder, unzipped it, but there is no roms folder. There is only one folder called mamerr. In there, there is no readme file or exe file. There are 12 items, most of them dll files. How do I run it? (BTW I have GGPO up and running already with ST on Windows 7)
Also, my antivirus detected and quarantined a trojan virus in the zip folder, you might wanna check into that.
it is the lua library dll. it is already known that it’s a false positive.
if you can’t run that without your av messing it up, download LUA yourself and install it. then copy the flagged file from the LUA installation to replace it.
This is excellent, very very nice job. Most definitely a very valuable tool for every ST player. Just one quick question, is it possible to order the dummy do to things like block or jump ?
Alright cool, I got mame running now, thanks. However I can’t get ST running. I got New Challengers working though and I can see the hitboxes and everything else.
But I need the ST 11.3MB version. The one I have is 5.4MB. I’ve been searching all over for the 11.3MB version and I CAN’T friggin find it. If somebody could PM me the address where I can get it from, that would be appreciated. Or email the file to blitzfu at gmail.com. Any help would be great, thanks.
I read your post a while ago and didn’t really understand what the program was about. Today I spent some time learning how to use it, and it’s amazingly useful. Lots of possibilities and it takes training alone to a whole new level. Now the only thing missing is a way to randomize the moment at which the dummy does a particular move, to practice doing things on reaction.
That throwbox tool is amazing. I’ve been playing around with it and I can finally see why Honda is so hard to throw. His white box is so small compared to his size.
I also see the difference between Blanka and Dhalsim’s throw ranges (which is when Blanka’s yellow box touches Dhalsim’s white “throwable” box). It’s not much, but I’m sure good players can get it right almost every time.