Umm, Gief does have an invicible anti-air: the Lariat? The timing is pretty strict to stop the better jump-ins like Chun j. short/lk though.
Besides, Bison doesn’t even NEED an anti-air. That motherfucker is way too mobile. Adding an anti-air would be totally superfluous. Just like with what happened with Vega, he should NOT have gottne the flipkick, but for whatever reason, he got one. That leaves only Bison (Dictator), Blanka and, Dhalshim (since vertical flame is not reliable) without a special-move anti-air in ST, so I don’t know where your complaints come from.
Yeah, giving Vega the flip kick was a terrible idea.
He wasn’t as bad back in the old CE days, but when you’re playing at Turbo 3 on ST, and you’re playing an especially aggressive Vega player, it’s like trying to stop a madman on crack.
Someone told me blankas jumping lk beats flash kick but I can’t get this to work. In what situtations does the lk win, because I tried it as a meaty jump in and that didn’t work then I tried it with early jump lk that didn’t work. Because if I ever play guiles from now on blanka is definetly my character of choice so once I have away to beat flash kick the game will be a lock.
Maybe you need to do it from a certain distance, or at a certain point in Guile’s flash kick animation?
I know Chun Li’s jumping SK gives me heaps of trouble when playing Dhalsim.
It beats my drill, and my anti air jab, and trades with the rest of my anti-air normals.
I donno, I play Guile vs Blanka’s and in many situations I’ve seen flashkicks lose to Blanka jump in. I believe it’s early LK, as though in response to Guile flashkicking not anticipating him flashkicking. I couldn’t say for sure though, cause I don’t play the Blanka. I think Blanka’s j.HK early will beat out flashkicks way to often. Lastly, I have no solution to Blanka’s j.LK in corner. I can’t charge for flash cause I have to stand block, I can’t c.Fierce, I can’t j.jab, I can’t walk or I get hit and deal with blanka bites followup. I could swear it’s an infinite frame trap, but then I may just suck.
As far as I know, the flash kick has invincible start up frames, so if you do it as late as possible, you should always counter blanka. As for the jump lk in the corner, you can try to escape with a back + lk, or try to counter with a close hp. I’ll test that next time I have the occasion.
U Thoughts Good Sirs Ive Been Like Cruching 4 this local Super Turbo Turnny and out of
normal/Champ/Turbo/Super/S.Turbo…what “Groove” do u Recommend 4 Claw/D.C/Ryu?
sorry 4 the word Groove i stay on CVS2!
O_O? in Super turbo what type should i be playing 4eg… “Ken champ” i want 2 know about Claw and Ryu i think that the best bison is Championship edition is the best bison but what about Claw(Vega) and ryu?
Claw and Psycho were both discussed earlier in this thread. Superturbo Ryu is probably the way to go (good super) but the invincible HK in HF is dope. Isn’t it all a matter of personal preference? More to the point: have you got the stones to use classic zangief?
Ken champ - that’s what Eliza calls him when they’re in the sack together
Speaking of Ken…
NKI/anybody - I have some more M.Tsun (I was calling him mattsun in earlier posts) movies - random crap from hameko. I’d like to share with the class but I have only limited upload ability. If anyone wants to host lemme know.
Hey guys, this is my first post here cuz I’m in sort of a rut w/ST. Me and my 2 roommates have been playing for about 6 months on AE, and we all began as scrubs (although they both had played WW when it was out). Btw I’d like to point out that we’re still scrubs:). Anyways, when we first started playing I happened to find the video of SBO2(?) where a T.Hawk player is playing the guile on Daigo’s team (srry I don’t know any other names) and he almost eek’d out a win. I since have become addicted to T.Hawk, because of how every match is close and his moves are devastating.
So anyways, moving past the story quickly, I was mocked for picking T.Hawk until over the summer I learned how to 360 throw well. I developed a sort of rythm which involved poke-poke-360throw (what I saw in videos). I have a timing on it that just “sounds” right to me when I do it. So this amazed my friends for a while, until one of them picked T.Hawk to try him out. I thought it would be no problem to beat him with my more experienced T.Hawk, but within some of the first rounds he was counter-slamming me whenever I jumped in with an aerial jab (a.k.a. “Nacho Snap” in our apt). All that he does is spin the joystick madly when I get anywhere near him, and no matter how I try to throw him his spin is faster than mine, and he wins the contest. I’ve tried to change my technique so that I do a Nacho Snap->quick360throw, but I only beat him to it 1/4 times. When he jumps in on me, I try to counter and similar results (him beating me) occur.
So, is there anything I can do to counter/punish his mad joystick rotation? Its pretty random, so sometimes if im out of range he’ll jump and I get a free shot, but on the whole it seems to beat me a lot. I’ve been practicing the depressed button method and whatnot but it doesnt matter if he simply beats me to the throw every time! I need help:) Ty.
P.S. NKI I’ve been leeching off you in the #gamecombos room (Ty so much for hosting all those ST vids), and I was curious if there were any more 3on3 videos of your team, because I cant find some of them that are listed in the results and I wanna see some more Chikyuu T.Hawk. Thank you.
UGH…sorry I haven’t been keeping up with this thread. Been getting owned by school lately…
!>_<
I am pretty sure it only works on Blanka. I remember trying it on a few other characters, and it didn’t work.
Not 100% sure, but I think it still works in CE/HF/SSF2.
When I used to play Boxer, I would hold all the kicks with the top of the palm of my hand, and use my index finger for Jab, my middle finger for Strong, and my ring finger for Fierce. (You actually hit the buttons with the underside of the first knuckle on your finger.) Pretty awkward at first, but really not that hard once you get used to it.
Jump straight up RH is really good in ST. It’s probably just as good in HF.
I only know of one situation where that will work. If you cross-up Guile and do an early j.Short (at the peak of your jump), if Guile tries to Flash Kick, it will be backwards, and it will lose cleanly.
But you can’t just randomly jump at Guile with Short and beat his Flash Kicks.
I can host those. Is there anywhere you can put them temporarily (just for me to get them)? Or are they still on hameko?
By the way, when I saw him at tourneys, sometimes he would sign up as ??? (mattsun) and sometimes he would sign up as M.?? (M.Tsun). I’m guessing they’re both pronounced the same way, even though the Japs don’t pronounce the letter ‘M’ as “ma”.
Here’s how it works:
-on his last frame of block-stun (or hit-stun), if you are next to him on the ground, he can throw you for free, but he must get the reversal
-after his reversal frame has passed, it just comes down to who times it better
-if you both do it on the same frame, the result is random
If he’s able to simply “stir the soup” and mash out a counter-360, it sounds like you’re just not timing your ticks tight enough. You just need to learn the exact timing (the earliest you can throw him), and nail it every time. If he’s just spinning the stick and hitting buttons, he should almost never beat your throw (except for those rare occasions where he actually gets a random reversal).
That technique is useless when your opponent is trying to reversal throw you. It is only useful when your opponent is trying to reversal attack you. (You can be thrown whether or not you’re doing a normal move.)
I didn’t encode all the matches, because not all of them were worth encoding. No disrespect to Chikyuu, he’s a hella good player in other games, but he doesn’t even really play ST, so I’d say look for some other Hawk players to study. (That guy in the SBO vid is probably the best Hawk in Japan, but I can’t remember his name.)
After the team tourney, when I tried to give Chikyuu his 1/3rd of the winnings, in straight Japanese fashion, he refused to take it and said, “I didn’t even do anything”, (which isn’t true - he peaced out Romedy and Painter). I countered him with straight American bluntness and just slapped the money right into his hand saying, “You did well.”
Nice, that’s the way to do it–you’re all a constant source of competition for each other.
I’ll call your roommate Mad Spin Hawk. Mad Spin Hawk sees you jump in with jab and thinks “oh boy, free 360 for me.” I’d try a few things:
Jump in with jab but make him block it high. This will throw off his stir-the-pot timing if he had any to begin with. Use Hawk’s dp when you land.
Jump in with jab but distance yourself such that you land out of 360 range. Use Hawk’s dp as he hits buttons.
Practice Hawk jumping jab into 720.
Make him question himself enough so that he doesn’t see your jumping jab as a free 360 for him anymore. If he still keeps stirring the pot, then keep hitting him with rising hawk til he wises up. If he hesitates and expects you to dp, then 360 him. Don’t play into the pattern he wants you to.
The T.Hawk from SBO is Toutanki (sp?) and the guile he was fighting was Kurahashi. If you want to see more of Toutanki, check out X-MANIA 4–he’s in a few matches there.
Well, “NKI’s random Missouri log” wouldn’t really be all that random, being that all I do is go to school all day, then work all night, then repeat the next day. :sad:
What I want to see is “fubarduck’s random Japan log”. I know he has hella stories already (because I was there for some of them).
I’m not sure if it’s already known, a comp only glitch or what. But being bored today, I tried beating the computer. 3rd opponent Zangief. Me n.Ryu. Tactic? runaway air tatsumaki then super. Zangief beats my air tatsumaki with a j. normal HK or LK. Me? instant dizzy. It was the first hit, and it happened on 3 seperate occasions. Is this known? or retarded or both?