i guess he was horny
Leave me out of your fucked up fantasies please.
bump
In your opinion, what are the hardest match ups in the game ?
I personnally think that Guile has a really hard time against Blanka (mainly because of the slide that goes under the sonic booms) but also against Dhalsim (because of the far cr. mp, which goes under sonic booms and is relatively safe).
Does Guile have any fights that really go his way? Since WW, Guile has to pretty much play flawlessly to win consistently. Of coure he gets owned by Blanka, but who does he really pwn?
Off the top of my head, Guile “owns” Gief, T.Hawk, Fei Long and Honda. Imho his hardest matchups are O.Sagat, Sim and Vega. Blanka isn’t THAT bad.
guile vs gief is reaalllllllllllly easy…
I think T.Hawk has a chance. Gief too somwhat…
I alway thought Fei Long vs Gief was incredibly lopsided. Gief can’t do shit.
Aren’t a lot of Honda’s matches really lopsided too? He gets owned (shotos) or owns them (Bison that doesn’t know about jab crushaa)?
Blanka IS bad for Guile. He’s at least as bad a fight as Vega.
If you don’t have a down charge, Blanka can and should jump on you all day until you eat a combo or Blanka takes a bite. If you do sit on a down charge, Blanka needs to only sit himself down about 1.5-2 character lengths from Guile (just outside the range of c.fwd). From here, Blanka can react to anything Guile wants to do. Things are even worse for Guile if he tries to attack. Blanka sits down better than Guile.
If you want to win with Guile, you’re basically betting that your damage from occasional flash kicks, normals, and sonic boom chip is greater than Blanka’s damage from a whole lot of things, including jump-ins and throws that he gets for free. What does Guile get for free…? It’s not good.
Guile does well against Cammy. Guile/Sagat is a hard fight, but Guile can win.
IMO his hardest fights are Blanka, Chun, Dhalsim and Rog. Vega is just about unwinnable.
Blanka vs. Balrog is tough. Dig the first video on acho today (scroll down to the bottom frame.) Poor komodablanka is reduced to horizontal rolling tricks.
Fine, it might be slightly in Blanka’s favor, but it’s not “fuck this shit, I’m not even gonna bother trying” hard.
Chun vs. Gief is really bad for Gief…I have no idea what he can possibly do to get in…
Honda gets owned by pretty much every character with a fireball, but he owns pretty much every character without a fireball.
Sim vs. Hawk is pretty ugly…no idea what Hawk can do there…
Sim also owns up Boxer pretty bad. Yoga Fire, wait to see what Boxer does, punish with the appropriate limb, repeat.
-Nicholai!
I agree.
They only character that I can play at Tourney level in ST is Vega. In AE he basically unusable because the wall dives and super only register like 40% of the time. Vega with out the air crossups=worthless.
We can only hope that capcom releases another arcade collection with arcade perfect ST and SFA3. I heard that the arcade collection they released recently has faithful ports of SF2-SF2T.
Can’t Hawk command grab / magic grab limb whiffs or slow frame limbs though? …Maybe I’m just retarded, but I swear I remember seeing stuff like that…or maybe it’s just Gief…
Hehe Gian and myself may make that fight look easy, but believe me it is no cake walk for Dhalsim. You ave to be very on point, and if Balrog gets super…the match immediately switches to 6/4 Rog. I think right now (dont know his name) but Gian is second to the craziest Balrog Japanese player you probably will ever see.
J-Cole
ps: Sim vs (american) boxer is 7/3 LOL =P
…oo and yes T.Hawk can’t do shit to sim hehe
Guile vs. Gief easy? Not really. Gief’s low roundhouse trades or beats low forward, and if Guile ever loses his down charge Gief can jump in and set up all sorts of nasty stuff that keeps on going. Basically all Guile can do in this match is throw booms and try to low forward if Gief lariats through it. He can’t poke with low forward normally at all. And if Gief mixes up his lariats and the distance/movement on them he can often catch Guile with a low roundhouse, at which point Guile is really in trouble.
I’ve had problems playing guile against honda, and only because of one move : the flying thingie. Honda can do small ones when he is far to dodge fireballs, then when he is closer he can do the flying move and land just in front of you, or on the top of your head. I tried countering this with normal moves (cr hp, cr mp, cr mk, cr hk, far standing mp) but none of these worked. Jump hk works very well, but you don’t always have the time to do it. And I don’t always have my flash kick charged, since I’m throwing sonic booms to keep honda away. I’ve seen a few japanese guile vs honda matches (kurahashi vs otochun for example) and honda never used the flying move, so I’ve concluded that this move isn’t interesting in that match up. Still, I have a hard time dealing with it. Can someone explain what makes this match up very easy for guile ?
I don’t think so. Vega has many other things going for him. And I agree with margalis, fighting zangief with guile is not that easy…
How do you not? You should be charging down back, not just back.
Or use charge buffering with medium kick if you don’t want to look so predictable.
No.1 rule for Guile:
ABC (Always Be Charging)