so what makes ST ST?
Ryu’s volleyball punch. :rock:
:tup: nki is too good.
thanks NKI I didn’t know about the crossup ball shennanigans. normally for combo I do cr.mk times two into ball. but I’ll try that other one out.
Thanks so much for your help NKI!
Is there somewhere where I can find bread and butter combos and frame data online?
Hahaha…thanks for the random props. :tup:
That combo is also very good, but there are two things to consider:
- If you just did cross-up ball, you probably won’t have another one charged.
- Against many characters, even if the ball hits, you can be punished. It’s fine against characters like Hawk, Gief, Chun, etc, but not against Ryu, Sim, Dic, Boxer, etc.
Not exactly bread and butter combos, but Touch of Death combos can be found in Volume IV over at:
http://nki.combovideos.com/
Frame data:
http://www.crazyasskim.com/SF_2_frame_data.htm
Personally I haven’t had a chance to sit down and look at that page in depth, so I dunno what the numbers mean. Hopefully it’ll make sense to you…
-Nicholai!
Ok so what are Chun’s B&Bs?
Hey! ToD combos are really awesome too
lies!
that’s my gameplan, and i look like a masher. you look all pretty and technical and stuff
and in the event i actually play st before next evo, i’m gonna work on doing nuki overhead stomps (which he messes up 90% of the time, but then gets the throw when he lands)
These are the only combos I ever do with Chun:
cr.Forward, cr.Fierce
j.RH, st.Strong, cr.RH (to a dizzied opponent)
super, upkicks
That’s it.
Unless it kills or dizzies, that strat should never, ever work…yet somehow Nuki gets away with it all the time…including against me…:sad:
-Nicholai!
Here are some vids people might find interesting.
Its a japanese page, just look for the .wmv in the urls.
The movies are hosted on hameko which can be flakey sometimes. (btw use right click->save as)
Coin toss for speed select? Heh.
http://streetfighter.jugem.jp/?cid=7
x0821_31.wmv goto(ryu) vs mayakon(thawk)
x0821_k8.wmv abc(ryu) vs suzuki(guile)
x0821_k15.wmv tsuji(balrog) vs aniken (ken)
gati0NN otochun(chun) vs aniken(ken)
x731_kN shootingD(ryu), komodablanka(blanka), mayakon(thawk)
hey NKI, I just picked up zangief and was wondering what are the best chances to close in and do an SPD on the shotos and what combos suit zangief the best. Thanks.
thanks for the videos!!
What do you do against Chun Li with Dhalsim?
It’s hard to keep her zoned since her jump arcs higher than most people’s, and she walks so fast that she closes the distance really quickly.
So I usually try to keep the drill/spear pressure on, but it’s frustrating when she gets in and starts poking me. Normally, I can wait for a break and just throw them back away, but Chun’s throw always beats mine out, and she can move in so quickly it’s hard to get away once she starts landing some hits. Same goes for low drills, usually if I hit a blocked one at their feet, I can move in a for a throw, but with Chun’ she always throws me first no matter what.
I have a similar problem with Honda and Blanka because of their ridiculous throw ranges, and Vega because he shares Chun’s ‘super throw’.
Also:
I always thought it was commonly accepted that Honda VS 'Sim is a bad match in Honda’s favour? Honda’s throw range always messed me up badly.
Lastly, does anyone know where I can get some ST Dhalsim match videos?
Just to expand a little on Blanka vs. Guile, I also think it’s roughly 50/50. Blanka’s jump makes it easy for him to get over booms on reaction. Slide is ok for a knockdown, but it’s unnecessary in most circumstances and more trouble than it’s worth. If Blanka gets in, he can potentially do far more damage with his throw shenanigans. As soon as Guile releases his boom, he essentially has no reliable anti-air if he can’t jump up(you can just suck it up, take a kick to the face and sack throw since it most likely won’t be deep, but this is risky.). Blanka’s jump being so fast makes this a free jump in. Of course Guile isn’t completely helpless since you probably won’t actually hit him, but it does set him up for Blanka randomness.
Edit: About those match vids, is there any reason why it’s just the same match repeated over and over in each clip?
The Ken vs. Chun-Li movies were a sampling of a 20 match (plus tiebreak) showdown between Aniken and Otochun (Daigo’s old SBO teammate, btw) that Chun won 13-11.
There’s a good blanka vs. guile match in this random file of ST movies on hameko. Shows how the spacing works and some key priority issues like: blanka jump fierce beating guile low forward, guile flash kick beating blanka jump short etc. etc.
hame_1938.lzh (as of today this is listed on page two)
http://www.hameko.net/uploader/upload.php
It would be awesome if we could get Kuni up in here to kick down some top tier Gief strats, but until then you’ll have to settle for my ghetto Gief strats.
The only two pokes that I see Gief use against Shotos are st.Forward and cr.RH. st.Forward is to stuff fireballs, cr.RH is to beat (or trade with) footsies. After a cr.RH connects, do meaty st.Short, followed by either cr.RH (if you think they’ll try to reverse), or SPD (if you think they’ll duck block anticipating the cr.RH). If they guess wrong and get hit by the cr.RH, move in and do it again. If you’re not in range for the st.Short, use the green hand to move forward first. The [st.Short, cr.RH] will combo, by the way.
Another thing you should try to do a lot is punch lariat through a fireball to knock them down, but you have to be careful not to get hit by the sweep (which is what he’ll be doing to try to counter your lariats). If you fake him with a kick lariat, and he whiffs a cr.RH, you can walk up SPD (you’re pretty much already in range, so you don’t have to walk very far). The trick to this is doing the lariat just outside of shoto cr.RH range, and if you see a fireball, move towards him as you’re still doing the lariat. Don’t move within cr.RH range unless he does a fireball or whiffs a cr.RH.
Stay across the screen and zone her with Yoga Fires and limbs. If she trades fireballs with you, you get free st.Fierce. If she jumps, anti-air her. I’m not too sure what Sim should use against Chun’s j.Forward, but I’ve seen peeps use jump back Fierce.
I would almost never use drills because she can beat it cleanly with st.Jab or lightning legs, and it’s hard to get over her Jab fireball without getting hit (because her fireball is so slow). Trading a drill with her fireball is not a good trade, because you get knocked down, and she gets to follow up.
Keep in mind that if you tech her throw, you get free damage on her:
-if she stays on the ground and tries anything, you get free throw
-if she jumps back, hit her with a limb
-if she jumps up, make her land on meaty [cross-up cr.Forward slide, close cr.Forward, close cr.Forward]
-if she jumps towards you, do close st.Strong to hit her before she gets over your head
You don’t really want to be throwing Honda or Blanka…just keep them out with Yoga Fires and limbs. Vega (whether you mean Claw or Dic) you do want to throw a lot, because you have more range than them…especially if you mean Dic, because if he has no meter, he has no reversal.
http://www.combovideos.com has tons of X-Mania vids, and Preppy is currently hosting the Evo 3-on-3, featuring Gian, Japan’s best Dhalsim player.
http://zachd.com/mvc2/
You have to scroll down a long way past a lot of Marvel footage; it’s about halfway down.
-Nicholai!
Thanks a lot.
Was that you in the EVO 3 on 3 matches with Chikyuu and Gian?
I saw Gian doing this cross up slide combo from a yoga noogie, but I can’t seem to pull it off for the life of me.
Does it only work if the other person techs out of the throw?
That was me you saw doing that combo =P It only works on Vega and Chun li. After performing a yoga noogie, you take one step forward and do a forward slide…the slide corsses them up and then you just hit b+fierce for headbutt (instant Dizzy always). After that just rinse repeat
BTW vs that Chun li match…one good trick that most Dhalsim players have forgotten is this. If she jumps at you with forward and isnt over your head, you can jump back…wait til last second and clean counter her with foward drill. Doesn’t matter what she jumps up with, it will hit everytime cause you are completely over her head. I forget to use it at times to, cause most the time chun li is just turtling like a whore til she gets super.
J-Cole
Yeah, that was me, so if you have any questions about how to get killed by O.Sagat or Ryu, ask away, because I know all about it. :sad:
-Nicholai!
Lol, sorry Cole, I always get you two mixed up.