The vid is from SBO 2003. It’s 2008 now, and to my knowledge Tougeki does not sell DVDs from the 2003 tournament (correct me if I’m wrong). Are you seriously suggesting this is not allowed?
Doesn’t get any clearer than that.
help plz.
the code for getting old T.Hawk and old Gief, cant remember exactly…
All old character codes are in the st wiki :cybot:
http://shoryuken.com/wiki/index.php/Super_Street_Fighter_2_Turbo#The_Characters
The opponent would’ve gotten the throw even if the j.RH were blocked, because hit-stun and block-stun are the same length. Block-stun looks longer because there is pseudo block-stun afterwards, but you can do a move just as quickly as if you had gotten hit.
I’ve tested this out frame-by-frame to verify, but just think about it: if block-stun and hit-stun were different lengths, you’d have to time your reversals differently depending on whether or not you got hit, and this clearly is not the case. The timing is the same either way.
I would never “take the hit”…it’s just unnecessary damage that you don’t need to take.
im just wondering but comboes aren’t interrrutuble i saw the macht were Diago "interrupted with a DP, if its a combo its a combo the only reason he got that was beacuse Afrolegens messed up his combo, same thing when your in hitstun you can DP the next hit because they failed to combo the hit. I can time one button-reversals most of the time but i’ve never been able to DP out of a combo, because you cant:confused:
If am wrong feel free to correct me, however if i am wrong am gonna have to retire from
ST-Killer Instinc cause i hate combo breakers:mad:
Don’t worry - you’re correct. Combos are not interruptible, there’s no such thing as DP interrupt. Afrolegends messed up a combo and daigo dp-ed, he could have blocked instead. (If u can block then u can reversal!)
Just an aside, I was messing with the PSX port of ST (Japanese Street Fighter Collection) and found that Turbo 4 is too fast, but once again Turbo 3 is correct. Can’t we just drop US Turbo 3 speed and play at the setting that’s almost universal, US Turbo 2/Japan Turbo 3???
Super Turbo & SF2X:GMC
Question about US Super Turbo and Japanese Grandmaster Challenge. My friend said that there were differences between these two versions, the only thing he could cite off the top of his head was something about Zangief being more powerful with certain moves. Are there actual differences between these two releases?
Zangief’s j.u+Fierce does a TON of dizzy damage in the Japanese version (basically an auto-dizzy), but in the USA version it does much less. That’s the only gameplay difference I know of.
In the World version, O.Zangief’s 360+Forward done as a reversal will grab them from anywhere on the screen. :looney:
Can someone confirm if Ryu blocks a horizontal rolling attack, that equals free fierce fireball? I read this somewhere on here, but I’m just not entirely sure if it’s true.
Can Blanka also get hit by a fierce/roundhouse Tiger Shot after a blocked horizontal rolling attack?
Sagat gets free fierce tiger shot for blocked Blanka roll.
Does nobody play N.Sagat?
Hey NKI, I had fun playing all those chun mirror matches during saturday st casuals at FR. (I was the guy with the red backpack, and buttoned down shirt). Was wondering if you could give me any pointers… if you remember our matches by the time you read this. That was my first experience playing a high level tournyl player in ST, you were pretty beast.
What the hell? Glitch FTL
If you’re in the middle of a stage, and if Ryu blocks it standing up, he can punish with HP fireball, but it’s not easy to do, as the window is pretty slim. If he blocks it crouching, he cannot hit Blanka with a HP fireball, because crouching blockstun is longer. <–This given reason is incorrect. See nohoho’s post below.
If Ryu is cornered, Blanka lands ever so slightly closer. Stand-blocking has just a hair more leniency on the HP fireball counter, and in this case it is possible (though very difficult) to punish a ball with HP fireball even after crouch-blocking it.
A bunch of Japanese players do. Yaya (sometimes), Taira (occasionally), Hitsuji, etc.
It’s more difficult to counter blocked balls from crouch not because of blockstun differences but because you’re fatter when crouching so blanka is farther away when you go to hit him.
I use N.Sagat. Bruce Lee shorts, baby!
O.Sagat players were abused as children and need the easy win to make up for the fact that their parents don’t love them.
Pleasegodletmewinpleasetigerpleaseohpleaseineedtowintigerstophittingmedaddytiger. Like that.
Oops, my bad, thanks for setting it straight. Edited post to prevent misinformation.
I’m feelin’ the joke trend of the audience saying, “Tiger, tiger” in east-coast tourney matches.
That said, Nohoho, there can be no doubt that you rock, buuut, I’m a bit curious to know how many many major tournaments victories you have with O.Sagat. You know, because it’s such a breeze to win with him. Or do you not wield that sword because you choose to use your powers only for the forces of good?
I’m also curious about how you would explain the lack of O.Sagat utter domination at, say, Evo World. The way you speak of him, one would expect those to boil down to a massive throng of O.Sagats tigering it out. Instead, he seems to show up no more often than any other top tier. What gives?
Because he loses really, really badly to Dhalsim.
You know I love ST, right, bruddah? Well ST is actually two games. ST without O.Sagat. See that’s my favorite fighting game of all time. Fucking classic. ST with O.Sagat… pretty crappy. Near Samurai Shodown 3 somewhere in my ranks. Rather not play it. Dull.