Hmm…I wonder what changes each character is going to get? From the trailers so far, I’ve seen (excluding the overall increased hitstun):
Mario: His Up Air seems to have gotten a hitbox buff. Though that might just be a placebo effect from the new FX on moves.
Link: Spin Attack appears to have its Melee kill potential back, his other attacks seems to have more knockback now. This is good, gives him better kill potential which he really lacked in Brawl. We still haven’t seen his side-B though; perhaps this has been changed to a new special move?
Samus: Her Forward Smash seems a LOT faster. Almost as fast as her down-tilt, if not faster (like 5 frame start-up). Much better move. Also her final Smash can be aimed up or down slightly now, like Ryu’s Shinku Hadoken from Marvel 3.
Donkey Kong: Up Special got an animation change on the grounded version (I think?) Not sure how this affects the hitboxes.
Kirby: Didn’t really see enough of Kirby, looks mostly the same.
Pikachu: Didn’t really see enough of Pikachu, looks mostly the same.
Fox: Didn’t really see enough of Fox, looks mostly the same.
Bowser: Most of his changes were already gone over in one of the trailers Sakurai did, with the new stance, running speed, and new attacks. He seems like he’ll be more mobile now, and combined with his strength I can see him being a lot better compared to his previous two iterations. Bowsercide still seems intact.
Pit: Some of his changes were already noted. Up Smash was changed to a single upward smash with a different weapon, down-special was changed from the shield to the orbs. Looks like the orbs will still act like a reflector, except covering both sides of him rather than just the front. Also, his Up Special appears to have been changed, at least when performed from the ground. Perhaps this version will have a hitbox?
That’s what I noticed, anyone pick up any other character changes from the trailers so far?