Formatting stolen (with permission) from Karsticles’s amazing Dormammu thread.
A Word:
I want to make this a one-stop shop for all inquiries regarding Ryu. Please do not hesitate to suggest changes/additions or alert me to errors in the main thread or via private message. A brief overview of what is contained in each section:
•The Basics: General character information, such as X-Factor and health values, along with the legend for notation that will be used throughout the guide. Each move is listed, along with the frame data for that move as well as how to make effective use of that move in a generation situation. If you are looking for strategies on how to make one of Ryu ’s normals, specials, or hypers useful in a variety of situation, read the “Discussion” portion of that move’s section.
•Strategy and Matchups: First, a general overview of your goals with Ryu is given. Then, a specific section exists for each character in the game; within these sections I will try to list effective strategies against each character in the game, especially options Ryu has to directly counter specific abilities each character has.
•Team Building: I have presented a general overview of what it means to make a team in Marvel vs. Capcom 3. This is followed by a section for each character in the game Ryu can pair with, along with the various synergistic abilities between Ryu and the given character.
•Gameplay and Combos: Here contains an archive of videos showing excellent Ryu gameplay or concepts, and also a listing of combos possible with Ryu. If you would like to contribute to this section, please be sure to read the rules for video submission.
Please do not hesitate to contribute! All assistance in making this guide as comprehensive as humanly possible is welcome; please do not hesitate to suggest changes as well.
Table of Contents:
The Basics
The Basics, Page 2
The Basics, Page 3
The Basics, Page 4
The Basics, Page 5
The Basics, Page 6
The Basics, Page 7
The Basics, Page 8
General Strategy
General Strategy, Page 2
General Strategy, Page 3
Team Building
Team Building, Page 2 (Akuma - Deadpool)
Team Building, Page 3 (Doctor Doom - Haggar)
Team Building, Page 4 (Hawkeye - Magneto)
Team Building, Page 5 (Morrigan - She-Hulk)
Team Building, Page 6 (Shuma-Gorath - Thor)
Team Building, Page 7 (Trish - Zero)
Matchups
Matchups, Page 2 (Akuma - Deadpool)
Matchups, Page 3 (Doctor Doom - Haggar)
Matchups, Page 4 (Hawkeye - Magneto)
Matchups, Page 5 (Morrigan - She-Hulk)
Matchups, Page 6 (Shuma-Gorath - Thor)
Matchups, Page 7 (Trish - Zero)
Gameplay and Combos
Gameplay and Combos, Page 2
Gameplay and Combos, Page 3
Special Thanks
The Basics
General Character Information:
Ryu Biography
Character Art
<COLOR OPTIONS>
General Statistics:
Health: 1,000,000
Level 1 X-Factor Bonuses: 135% Damage, 105% Speed
Level 2 X-Factor Bonuses: 160% Damage, 110% Speed
Level 3 X-Factor Bonuses: 185% Damage, 115% Speed
What’s New in U?
[LIST]
[]Normal attack minimum damage scaling increased
[]Forward and Backward Dash can be canceled after 4 frames
[]:f: + can be canceled into :s: and is special and hyper combo-cancelable
[]New Ren Hadoken special: :qcf: + :s: (mash)
[]New Baku Hadoken special: :qcf: + :s: (hold)
[]New Hado Shoryuken special: :qcf: + :s:
[]New Hado Kakusei hyper: :d::d: + :atk::atk:
[]New Shin Hadoken hyper: :qcf: + :atk::atk: (during Hado Kakusei)
[]New Shin Tatsumaki Senpukyaku: :qcb: + :atk::atk: (during Hado Kakusei)
[]Shinku Hadoken can be mashed for additional damage
[*]Shinku Tatsumaki Senpukyaku can be mashed for additional damage
[/LIST]
Notation:
:l: - Light Attack
- Medium Attack
:h: - Heavy Attack
:s: - Special Button
:a1: - Assist Button 1
:a2: - Assist Button 2
:atk::atk: - Any Two Attack Buttons
(Air) - Performed While Airborn
(Low) - This Move Must Be Blocked Low
(Overhead) - This Move Must Be Blocked High
(OTG) - This Move Hits Prone Opponents
(XF1) - X-Factor Level 1 Damage Levels
(XF2) - X-Factor Level 2 Damage Levels
(XF3) - X-Factor Level 3 Damage Levels
(XFC) - X-Factor Cancel
(TAC) - Team Aerial Combo
(THC) - Team Hyper Combo
(DHC) - Delayed Hyper Combo