They need to add tutorials to all there fighting games. Honestly fighting games are way more complex now compared to ssft2 dayz. I think thats a big reason y there is such a huge decline in popularity. Too many dam characters, too many moves to rember. People just want to have fun. It needs to be simple and easy to pick up, plain as pie.
That too. SF2 AE for arcades is CPS2, right? Wonder why Capcom did that instead of just System 246 (PS2 arcade board), since it was for PS2 first anyway…
You think the PS2 version is running on a CPS2 emulator? Or did Capcom actually program the game for PS2 and then program it again for CPS2?
that may be part of the reason, but thats not the only reason. imo most gamers see fighting games as just a ‘fun thing to play’ with for a little while. im pretty sure most peope don’t realize the complexity of fighters. most people think its just a game where you fight a bunch of characters and get to the end boss, not realizing that there is so much more to fighters then that. Then also, you got the usual (most of the time its the casual gamers that do this) buttonmashers that go into the arcades, find a fighter and just button mash the game, these people give fighting games a bad name. :bluu:
Someone in anotehr forum got the call and was turned down for a totally random reason, like “you dont have any marketing background” or something like that. The guy still doesnt understand (neither did i).
Capcom of Japan doesn’t really listen to Capcom USA, so here’s something you should ask them they can easily fix.
SF Games have TONS of Character to Character Win Quotes that Capcom USA never translates. THE CVS games alone have lots of them and they are better than the dialogs in SVC. Capcom only translated these quotes once in SF3 Second Impact and even then, they left out the seperate dialogs with Gouki. Even Guilty Gear and now KOF since 2001 translates these quotes. So tell Capcom to translate all charaacter to character quotes in future Fighting Games. I do not care if the game is delayed six months because of this since Capcom games are hardly ever on time as I’m still not playing the Megaman Anniversary game for PS2 that was supposed to come out in March.
And in the US version of SF2 Anniversary Edition, if they remove the dumb Ass bad translations of Cammy and Vega(Dictator) being lovers and Blanka not knowing his name is Jimmy, that would be appreciated.
yea make sense, ain’t he the guy they paid to be president of Mars?
i agree w/ some posts above
ya if u’re going tell them to make somethin’ totally new and simple easy to pick up on, i think 3s is a good game quite complicated enuff, nobody’s gonna start and pick up onanythin’ more complicated than that.
Coz all they’ve done over the years is to refine SF2 into somethin’ greater by complicating it with ‘SUPER’, diff. kinda SUPER, customs, rolls, parry, and all that other stuff. I’m not saying that’s bad, i think it adds great fun for the competitors, i enjoy that too. But obviously ppl who never played SF before ain’t gonna pick up on anythi’n so complicated if they don’t even kno how to use the joystick or do a qcf. Plus, some ppl aren’t too happy about certain new things and yada yada, like i kno some ppl are so pissed at the thing about parry, but i love it. So all in all, CAPCOM is risking to lose fans w/o recruiting anyone new for sure. Of course it’s going down hill.
VF i think is that kinda attempt, starting somethi’n new and simple at first, then other 3D fighters follow w/ some sugar coating (a-hem breast bouncing), but then it’s 3D, which i think kinda suck.
it’s a challenge of creativity for CAPCOM, nothin’ like marketing strats…
That doesn’t sound good to me, since the huge boost in the video game market here over the last few years comes from the creation of new casual players–the kind of people who just bought an X-Box as their first system. That’s who games seem to be targeted towards now in the States anyway; why Japan gets new SFs while we get new Lord of the Rings.
And I think most players (not necessarily casual gamers) today want games that seem more complicated. They want games with 100 characters and 1000 moves per character; games with super realistic physics and graphics. To them, the game is more “sophisticated” and requires more skill, which they naively think always makes for a good game. Then maybe they mash buttons and a bunch of shit comes out (3-D fighter or MvC) and they think they have skills. And the casual gamers just want to jump in and mash buttons period (at least they’re not phonies). These games are complicated on the outside, but may be (at least the way they play them) simple on the inside. And having 3-D graphics or anime characters always helps.
(BTW, a deep game should be simple on the outside and complex on the inside; easy to learn and hard to master. It should lure you in with its simplicity and stealthly steal weeks from your life by pulling you in deeper as you learn more or get further. A game that has too much on the outside collapses under its own weight. But of course, a game doesn’t have to be deep to be fun.)
Any SRKers going to this be sure to flame the participants suggesting more moves, 500 characters, and 3D graphics without first mentioning the good stuff.
Nope. I don’t care if it’s a big cookout I don’t see what the big deal is with asking Capcom a question.
I know what you mean, and the article in PSM was talking about a Gladiator Game that is being released in the US and nothing more. Did you in fact read the PSM Article? I think not. I implore you to find the words “Focus group” in said article.
thats MVC2 for you. people who think MVC2 is just a button smashing game is a total moron. The game is easy to learn will no double motion supers and very insane gameplay. the higher you climb on the game, the harder it is to win. so dont think that you can win with cables air viper beam alone, cause once sentinel/commando jumps into the picture, your a gonner.
anyways, networking is a huge part of gaming world now, so it would be wise for capcom to atleast release everyone of there fighting games with an online option. more players wouldnt have to travel 60miles to an arcade tilt just to get in 3hrs of gameplay with other people. plus you’ll get more competition online, thus giving everybody practice and fun while your at it. MVC2 shoud’ve been online and for some reason capcom decides not to make the game online at all(same with PS2 CVS2, but sometimes its understandable).
not only is networking a huge part of fighting games now, but extras are indeed important too for those who lack competition gameplay. GGX2 and SC2 did a good job with there extras throwing in secret weapons, pictures, profiles, exhibitions, etc. With extras to unlock, this would boast up the replay value greatly for those other gamers. also having a very Vry VEry VERY VERY good storyline to the game would definitely help cause we dont want gamers to get confuse. if someone new trys out CVS2 and they decided to pick maki, do they know who she is?? who in the blue hell is Guy that she is talking about so much?? why is she looking for this Guy?? why did she enter the tourny?? its like trying to learn algebra without a book.
even though its all about the gameplay in a fighting game, having secrets to unlock(except certain characters) would help the game out too, but most of all, a networking option would be the heart of the game cause you will get to battle people worldwide for some good competition and i would rather have this option over anything else too.
I deal with facts. What’s fact is in the first post of this Thread. The rest about this focus group being something Capcom of Japan will hold in high regard is mere speculation.
This is actually pretty sad, because like you say, as you climb the latter its harder to win… not only that, as you climb the latter you soon find out that the game is extremely limited to a very small portion of the characters, namely the Big 4. When your at the TOP of the latter its an utter bore fest with everyone picking the big 4. sure you got other characters like capcom/psy/cyclops but those characters are mainly used for there assists. i can’t tell you how many times i see assist chars getting raped when its time for them to fight. :rolleyes: