"Stunned already?!" Denjin Hadouken Set-ups

You Can also try using a GF dive kick to cross them up as the hado hits them in the front, for a bit of added pressure.

Gouken has a lot of over-looked tactics, and b/c his gimmicks don’t involve 50 different ways to jab > Ultra they are often overlooked and thus he is considered inferior, LOL. I’m glad that people stay away from him and choose to main the one of the high tiered popular crowd.

Yes this works if it hits. If they are blocking, it’s possibe to block hado and jump out to escape the FADC Denjin and then punish Gouken.

Another set up I was thinking about is right after a AA cr. fp. Currently you can use cr. fp as an AA, and 2-1 into a lp hado for a meaty soon as they land :slight_smile: (then back to frame trapping gimmicks). What I’m curious about now is, would the lp hado fadc > denjin work here on hit and/or block. OR if we can use cr. fp and meaty denjin them on the way down for the stun, if done correctly they should have no choice but to block. Can someone confirm this??

Full charged denjin comes out in exactly “1-one-thousand, 2-one-thousand, three”… it releases exactly on “three”, from the time the introduction animation of the ultra ends, to when a fully charged is release. I counted that way out loud multiple times and it seemed to line up each time.

nevillebamshew had the idea in regard to old Denjin setups. I’d suggest people to search for “frankie3s” on youtube for his Third Strike Denjin Ryu to get an idea of what neville is talking about. That guy had the best Denjin mixup/setups I’ve ever seen. He tore SBO up in Japan one year with his Denjin Ryu. 2006 I believe?

E C, awesome combos and I love the way you use the fireballs and sweeps as a way to gauge your timing. I need something like that, because I’m horrible at timing on plain view alone.

anyone tried this? would be pretty funny if she could follow up the wall bounce with super, ultra 2…lol… nearly an instant kill if it worked. Does it have to be fully charged for a follow-up? Right now I keep wanting to use denjin in matches but keep falling back on picking shin srk because I prefer using ppp over kkk and the damage is better (even if i have to have at least 2 bars to ever land it outside of the corner compared with denjin only needing one). They should have made it do less damage but break their guard once thier stun was bypassed… o well… I’ll still try it out every once in a while.

No, she will absorb the first hit and then eat the raw denjin and following reset.

dup. post

What iamthatiam said is slightly incorrect. It can’t be comboed in the corner or midscreen using conventional jab hadoukens. You either have to:

[LIST]
[]Charge the fireball for two hits then FADC into Denjin, or
[
]Use strong hadouken as the fireball instead of a jab one
[/LIST]

Otherwise, it can be reversal’d.

It definitely combos… see below for the 5 hit… kinda grainy, but it’s def. a lp hado fadc > non charge denjin and I can’t even pull off a reversal in between with any of the the below characters.

[media=youtube]xzFOUK16Gz0[/media]
Edit: Works on Rose, Sagat, Juri, Chun, Blanka, Dhalsim, Zangief, Abel, Makoto, El.F, Vega, Dudley, Seth, Gouken, Deejay, Adon, and T-Hawk (Works on a cornered Akuma)

Edit: And the spacing has to be considerably right so you can’t be up too close.

Can someone please confirm if you can J. FP > Cr. Fp > lp. hado fadc > Denjin on any of the above characters?

Ah right, character specific nonsense.

Yeah, I still haven’t been able to J. FP > Cr. Fp > lp. hado fadc > Denjin on any of them though… maybe I’m spacing it out wrong.

Nah man, can’t be done with jab fireball. There’s a way of comboing it on the ground from a jump-in, but that’s character specific as well.

So is Denjin, like most other Ultras, match-up specific? Or is it more play-style specific? Going just on theory (as usual), would it be better to use against characters with <1000 stun?

I think its a little of both. But for more right now its play style. Unless I’m playing someone that I know is good and will stick with shin sho

if you choose denjin you will do slightly less damage and slightly more stun over the course of 100 matches than you would with shin shoryuken.
i thought it would be matchup specific before i played with it, but now i think is more playstyle specific.
if you are aggressive, denjin might be better because you will be keeping their stun up more often.
if you have a more patient, zoning style, shin sho might be better because it does more in one shot than denjin does.
if you are playing against someone that is difficult to attack, like zangief, shin sho might be better.
for me, denjin is just more fun because you get to use it more often.
you get shin sho from ex palm and backthrow.
you get denjin from ex palm, backthrow and standard palm.

I really don’t mean to rain on the parade or be a nay sayer, but do you guys actually think denjin is better than shin shoryuken? I mean why give up free damage for possible damage? I just don’t see the denjin being viable in real competitive play.

The answer to your question is in the post above you. Go figure.

In the corner found this works
Jump attack st/cr hp xx mp hado xx ex focus attack(crumple) denjin, and can follow up.

Works on boxer so far didn’t get a chance to see who else it works on.

denjin is definitely a good ultra.
i wouldnt say it is better than shin sho, because that is a great ultra, but it does hit a lot more often than shin sho because of links from palm.
denjin also has much higher potential damage than shin sho does.
if you get backthrow into shin sho, you are getting 503 damage, or 522 if you (backthrow > ex fireball > shin sho) in the corner.
if you get backthrow into denjin, you get around 300 damage and 400 to 500 stun, or 450 damage and 630 stun if you (backthrow > ex palm > 6 hit denjin) in the corner.
shin sho ends there and sets you up for a crossup demon flip.
denjin might stun though, which gives a 600 to 700 damage combo and still ends in an untechable knockdown.
if denjin did not stun, the other player knows he is near stun and must be careful.
that is a lot of good pressure.
i did not like denjin when i first started using it, but i told myself i would use it constantly for a week and see what i thought of it after that.
i fell in love with it!
it is a lot of fun to use.
i much prefer it to shin sho now.
my two favorite combos are (kongo > fadc > lp. palm > denjin) and (hp. fireball > mp. palm > denjin).
so cool!

They’re both totally viable. In fact, Shin Shoryuken actually received an indirect buff because of the overall lowering of damage on all Ultras, with the strongest Ultras doing about 500. One thing I find odd is that it’s 503. There are a few Ultras in the game with strange number values whereas the majority are rounded to the nearest 10 or 5. I think someone got their maths wrong.

It’s like it was for Ryu in 3S, raw damage vs the setup. They were both useful, but were down to individual playstyle. Admittedly though, Gouken has more bare tools to apply pressure than 3S Ryu could, so Denjin seems more enticing. Denjin Hadouken also does decent damage now if it hits as well as loads of stun, so it’s alright even as a combo ender.

I think the application of it in matchups is what changes rather than it being a straight choice of one Ultra over the other for a matchup.

An example would be if you were fighting Makoto with Seichuusen Godanzuki, you’d be able to use the Denjin for forced block setups to rack up the stun counter as well as in combos. If she picked Abare Tosanami, Denjin setups are completely deniable but combos into Denjin are still good to go.

That’s just a quick comparison, but the same sort of things ring true about Shin Shoryuken. It’s all about the application of your chosen Ultra, rather than a reliance on it to ‘make a comeback’.

i know you’ve talked about this before, so sorry if this question has been repeated…

are these combos viable only near corner or can also work mid-screen?

palm > denjin only works in the corner.
someone mentioned that you can (lp. palm > fadc > denjin) at midscreen, but i never got that to work.