She can do some loops. I remember the earlier Xiyaou combo posted by street to be 3 lines long or so. Bob with his EX loop is also up there.
Steve’s combo I posted earlier is 41 hits aleardy. You can get probably more if you use a few jobs here and there.
She lost one rep cr.hp xx cadcpc per meter because of the cr.lk range nerf, but I also think she still has the longest combo. Dunno if you can replace the cr.lk with cr.mk now with the weird link cancelling stuff.
I just want to say this, since I haven’t said it yet:
Thank you to everyone who communicated and contributed to the growth of this thread. I’m not very good at making combos yet, but this thread has definitely helped me expand my horizon on how combos can be performed. It’s also helped me optimize my damage and has improved my execution, while also allowing me to try out all different characters and really appreciate the tools they’re given. So thank you very much to all of you. <3
I think Jin can get a stupid amount of hits using his ex power stance into swawing willow looped with the kazama 5 or 6 hit combo but not quite Bob.
Also how do threads get stickied I’ve been using SRK for a while but never learned.
Ehh, sorry for the late answer but new SRK doesn´t want to notify me when quoted…
Anyway, the loop is basically the same one you posted, just with walking jabs instead of an additional cr.hp cadcpc. Less damage for sure, but I think it´s a bit longer. Whether this still works depends if the cadcpc link into cr.mk works because of the range nerf of cr.lk in 2013. Desk already did that whole thing with an unnerfed cr.lk nearly a year ago:
However, I don´t know if this thing really is longer than the Bob combo (without gems ofc). Bob has a longer juggle at the end too, I think the best ender instead of launch for julia is b.mp>mp, lk, f.hp, cr.hp xx Tiger Strike instead of the last ABC after the f.mk chain.
Slight improvement on Julia’s deluxe max damage if someone else wants to verify:
[619] Julia [(ch) Swift Step Explosion, f.HP (no ground bounce) c.HP xx EX Lashing Arrow, j.HP, c.HP xx Super Art]
As far as I can tell, the f.HP hit has to be early enough that you get the standing reeling animation instead of the crouching one. Maybe it’s still possible but I couldn’t get it work without it.
Would it be illegal to make another thread with the corner post tag combos?
I plan on quoting the OP.
Players I send here from online lack their own corner juggles.
Players still do c.MP x 3 type juggles
I’ve been having problems with the Ivory cutter ender for this post tag Nina combo(c.HP xx HP Skull Splitter, c.HP xx HP Skull Splitter, Ivory Cutter). The opponent keeps hitting the ground before the ender connects. Could someone explain to me what I’m doing wrong?