Those have time anyway. It’s just a nice thing on top.
I added the link to meterless. (and updated the OP :p)
Those have time anyway. It’s just a nice thing on top.
I added the link to meterless. (and updated the OP :p)
Oh, the bryan combo i did was better than the listed one, in case you didn’t catch it.
Also, I think I’m going to hate Xiaoyu the most.
I did, but I wait until I can copy and paste it after you have typed it here.
…
fs.HP>LP, cl.HP xx Fisherman’s Slam, c.LP, f.MK>MP>LP>MP, Mach Breaker [398]
Atta boy. Next time in the proper format and then you’ll get free cookies!
[398] Bryan [s.HP>LP, cl.HP xx LP Fisherman’s Slam, c.LP, f.MK>MP>LP>MP, Mach Breaker]
It’s LP Fisherman right?
HP Fisherman. It has less recovery, and is the only one that will let you link cLP afterwards.
Also
Alisa Midscreen:
s.HK, c.LP, c.MK xx Double Cut, fs.HP xx Dual Boot>thruster Left, d.c.MP, Dual Boot>Thruster Right [385]
Also,just Cause:
Rolento Midscreen:
s.HK, c.MK xx PatriotCircle>2nd>3rd, step forward, sMK>sHK [310]
You put the damage at the end, just to make my life more difficult do you? :bz
Wish I could donate my hands for you but kinda need them at the moment.
If you know and XBL Xiaoyu’s… I’m not above asking for help.
You put the damage at the end, just to make my life more difficult do you? :bz
Yes.
Also, i did some of my post launch combos off a high launch, though that’s mostly just to make it easier on me for some of the harder ones.
Some post launch stuff is up:
Also, added more Midscreen:
Can’t you do with Rolento a s.mk, c.hk as ender?
I’ll add post launcher link asap.
Can’t you do with Rolento a s.mk, c.hk as ender?
I’ll add post launcher link asap.
Probably, but all the good Rolento players use sHK, so that’s what I did. Maybe there’s a reason for it? shrug damage is the same either way.
A question to Akuma players. On the Midscreen Combo. I cannot get the second fs.HK to juggle at the en of the combo, it either wiffs, or I get clHK.
I mean as link, not as BC.^^ That should yield more damage, but dunno if it works.
Max Dmg(derived from Dodeki):
[628] Ryu [(corner)j.hk, f.hp, cr.hp xx EX Joudan Sokutogeri*, cr.hp xx hk Joudan sokutogeri, cr.hp xx Super]
- = Substituted for Ex Donkey Kick because the cr.hp whiffs if you use ex fireball.
You can land the c.hp, but you have to walk forward a bit after doing the EX fireball. Either way though the EX Joudan is easier then using EX fireball, but I liked the EX fireball to c.hp because it was harder.
I mean as link, not as BC.^^ That should yield more damage, but dunno if it works.
Oh, no… it doesn’t seem to. I’m not a rolento expert, I just was using his launch to make things easier, and figured I would lay down what id probably his Midscreen.
Saionide:
Max Dmg(derived from Dodeki):
[628] Ryu [(corner)j.hk, f.hp, cr.hp xx EX Joudan Sokutogeri*, cr.hp xx hk Joudan sokutogeri, cr.hp xx Super]
- = Substituted for Ex Donkey Kick because the cr.hp whiffs if you use ex fireball.
You can land the c.hp, but you have to walk forward a bit after doing the EX fireball. Either way though the EX Joudan is easier then using EX fireball, but I liked the EX fireball to c.hp because it was harder.
Making it harder for Ve?