Street Fighter V sales thread... Serious discussion please

That’s what you personally chose to spend. You could have bought the PS4 version for a quarter of a price, but that’s what you chose.

We’re no longer in the launch of next gen so games no longer effectively have huge console price attachments to them. It’s a lot more likely in 2015/16 that your friend already has a PS4 or PC ready to run SFV. The majority of hardcore gamers are not currently forced to reach hundreds of dollars out their wallet for SFV. If you don’t have a PS4 or PC that can at least run SFV on minimal settings it’s safe to say that you have opted out of next gen gaming for the foreseeable future.

Whenever a new console launches it becomes a forced additional expense if you want one of its games. In 2016 you can effectively go “well you most likely already have a PS4 or decent gaming rig so try out SFV for 60 or 37.99” (you can settle for non optimal settings to play SFV on PC).

Saying KI and SFV share the same business model is some of the most bassackwards, illogical garbage for an argument I’ve ever seen. “These two things that have a lot of clear differences are obviously the same thing!”. GTFO with that. We might as well be saying that Blacklight Retribution and COD (whatever the hell one they’re on now) share the same business model (and in that case it’d actually be MORE accurate).

And now we’re throwing around the cost of the console as if it’s baked in? Good lord…this is just becoming sad. I can’t tell if this is hilarious or just cringe-inducing. Apparently people ONLY bought Xbone for KI. Holy crap! Actually…doesn’t that make SFV’s launch look even shittier? KI was apparently able to move EVERY early-adopter Xbone console based on its limited content and a price tag nearly 10x higher than SFV which can’t even compete with those Xbone numbers. WOW! SFV = biggest failure EVER if you want to act like KI sales = only reason to buy Xbone.

EDIT: To elucidate this…

So…in other words, within 24 hours, Killer Instinct (otherwise known as: the only reason to own an Xbone apparently) sold ONE MILLION Xbone consoles for Microsoft. IN ONE DAY! Holy hell! KI blows SFV out of the water! People were willing to pay $500 for Xbone in numbers like that just to get Killer Instinct?! And SFV can’t touch those sales numbers despite being released on a wildly available platform at only a little more than 1/10th the price?! Wow. Total fail.

That’s…kinda the point man. You can’t make an actual game Free To Play as the people need the money to keep the game running.

I mean, let me use 3 instances of how I see SFV as it is now and compare them to 3 “F2P” fighting games that came out for PSN:
Tekken Revolution
Soul Calibur: Lost Swords
Dead or Alive Core Fighters

Soul Calibur: Lost Swords is pretty much NOT a Free To Play game by any stretch of the imagination and was barely a fighting game on top of that. It has “modes” but they all pretty much work on the same ideal: Kick enemy ass, take out the 2nd/3rd/4th HP bar and hope to god to get a good item and move on. You also have the typical cheap Soul Calibur AI at times and the game has ridiculous levels of Pay 2 Win.

Tekken Revolutions is much better as you can actually PLAY AGAINST PEOPLE. While you can make a case over how streamlined the combat is or how little modes or characters there are, the RPG elements and the fact you can’t play against people all the time, it’s still a better fighting game than SCLS is.

Dead or Alive Core Fighters is pretty much a locked complete fighting game. While you have to buy Story Mode, soundtracks and the other characters past the Ninja 4, everything else is clearly available for free from the jump: Online you can play with no restrictions, Arcade, Time Attack, Survival both normal and Tag for all of them, Tutorial, Combo Challenge, etc.

And of course, you have Street Fighter 5, a game that only has Options, Survival, Story, Versus and Online and barely the most basic features for a fighting game these days. This game really should have came out as a F2P game and made the complete game at June or July…

I personally wasn’t saying it’s the same, but the influences and similarities between SFV and KI as far as launch model are very apparent. You didn’t play KI if you haven’t been able to figure it out already. The monthly character releases, paying for characters individually after launch (if you don’t want to grind), even small things like the silhouettes put over the character portraits to advertise the “next 6 characters”. Even down to the core game itself they basically took Killer Instinct’s Instinct Mode, refined it and called it V Trigger.

It’s very much derived from KI’s model, just with admittedly a lot more shortsightedness.

There are definitely people who bought Xbone only for KI and you already know Microsoft’s development team was banking on fighting game players (casual or competitive) sinking down the money to get their new system and hope that it expands in the future.

No one was saying KI was the only reason people bought an Xbone. They were saying if you wanted to convince someone who didn’t have a next gen system to buy KI, you basically had to tell them to go spend 500 dollars. This is true and if you don’t think it’s true it’s because you probably didn’t have an Xbone or KI in November of 2013. In order to convince someone on day one of a next gen launch to buy a game, you have to convince them to spend money that they have no way around. They can’t use their last gen system and they can’t use their already decent PC.

One million people buying an Xbone in 24 hours doesn’t do anything for you if none of them are spending any money on it. The game was barely advertised and the majority of those people probably had little interest in playing it compared to their AAA games they bought it for. You basically had to go out of your way to advertise it to anyone who would actually spend real money on it. Which includes hardcore fighting gamers would have to spend 500 to get started.

I just played Alpha 3 on the vita and the wealth of content available actually made me feel a bit sad…

The issue with “free” KI the core game is locked away unless you pay. I only play one character in that game being Thunder. With the “free” game I’m assed out once Thunder’s week is up and I’m forced to play Sabrewulf the following week. Who knows when Thunder will be up for rotation again. A good “free” game wouldn’t force a player to pay up. DoA5: Core Fighters doesn’t do that. You get the Ninja 4, two other characters on rotation, Team Ninja might gave away a character for free on occasion which is what they’re doing with Jan Lee right now. “Free” KI has nothing like that. The best it offers is applying a discount on the other characters if you already brought one.

Even with DOA5 the majority of anyone who really cares to get into that game aren’t going to be able to settle with 4 ninjas and 2 extras on rotation. Probably the majority of the scrubs do just like the ninjas like the majority of the scrubs in SF like shotos, but eventually you’re going to want to play someone else if you really like the game or like someone other than ninjas.

One more thing to note with DoA5: Core Fighters is that you can unlock every character and game mode forever with a single $40 purchase. The $30 season passes are for costumes only, which the game offers a bunch of costumes for free simply by playing the wealth of game play modes the game provides players.

DevilJin1 seriously is working for CAPCOM… If not they need him as soon as possible to make a marketing statement after their OWN GOALS won’t be reached end of march

You are aware that games other than fighting games exist… Right?

The xb1 had a better first year lineup than the ps4 which had most of its anticipated titles slide to the second year, pretending people were buying the console just for KI is lunacy. This argument is nonsense.

You completely missed the point of his post.

To the casual player that ALREADY owns either a PC, Xbox One or PS4: SFV is a $60 game, KI is free. Non casuals have already bought SFV. The point of this thread is sales discussion, SFV is not selling that well to the casuals who make a larger portion of sales.

Can we please stop comparing SFV to KI? KI doesn’t need to sell high numbers, Microsoft has been throwing money and dead products for who knows how long. Capcom on the other hand wont take a gamble

I get his point completely. In March 2016 he is right. In November of 2013, it didn’t work that way and it affected a lot of the people would even be interested in playing KI to even play it.

Though yes, in 2016 KI does a better job of getting someone new in. Not by a whole lot since that game still doesn’t give much for a single player casual to do, but at least it’s cheaper.

Don’t throw shade at KI it had a very small team and 0 marketing. SFV had a large team, plenty of marketing, and was just badly mishandled. Also, SONY PAID FOR IT so saying Microsoft is willing to throw money at dead products when capcom won’t is just dumb fanboyism.

KI is also the most direct comparison since they were trying to use KIs product model, they just forgot that it doesn’t work if the game isn’t free. Releasing a content less unfinished product at 60 dollars is suicide, releasing it for free is normal.

I bought KI day one and played it for 2 years. I’m not throwing shade at it. I supported it while having to deal with the very same people here who would have said “OMG you’re paying 500 dollars for fighting game on spyware system, you’re LOONEY”. I’m certain a lot of the people here giving credit to KI would have talked mad shit about the game and the system 2 years ago. Double Helix and Iron Galaxy have MICROSOFT backing them, but of course Microsoft doesn’t want to dish out any big money on the game. Which makes it easier for them as they can hold on to their money instead of risk it for a more polished AAA product.

I’m just being realistic that there WERE faults with the way they handled KI and you can’t give them a pass because they’re poor people with less money than big money Sony/Capcom. They made their own clear mistakes releasing KI during the launch of a system with ton of negative press. Meaning it got a double dose of negativity from the poor amount of content and the highly controversial issues surrounding the launch of the game and system. You were about halfway to having to sell someone a bag of coke to get them to spend money on KI if they didn’t already invest in a next gen system day one. “Oh hey my friend that loves video games but didn’t buy an Xbone day one, go spend 500 dollars and play KI with me. It also comes with a camera that spies on you while you’re snorting coke and making out with your girl in between matches”.

Releasing KI in its state in November 2013 was also suicide, but they beat suicide. Capcom will too. Casuals and hardcore SF fans won’t get the holy launch they were looking for with SFV, but it will very much live on for 6 years.

Hey, guys, I spent $30 for my toaster, so that $2 loaf of bread is actually $32. For every loaf of bread for the entire lifespan of that toaster. And don’t even get me started on the overall cost of Eggo waffles! $5 for a box of waffles + $30 the toaster cost = $35 every time I make waffles!

…the above statement I just made is about as fucking retarded as one can make.

This is how you sound, DevilJin01.

$30 season pass will get you the six DLC. It’s there for guys who want them all and don’t want to grind Fight Money.

If all bread suddenly requires next gen toasters to toast them to the correct next gen toastness, then yes you would have to initially pay 30 dollars in order to toast your next gen bread. Luckily there is no next gen bread.

Combofiend is already taking care of the work outside of SRK. I just do this for my forum plebs that doom and gloom. For all of those that thought KI was gonna die, they can thank me for keeping the hope. All of those that feel SFV will die will thank me later as well. You’re welcome in advance.

I’m like Jehovah’s Witness. The word getting out is more than any money that could be made. If you wanna donate though, I’ll take donations.

I spent $800 in November of 2014 JUST to play KI at that time.

$500 for console.
$60 for KI Pin Ultimate Edition
$200 for TE2
$50 for 1yr XBL card with Shadow Jago.

Okay, so $810 + tax.

However, it does a lot more than “play KI” so I think baking the cost of a console into the cost of a game is retarded. I also didn’t have to spend $200 on a joystick, but I did.

Should we start adding in the price of our TV’s to the “cost” to game too? How about the electricity to power our stuff? We could go on and on about what it “costs” to game if we start to put a price on our time as well. It’s just stupid to do this.

I agree that comparing KI to SF5’s business model is pretty retarded. Sure there are some similarities, but there are way more differences. Being forced to pay $60 to buy into the SF5 eco system with what was available when I shelled out that $60 is pretty much unnaceptable compared to what was available with the free KI title or even the $20 for the initial 8 characters, 2 of which came out after the game came out.

But IMO for $20 to get the first season of KI, even with content missing at launch, was way more worth it than the $60 we were forced to pay for SF5. I’m happy as shit I canceled my Collectors Edition preorder the weekend before it was supposed to be shipped.

Right, it’s just at launch that’s effectively what it was for people. Sure, it can do a lot of things other than play KI, but for the majority of people that would spend money on KI all of those other things wouldn’t matter since they could already be done on their PC or were games they had no interest in playing. Hence it effectively becoming a 500 dollar game for those that would spend real money on the game.

The majority of launch gamers most likely did not spend much money on KI. 5 to 10 at most with a lot more people probably just sticking to free Jago. The people who would really want to spend 20 to 40 bucks on KI day one would effectively have to get up and invest in next gen.

Dude you forgot to include the electricity and rent bills!
Maybe you even need a table to put the toaster on and some dishes. Don’t forget dishes are not common in every household!

And the butter! The butter, man! Especially butter which got owned by margarine in the toast spread race last year, which means everybody has to buy a pot first.