Street Fighter Alpha Anthology Guide

What’s up SRK. I wanted to take a moment to do a little shameless advertising.

The Brady Games Guide Book for Street Fighter Alpha Anthology should be hitting shelves in the coming weeks. The guide includes over 280 pages of in-depth character strategy for the 5 main games included on the disk. Each section contains specific objectives for each character, advanced tactics, recommended ISM choices, offensive & defensive notes, combos, and often used Variable / Custom Combos. The opening section of the guide, the Alpha “Essentials” section, was meticulously put together in an effort to explain absolutely everything a newbie player would need to know if they’re just getting started with competitive play. This includes basic and often used tactics that can be carried over to any fighting game, advanced game-specific tactics such as Crouch Cancels or Unblockable Low Custom Combos, and the majority of the other need-to-know items you could possibly think of.

By no means is this guide perfect. We weren’t able to include frame data because of several issues with time, space, and not having a copy of the game early enough. For the same reasons, some tactics, heavy coverage of the HSFA mode, and match up information could not be included.
Regardless of these problems though, what it does have is perfect for any newer players that are looking to boost their game. This guide was specifically created with you in mind.

If anyone has any questions I would be happy to try and answer some of them.

So basically it’s information that is readily available here on SRK all crammed into one book? :stuck_out_tongue:

Shame about the frame data. But I’ll probably get the book all the same. Any pretty pictures?

I was already planning to get the strat guide, but cool info nonetheless.

VERY good for someone like me who didn’t take the Alpha series seriously and does now, I definetely wanted to learn the basics and character’s moves and whatnot.

Definetely looking foward to it, can’t wait.

Fucking awesome, I can’t wait to buy this game and the guide. Plus we know now for a fact that the US version is not getting the shaft.

Next week can’t come soon enough :tup:

Any extras included like posters or anything? Also is it still possible to get the SFA strat?

Think I might be picking up the guide also 'cause I, too, didn’t play the Alpha games that much and I know that I will be over the summer and in the future. This should be pretty sick…

If it’s half as good as the SF Collection guide, consider it bought. Hell, even the CFJ one was pretty damn good. I’m looking forward to this one.

:sad:

I just hope it’s written proffesionally unlike that Fighter’s Edge crap, while th CVS1 guide was kinda dull

Cofuckinsign!

awesome, i’m plan on purchasing this

Everyone should go out and buy this guide because not only does Kamui rock but a member of the SF community that you guys are also a part of wrote this. If it wasn’t for people like him writing these guides you would get 15 pages of how to do dragon punch after you throw a fireball as a pro tip.

As far as expecting frame data - that shit takes a lot of time and at the end of the day who cares - we all know chun li’s low forward is buff in a2.

So everyone go out and huggles the book because Kamui spent a lot of time on this.

Derek Daniels

screw framedata, hit boxes are dope tho!without hitbox data, who woulda knew i coulda attacked st akuma way behind his head for super easy crossup during his proximity s.rh or hit t’hawks c.strong recovery without being anywhere near him? lol

Please let us know about included art pages and posters when you have the time Mr. Kamui.

I can’t wait; when you get more specific release dates for the guide, let me know and I can give you some advertisement on my site (see link below).

P.S. How do you know Ven and BonusKun? You probably was on Chat Solutions IRC server to see their screen names.

kind of off topic…

but which fighting game guides are worth purchasing? I plan to buy this one since i never got into Alpha seriously.

Thanks

Consider the guide bought. Gotta support the community.

^ All the ones done by real players are worth it. They are far and away better.

You can find a lot of info on the net, but it’s great to have it all neatly tucked away in the one source, by people who know their stuff (this one).

If it has lots of technical data (frames, ranges, boxes, measurements), even better.

Just stay away from the ones that are nothing more than glorified moveslists.

Now that’s what I’m talking about. :tup: