Street Fighter 4

Compared to RS, SF is pretty serious, especialy the core series (1-3) RS is/was meant to be very comical, unconventional and wacky, much like Power Stone was/is.

I don’t think you’ll get too many people on board with that idea.

Sounds too much like the last two Mortal Kombat games, plus for wanting this to be 2D you sure have alot of ideas that would be a serious pain in the ass or lengthy process to pull off in 2D.

The thing is 2D presents ALOT of problems, cause for one everything has to be drawn by hand, which means you’re at least looking at a two year production period (at least) for the first version of the game, not to mention it dosn’t matter how good the 2D animation is, since the game would still fail in today’s market, because the game wouldn’t make back anywhere near the production cost, and would only appeal to a small demographic, which are just a few of the reasons why SF3 was unsuccessful, not to mention it basicly failing stoped Capcom from ever doing a 2D game from scratch ever again (next year will make it an entire decade)

Then why call it SF4? I mean if its meant to be fresh or something diffrient I’d imagine you’d call it SF “Insert Sub-Title Here”

I mean I designed basicly a modified version of Power Stone’s engine for my SF game, because I intentionaly designed it to be diffrient and usher in a new age of players (or whatever) thus I attached Neo (New Age) to the title.

Yes they’re. Nobody is going to look at Mel with the type of moves you provided and think of him as a serious character. He’s going to seem wacky, crazy, fun loving, etc, etc, because its not whats typical in the core SF series, not to mention people will of course just contrast him to RS (like I did) which was crazy, wacky, etc, etc.

Characters like Ryu and Akuma are serious, thus there moves are serious, hard hitting and powerful. I think you’re confusing “serious” with “believable”

I end up dropping most of the shoto characters, like after SFN, there’s no more Ryu, Ken, Akuma, Dan, or Sagat. Mel, Sakura, and Sean stay however I have them all unique from one another, like Sean would have no Ki based attacks aside from like one of his supers. Sakura would retain all her old moves, but amplified, and Mel changes a bit in SFN3 (drops the flames and learns how to create water based techniques after being tought by Jedas) I do eventually introduce Allen and Karii from EX, but have removed all their “shoto” moves as well, ie no Fireball, no Rising Upercut, or Hurrican Kick for them. Same for Psycho Ken (and maybe even Psycho Ryu too)

So in the end the only true “shotos” I end up having are Mel and Sakura (and maybe Psycho Ryu) so there ends up needing to be a “shoto scrub” cause all the other ones are either droped or modified.

Both of them look pretty hispanic to me.

But that isn’t what people want, or rather you’d only be giving them half of what they want, cause they want unique styles AND designs, ie you gotta have both, well you don’t “have” to, but for it to be well accepted/respected like the GGX designs for instance, then thats the case.

But the thing is neither of them need beards to make them look older. I mean Akuma was already in his 50’s by the time SF2 takes place, and 6 years later when SF3 took place the only change he had was the white streaks in his hair. Akuma already looks old, don’t really need to do much too him in terms of his face/head, same with Dhalsim, Sagat, Gen, Oro, ie would you try to make any of them look older? No, because they’re already at that point where you really can’t change much about them, and considering Akuma’s beard would be red (which would look really odd) it just make him look like a giant Leprachan (sp?) as for Urien, I doubt he ages. He and Gill seem like they have immortal youth.

Although that reminds me I did see a really good SF4 design for Urien that somebody did (which I’ve totaly stolen for myself now) where he’s wearing the buisness suit that he wears his intro only its pretty tattered and the jacket, shirt, and tie are all open flowing around to give his character some flow, since he had none.

I don’t find making the characters unique from one another hard, its trying to make them look unique compared to every other video game char that presents a challenge, but making them look unique within the SF universe is no problem for me, just look at how much I was able to seperate Sean and Ryu from the other shotos just in appearence, same with Mel too, and Sakura, and all the other shotos as well, not to mention the rest of my cast too for that matter. Like I said before its not hard for me in terms of the realm of SF, but past that, it can be/get more challenging.

It seems like a natrual evolution for Ryu by this point, but considering how long Akuma’s gone without one, I dosn’t seem like he needs it. Probaly can’t even grow one anyway by this point (I imagine the SNH altered quite a bit of him in terms of his physical appearence and what not)

Sean has this soul patch, a hint of vanity, simple but neat and stylish. That’s him. Urien, it kind of gives him that more regal quality seeing as he’s become an emperor and all. If there’s anyone I would shave it’d probably be Akuma but I kinda wanted to have him look more like his brother as he gets older.

I’d have to really disagree with you on that one.

Your personal opinion. It’s meant to be street fighting at the end of the day which means there’s no rules, people can use whatever dirty tricks they have up their sleeves. That could be pulling a baseball bat on someone, smackin them around with a microphone, hitten em hard with a 3 section staff or knockin their block off with a large spanner. Don’t get confused with every character having a conventional weapon. I’m thinkin things that these characters just have at hand, with the exception of Genji.

Sounds too much like the last two Mortal Kombat games, plus for wanting this to be 2D you sure have alot of ideas that would be a serious pain in the ass or lengthy process to pull off in 2D.

End of the day, this is how I’d like a new SF game to be. It’s a fantasy, it’s wishful thinking. It ain’t a proposal I’m handing in to Capcom in a few weeks or something. It’s my vision of my personal ideal SF4. Like it or don’t, it’s as simple as that.

Well he IS crazy and fun loving. Duh! This ain’t Ryu we’re talking about, this is Ken’s son. I don’t see what’s so wacky about firing an Hadoken that can curve to fool the enemy, cheap shotting them below the belt, or hammering them with horizantal and vertical dragon punches. You seem to be taking your personal opinions and assuming everyone else is gonna think the same way, ain’t the case man. This ain’t Dan with his firebal that don’t move, his dragon punch that doesn’t fully extend and a super taunt :rolleyes:

E.Z is black, I know my own characters :rolleyes: As it goes, it’s in fact Harlem who’s hispanic.

That’s like saying “Why call Street Fighter 2 that when it has an almost completely different engine and feel to it than SF1?” It’s about evolution and progression. Do you seriously want a sequal to SF3 to play just like SF3 with one or two tweaks? Why bother? May as well just make it SF3 4th Strike

You really haven’t even played RS so how can you even say that?

It be like me saying SF3 is the best SF game, when all I’ve ever played is SF1.

If they’re diffrient then do both of them along with C.Jack have tan skin tones? Like EZ just looks like he has tan skin, not black, for instance Balrog looks black or rather its quite obvious he his.

Then post it in the fighting game disscussion forum and see the type of reaction you get to it.

No, thats Def Jam: Fight 4 NY, not Street Fighter.

SF in fact has NOTHING to do with “Street Fighting” the game was supposed to be called “Final Fight” and FF was supposed to called SF, but the names got mixed up.

The core SF games all involve tournaments, tournaments that DO have rules, like only being able to use one Super Art per fight, 1 on 1 only fight, etc.

Like I said SF isn’t actually street fighting, stuff like Fight 4 NY, Pit Fighter, Fight Club, Final Fight, Streets of Rage, etc, are street fighting.

Ask yourself this then, why did Capcom only give Vega (and Geki) a weapon, ie of all the SF chars why does ONLY ONE (or two) have a weapon? Think about that.

Do you see any of Capcom’s other SF characters doing anything as weird, wild, or wacky? Or in a similar vien to your Mel, ie using unconventional weapons, crotch punching, throwing curve ball based energy attacks, etc?

  • 2D Animations
  • Strategic Gameplay
  • Mostly New Cast
  • Slower Pace
  • New Main Character
  • New Final Boss

All that applies to EVERY SF game in the core series (1-3) so how could/can SF1-3 be that “completely diffrient” if they each have the EXACT SAME formula? The only major change each of the core games have is with the animation.

Which is exactly what the core series has done even by sticking to same formula.

Alpha and EX were made to be diffrient, both were an evolution and progression, but suprise, suprise, neither of them were called SF4 were they? They became their own series, because the devs recognized them as something diffrient.

What you’re basicly doing it just calling it SF4 to make it more recognizable or whatever. Its like what happend with Alundra to Alundra 2 or DBZ Budokai 3 to Budokai Tekcachi, like as if it was made by a diffrient company or something. Its like Mortal Kombat: Deadly Alliance is recognized as MK5 but is it actually called MK5? No, guess why?

Also lets look at the most popular 3D fighting games out there. Tekken, Soul Calibur, Dead or Alive, and Virtua Fighter. Have ANY of them made ANY major changes (like to the point you’re talking about) ? No, they all stick to what made them successful, and if they do something diffrient they call it something diffrient, example why did Namco call it “Tekken Tag Tournament” and not “Tekken 4” ?

I want a diffrient type of SF game too, but even with as diffrient as my SFN game is I still recognize that it shouldn’t be called SF4, and accept what SF4 should be like. Like actually go check out what the majority of people want from Street Fighter 4, ie don’t think about just what you specificly want (cause thats just greedy) actually go and check out what people are really looking for from SF4, then go from there, but if its your own specific SF game then its diffrient, ie the core SF series already has an established formula and a fan base of that forumla, so you can’t just expect to make it completely diffrient, and have it be accepted, you gotta take other people into consideration.

I myself don’t even like the core SF series forumla, but I relize that its a specific way, and always has been as always should be to a degree.

You don’t have to play a game extensively to see this. Like I haven’t played Power Stone but you can see it is far more wacky than RS and intended to be that way. Putting them on the same level to me is a no no. Just look at the character designs and the graphics, etc. RS’ character designs are on the same sorta level as SF except for all the characters being young. Power Stone has jus crazy lookin characters.

Does every character have to be coal black for you to realise they’re black? Nooooooo. Elena’s got quite a light skin tone, not to mention white straight hair, but you still know she’s black. And not every hispanic person on the planet has a deep tan. Not many even HAVE a deep tan. And me personally, I’ve always seen C.Jack as black but lo and behold, if the person isn’t as dark as a black hole, they’re obviously hispanic or indian or something :rolleyes:. Fact is, E.Z’s black, I’ve stated his black so why still hang on to this? Fair enough, it’s not always IMMEDIATLY obvious what certain characters ethnicity is from just looking at them once. Like you wouldn’t know Ken’s 1/4 American and 3/4 Japanese just by looking at him. And the first pic of Urien I saw, he looked more like a relation of Elena’s than Gill’s brother but hey, obviously not the case. Bottom line, people of certain skin colours don’t always have the exact same tone. Thus, E.Z doesn’t need to be as dark as Balrog. Everyone else whose seen his pic has managed to figure him out fine except you.

They’re fighting…they’re on the streets. That’s street fighting. How can you say it has nothing to do with street fighting? Several characters are even referred to specifically as street fighters.

And hey, You’re telling me Capcom was THAT inefficient that they got the two names of their games mixed up during pre-production, production, marketing AND distribution? No one could be that foolish so unless you have an official source to back that up with, that’s a pretty bold statement to make. They were sister series, yes. One designed to cover the free for all brawling aspect of street fighting, one to cover the more one on one, organised street fighting. And where does it state that the tournaments had official rules such as one super art? I’ve never seen that stated anywhere. Is One on One even stated as an official rule? Nooooo, that’s just what the gameplay is. Killing your opponent doesn’t even seem to be against the rules. Now, a tournament of that kind of magnatude would HAVE to be underground. There’s no way any kind of government would allow this sorta thing to become like the superbowl or something if people are getting bumped off. So tournament, yes, but the characetrs aren’t fighting in arena’s they’re fighting on streets.

Er…because that’s how they designed him. The fact the he was the only one using a weapon just shows that it’s street fighting. Otherwise other characters would’ve been provided with a way to defend themselves. And it’s not just one or two with a weapon. There’s Cody, Rolento, Ibuki, Sodom, Birdie, Eagle…oh hey, lookit that, more than 2. Maybe they would’ve wanted characters to be able to use weapons, maybe they just didn’t have space to do so.

Blanka has a special where he drops fruit on your head. Dhalsim can stretch his limbs past the skills of even the best at Yoga. Cody fights handcuffed. R.Mika fights with her ass. Rose fights with a scarf. Need I say more?

My idea has strategic gameplay, mostly new cast, new main character and new final boss and uses 2D animation. Fits the formula. And a lot more changed from SF1 to SF3 than the bloody graphics. Combo’s, cancels, supercombo’s, parrying, EX moves, multiple characters to select, practice modes, secret characters, grading system, air blocking, double jumping, dashing, taunts, dazing. Sure the basic basic basic formula stays the same but the game engine and mechanics don’t.

They were never intended to be SF3 or SF4. The alpha games came out before even SF3 came out anyway. It was the developers wanting to do something different and take the game back to the past. EX was just street fighter 2 in 3D with a slightly different cast. I’m not calling my idea SF4 to make it more recognisable, I’m calling it SF4 because it’s my vision of a sequal. My vision, therefore I can call it what I want, I know what it’s intentions are.

Yeah, all those 3D games you listed. I haven’t played a Tekken game since Tekken 3. Soul Caliber 2 wasn’t much different from Soul Caliber. Dead or Alive I’ve only played the first two so can’t pass judgement on the rest but it did more with its sequal than other games have. And Virtua Fighter I haven’t played since the original game. Why? Because those games really don’t change much between each game. The only thing that would possibly draw me to them is the story and to see where the characters went but the games all play the same from sequal to sequal with maybe one or two tweaks. Sure that supports the “If it ain’t broke don’t fix it” theory but it also makes it seem stale and boring. Hence why I flocked to a game like Def Jam Fight for NY because it took the fighting game in a different direction than the other 3D fighters.

Tekken Tag was brought out to show off the PS2. It came out what…a year or so after Tekken 3? They’d probably barely started planning Tekken 4 yet. Tag was slapped together just to show the power of the PS2 and make a lil money on the side too.

I don’t need to go and see what everyone else wants, as I’ve stated several times already this is what I would personally like a Street Fighter 4 to be like, my own individual vision of how I would make it. You understand this time? If people think it’s cool, great! If not, oh well. Ain’t like it’s gonna be made. Like I said, it’s wishful thinking.

About the name switches for SF and FF, with Street Fighter having hit the arcades in 1987, Final Fight originally was billed as Street Fighter '89 before it’s title Final Fight was finalized. Can be witnessed in several old arcade flyers and advertisements.

Right, but TAS is going on like Street Fighter was originally called Final Fight and Final Fight was originally SF and there was a mix up. Obviously not the case. So therefore Street Fighter has always been Street Fighter, thus it’s about street fighting as opposed to an organised, well known and publically accepted tournament ala Tekken.

I hear ya, I wonder if he’ll get back to me about this comic he mentioned.
Edit:
Here TAS. sano’s got ready what I was planning to show you. Please check it out and get back to me if this might be the comic you were talking about. Everyone of course who sees it is welcome to give their opinion. Thanks.

http://shoryuken.com/forums/showthread.php?p=2610847#post2610847

Latest character portrait :stuck_out_tongue:
This one for Angelinette.

http://img288.imageshack.us/img288/7584/sf4angel4ff.jpg

Angelinette

Age: Late 20s

Story: People are always shocked to discover that the slender, curvaceous figure that is Angelinette is in fact a passionate boxer. She is quite possibly the best female boxer ever to walk the Earth. She even goes as far as to consider herself the best PERIOD. She is disgusted by all the previous boxers whove entered the World Warrior tournament, having to rely on special attacks to defeat their opponent rather than their own skill. Shes here to prove a point and put her stamp on the world. Despite her small frame, she harbours incredible strength due to her ceaseless training. She sometimes alternates between wearing both her boxing gloves, only one or none at all depending on her opponent. Shes not interested in the money or the glory, she simply wants to show the world the true beauty, strategy and skill of boxing.

Xtra info:

? Angelinette has NO offensive special moves. All her special moves are dodges.
? She has incredible combo capability.
? Fighting with both gloves, her attacks are weaker yet her defence is higher. Using no gloves increases her attack power but lowers her defence. Wearing one glove makes all attacks on that arm stronger and maintains a balanced offence and defence.
? Is weak against kicks to the lower body but has a high stun resistance.
? She is INCREDIBLY confident in her boxing ability.
? Is the only character who can move forward whilst crouched and attacking.
? Can cancel all her left punches with rights and rights with lefts, thus she can ropadope.
? Only character who can use custom combos.

Fighting Styles:

Gloved - Weaker Offence, Higher Defence
Un-Gloved - Stronger Offence, Lower Defence
Half-Gloved - Ungloved hand stronger, more balanced defence.

Moves:

? Backlash - Dodges back to avoid hooks and uppercuts and kicks to the upper body. Vulnerable against straight punches and flying kicks.
? Back-skip Dodges back to avoid low body strikes. Vulnerable against strikes to the upper body.
? Right-guard Leans to the right whilst guarding. Either dodges attacks from the right or blocks from the left. Vulnerable against uppercuts and kicks to the lower body.
? Left-guard Same as above but opposite directions.
? Spin-step Angelinette spins around before dropping to her knees to regain her balance. Can be used to dodge projectiles but leaves her open to attack.
? BobNWeave Angelinette dashes forward whilst bobbing and weaving. Depending on her position, shell block high or low strikes, taking minimal damage. Can lead into any number of combos. She goes in upright or crouched depending on whether a kick or punch is used.

Super Combos:

? Custom K.O Angelinette glows blue. The player can unleash custom combos until her bar is depleted.
? Unearthly Reflex For a short amount of time, Angelinette is impervious to damage. She will dodge all attacks automatically except super combos.
? Timeout Angelinette will rush back to the edge of the screen, take a seat on a stool whilst her coach talks to her and gives her water. Shell recover a 3rd of her health. Can be interrupted.

No use arguing with Tasmania. He thinks he has all the answers. He’s always right and you are always wrong. He’ll go all out and quote everything you say.

Just check out the thread in comic forum titled " is Dudley black"

Those guys ripped him a new asshole and he shut up. hahaha

Oh and Tas likes men.

Yeah I saw that thread before I signed up to the forum. That thread alone made me wanna sign up and tear ass but I think it was locked anyway lol

What a fuckin pussy ass bitch, waits till Im not even around, not to mention I made him looking like a total fucking retard earlier in the thread, but did he have anything to say then? Fuck no, cause there wasn’t anything he could say that wouldn’t just make him look dumber.

nice pic Spydaman. Interesting idea on her only having all dodges as special moves, it’s different at least :slight_smile:

TAS
just put I Eat Dirt on your ignore list.

Just because something is wackIER dosn’t totaly devoid something else of being wacky.

Yeah god forbid, its not like they were made by the same company or team members.

Yeah, a pilot, a martial artist, a gypsy, a samurai, a cowboy, a indian, etc, how “crazy”

No she dosn’t, go check out her SF3 artwork.

Because she’s OBVIOUSLY black, the dark skin and her birthplace (Africa) kinda gave it away.

But in the world of VIDEO GAMES they do.

Yeah, ONE person commented on him looking too black and that suddenly equals “everyone”

Yeah, all the pavement, buildings, cars, etc, should’ve been a dead give away right? Oh wait that kinda shit is barely in any SF backrounds. They’re generaly fighting in obscure areas where nobody else is around.

The plot canon guide.

Yeah, none of the canon SF1-3 fights were one on one were they?

If it were diffrient like teams or something it would be shown or stated, just like it is with KOF.

Yeah too bad they win by KO not by death in the SF games.

Nope.

The first and third tournaments were announced to the world, while the second one seemed to be invitation only.

Yeah, too bad NOBODY has EVER been killed in the SF tournaments, unless you want to count when Akuma killed Bison at the end of SF2.

They’re fighting in sceneic areas not “the streets” it would get boring and repeatitive if it were all street based.

Yeah them (refering to Geki/Vega) and ONLY them.

And when was the last time you saw somebody using claws in a street fight?

No, it was part of his character, something make him more leathel then everyone else.

Yeah, all those characters are in the CORE SF series aren’t they genius?

And Ibuki dosn’t use a weapon. She has shurikens that she’ll use, but thats not something like an extnetion of her body like all the other weapons characters use.

[quote]
Blanka has a special where he drops fruit on your head.

[quote]

Not in the core SF games.

Its his part of his super natrual abilties, as in the abilities that basicly every character in the core SF games have.

Weren’t in the CORE SF series, so stop using dumb shit from the Alpha series as examples.

And you know that how? Like in sense that the SF Movie game was supposed to be SF4, is that the kinda way in which you know?

Oh really?

Street Fighter Zero - 1995
Street Fighter Zero 2 - 1996
Street Fighter Zero 3 - 1998

Street Fighter 3: A New Generation - 1997
Street Fighter 3: Second Impact - 1998
Street Fighter 3: Third Strike - 1999

Hey look at that the OFFICIAL dates seem to CONTRADICT what you say, but how can that be?

It was something DIFFRIENT and a EVOLUTION for SF. It was NOT as simple as you’re making it out to be.

So, you act like sequels have to have a number behind them, or that the next chronological SF game “HAS” to be SF4, which it dosn’t. There’s no “actual” reason why you want to be called SF4 other then thats what you specificly want it to be. Also what happens when SF4 is released and is NOTHING like what you imagined or whaever, what then?

Not very many games do unless they’re made by diffrient teams or are made years apart.

Yeah me too, but as Ive pointed out many times, SF can still do that and not be called SF4 believe it or not.

Which is called King of The Iron Fist Tournament.

EDIT:

And yeah A is a nice design, but reminds me of someone (maybe Faye Valentine, but that might not be it)

call this fair warning

If this thread degenrates into a long argument / flame war, it’s gonna get closed.
It’s not so hard to disagree in a civil manner.

TAS
one-liners generally aren’t good for convincing ppl abt your stand; oftentimes the speaker just comes off as being curt and dismissive. If you take a bit more care with how you phrase your comments they might be better received.

Compare her to Balrug and Dudley. She has a light tone in comparison.

Rubbish.

OMG, it’s a generalised term, are you stupid or something that you take every single little world literally? Street fighting is fighting out in public. Not literally fighting in the middle of a road.

No it doesn’t, read it again.

of course you have to bloody count it. What kind of retarted crap to say is that? You just contradicted yourself right there! lol

I didn’t see no mention of now “CORE SF series” here. You said out of ALL SF CHARS. Core or not. And what is all this CORE business anyway? It’s all part of the same universe, they only difference is, one set of games is a tournament the other is a free for all.

Shurikens are weapons. Period. They ain’t bloody collectors stamps are they?

[quote]
Quote:
Blanka has a special where he drops fruit on your head.

[quote]

Not in the core SF games.

Yeah…right…I was talking about moves or techniques that are crazy, wacky and out of this world. Not whether their in the “CORE SF GAME SERIES” that makes no damn difference, Street Fighter is Street Fighter.

The FIRST Alpha came out before the FIRST SF3 man, regardless of updates or retcons it’s plain to see. You can see it yourself there.

Where the hell are you going with this? This started off simply as how I would make an SF4 if it were up to me. There weren’t no deep debate bout whether it needed to be called SF4 or any of this “the next chronological sf game doesn’t have to be called SF4”. Why can’t you just accept that this is how someone would like to see it done. You don’t like it? Tough. And if SF4 is released and is nothing like what I imagined, so what? Fair enough. I’ll still play it and im damn sure I’ll still enjoy it. Nothing ever perfectly and exactly meets someones expectations.

Aaaaand that has what to do with anything I said? Is this another attempt to assert your “Godly knowledge” of everything? I don’t care what the tournaments called. The game’s called Tekken, it has a tournament. End of, but you have to throw in “Which snort, adjusts glasses it’s ACTUALLY called the King of the Iron Fist Tournament oink” who gives a fuck? I don’t

Apologies for any flaming type comments I’ve made. I’m not gonna take this lil debate any further. I just wanted to post my art, share my ideas and get feedback, not have TAS pick away at every forset of my SF thinking. Anyone elses comments on the art greatly appreciated.

Spydaman
you’re welcome to post more art here at SRK.

anyway this thread is closed.