Street Fighter 3rd strike: Online edition

no because there arent as many players, there is a reason why i didnt say “I can do it now” and said “WE can”…we just need to wait for the competition

This is what’s probably going to happen:

Capcom’s going to take the DC version, add a couple of graphics filters ala MvC2, slap rollback-style code onto the network pipeline and add a new GUI to reflect new changes/additions. Balance tweaks will be introduced through the same mechanism that handles System Direction. There will be an option for “classic” mode, but the “balanced” mode is going to be what is represented at tournaments around the country. Purists will remain as salty as ever.

Random thought, spurred by the post earlier (something like HDR -> SF4, MvC2 -> MvC3)…although the timing is wrong (ie announcement at the same time), SF x Tekken is 2 years away…

why i mention, well if you need to make a game that removes the inherrent advantage of a fireball character (ie SF cast) and let them play Tekken charcters perhaps you add Parries to the game??? in that case, good idea to release a port of 3s so that people can get used to parries?? also…ryu in SF x Tekken did look quite 3rd strike like (target combo and donkey kick??) jsut thoughts… now ill go read the sf x tekken forum and find the same post :slight_smile:

Your, sorry, our inability to use bottom tier characters has nothing to do with the game coming to new systems, you’ve, sorry, we’ve had the past six years to practice, get out there and put your, sorry, our skills to the test. If anything, 3S coming to current gen systems is going to make it worse, as you’ll have even more Ken and Chun-Li scrubs to deal with, something which quite frankly isn’t going to give you the experience you need to make it to the top with a bottom tier character.

as it is now, its hard enough to get out and play against other strong players which is why this coming to the new generations will help us

even if there will be a wave of just ken and chun scrub players, if the person playing is smart they will use that time to work on the character theyre playing or the style they play, whether it be defense, character match up, or whatever…after playing online for a while you develop ways to use those scrubs to become a stronger player, if you cant do that then you’re not putting much effort and just looking to win instead of learn, of course unless you’re a high lvl player already then you already know what to do, but any average player can take this approach and play the character they wish and become a great player

terrible kens are the easiest things in the world to deal with…he’s like the most balanced “top tier.” So they actually have to know what they are doing to win. Well, this goes for anyone in 3s, but I don’t wanna argue with any retards here about “how easy” chun-li is to play.

You’re missing the point, and that’s people have had the opportunity to do this for years. It didn’t change anything then when 3S was at it’s peak and I very much doubt it will change anything now, unless of course you get your self a Japanese account and start playing Japanese players.

-I think if ppl want a rebalance they should look to RVN.
-If ppl don’t want parries then they should buy the existing console versions and play Sys Dir. with their friends who also dislike parries.

A lot of things you guys are asking for don’t really seem to be in the scope of what Capcom’s gonna put out.

Shit ask for lobbies and GGPO netcode and stuff. Also who say Ken is top tier? I thought he dropped out of it not too long ago.

So, basically, you want to rebalance the game because America, as a country, isn’t good enough when its already been shown that the game is pretty balanced in Japan? Id rather just get better then “fix” a good game.

We aren’t Japan – and regardless, the facts are still are that Chun/Yun have much better options than other characters. That’s why people want a rebalance. In Marvel, the game is totally balanced at high level. I like 3s a lot but I don’t see any hurt in rebalancing – the game is already dead. Mostly the thing is giving the mid tiers a couple better options

ST was pretty dead when HDR came out, but it got SF2 back in the spotlight, and simultaneously got many people to realize just how good ST is. So IMO I think HDR is nearly dead and our country’s level of SF2 (and ST) is higher than it’s ever been, thanks to GGPO and more people playing ST because of HDR being junkier.

IMO 3s needs a balance to make the game relevant again for the mainstream, and it could be a better game (as great as it is already). A rebalance would have been bad back when the game was still the most popular tourney fighter. But now 3s only survives in small pockets around the country. It the rebalance is shitty, everyone ignores rebalanced mode.

I actually think 3s needs it more than ST did, because 3s is not matchup based like ST is – so there’s really no competitive reason for the guys who want to win to NOT pick Yun/Chun outside of pride or fun.

HDR did bring ST back into the spotlight. good points all around. Reasoning like this is different from pussy talk so i can see your point

Honestly though i think a rebalanced mode used in tournies will split the surrent 3s community. i dont see how that can be a good thing. if im wrong somebody put me in my place. my biggest hope for 3s online would be to bring back the old XBL players to join the fray, attract new players and get a resurgence crackin.

i’ve los count how many time i got 2nd or 3rd at a tourney cuz i couldnt beat justin’s chun or kofiends yun. that doesn’t mean i start asking for chun and yun nerfs. The EC 3s scene has picked up especially since Issei came to NY and we ALL leveled up playing him at CF. I know NC still holds it down Where’s exodus??? lol

i just have a problem with rebalance requests due to some players refusal to get better and man up.

actually i think a version of 3s where there’s only one versus mode, but once you choose a character you can select old or new is probably the most reasonable way to add remix mode without taking away good ol shenanigans.
this way you could get to keep yun’s geneijin and chun’s fuck you i’m gonna win anyway super untouched and the low tier people could get the rebalance of their characters aswell.
of course the competitive peeps would still hate this idea, though, but the super-turbo way of characters are probably the only way to do the rebalancing without adding seperate modes for rebalance.
don’t like the new one? choose the old one. still i see that the old one could suddenly get a much worse matchup than the new one against characters that used to be disadvantaged.

and me? it would be cool if twelve had more damage and could actually have a nice cancel into super that is easier to do aswell as being damaging, but fuck if i care. the balance changes should be last in the line after being arcade perfect (don’t settle for less), having ggpo-netcode (also, i won’t settle for less here either), some good tutorials for those wanting to get into the game (not just combo trials, but rather walkthroughs explaining intricacies about the characters and viable tactics for them, the system in general and maybe even a sort of introduction to footsies and parries role in it) and a better training mode with hitbox displays. ALL BEFORE REBALANCING SHOULD EVEN BE THINKED OF!

the character stuff should be shit easy to do considering how old it is and many good players there are for each character and how little it could potentially cost because a lot of players just want to help build the community rather then gain crazy amounts of money.)
combo trials should be pretty easy aswell, no explanation there.

but the one thing this game needs is seriously urien in a bison costume with the thong on the outside. that would be soooo gangsta.
oh, oh, and akuma in a justin bieber outfit!

Quoting this just because more people need to read it and take it to heart.

My line of thinking is a rebalanced mode would be comparable to HDR. Despite the scene fracture and all the ugliness, I’m assuming there are more ST players now than there were before HDR came out. Since 3s has a small community now, I’m hoping a rebalance would have the same effect in revitalizing the scene.

Of course just releasing it unmolested could get 3s back as a top tournament game … but I think it would be more successful with changes. I’m not even sure Evo would have 3s as a main game even if it comes out by next July, but if it came out with edits it’s more of a reason for them to promote it. It would give Capcom itself something new to promote as well, and the changes themselves I think would get some people back into 3s – and having changes would be more of a selling point for new people to play it IMO.

I mean I agree too about the man-up thing – 3s is a great game and any character can be successful. I don’t think it’s perfect though and I do like the idea of minor tweaks to give top-level players more incentive to play other characters. That 4th Strike shit is gay, nothing game-changing. I hate SFIV but it’s good for the game that lots of characters are used at top level, and that’s gonna help it have lasting appeal.

Still doesn’t mean it shouldn’t be rebalenced. I play Remy so I know how to take a loss, no matter who or what character delivered it; I just want to see the 3s community revitalized a bit, even if we do gain a few complete dumbasses from it.

I agree broadly with what’s been posted i.e. CPS-III prefect port, best possible online, major intelligent revamp for training, danisen online mode, sound options (slider for BGM kthxbye) etc. Good work men.

I think another option that should be considered is System Direction. It’d be nice if they included the old Extra Option pages and possibly expand them to include further tweaks via extra pages for each character. Just to allow simple changes to meter stock/length/timer and what have you, so if folks want to nerf Chun Li & Yun they can do. You could save these settings, share them and play online with them.
If you were playing online you could define what matches you wanted from the default ‘Arcade’, ‘Original’, ‘Vanilla’ etc. to then say these ‘Arrange’, ‘System Direction’ or ‘Re-balance’ etc. modes.
Maybe Capcom could throw in a couple of DLC SD’s where everything’s tweaked to make SFIII into a SFII (no parry/super), Alpha (no parry/air blocking) or Marvel (5 x SA stock, same length, all SA’s available etc.) for some fun old throwaway shennanigans. I’m sure there were threads on here detailing what to toggle on/off to make these differing styles for shit’s n giggles.

I think this way, people can get their ‘re-balance’ and better still they’re in control of thw switches and toggles. God knows how many variations you’d see based on folk’s individual takes on it going by the other thread and we’d certainly then see whether any bugger will play it, new or old.

However, a ‘Sweet Baby Jesus and Mary’ NO to a HDR style remake or ‘rebalance’ as the main game though. As an option in the way above sure, it shouldn’t cost $$$ to tweak SA parameters ala System Direction but I don’t want to see such an opportunity go a-miss due to money being pumped into to a costly re-balance and play-testing exercise, it just musn’t compromise or dilute what is 3rd Strike, which is CPS-III 3S Ver.A. and by christ is it fucking entertaining.

Edit: Wrong thread.

its actually true that 80% of the stuff ppl are requesting can be granted using the system direction

damn 10+ yrs ago they had to have a time machine or something to see all this shit coming and put in a system direction to avoid a remake, it shows even more how much of a Gem this game is

System Direction is ass and only addresses stupid people…

we still have yet to hear any really beneficial rebalancing ideas aside from things some players dont know how to deal with. EVERY character would be changed in some ways if a rebalance is done. If you change one low tier character you’d have to change them all and any changes will turn this into ST with parries…imho

How would you change remy exactly? increase is HP? give him new normals? new specials? change his commands? How can the mid to low tier character get an upgrade without changing the game completely? The 'how" is what we should be focusing on instead of the “want” of a rebalance. it’s possible you would lose the joy you get from playing with a hard to win character like Remy after the buffs. they’d turn him into guile with parries…that can charge partition. lol

and these new players we’d gain wont be like us when we got into 3s or any fighting game. most of them wont be going to tournies, or really trying to level up. they just want easy inputs and new costumes and powerful moves to spam. The rebalance wont be for the true fighting game enthusiast. SF4 has ushered in a very,very,different player climate. we should consider this heavily when talking of rebalance

lol yes, so what outside of system direction needs to be rebalanced?

Add new practice mode features, online features, etc.

Leave the cast alone…