Hey capcom, if you’re listening fix this fucking game!!! Talking about super turbo…
Lobbies don’t work
Ranked takes FOREVER to get a match(at higher rank)
And the game’s too fast(compared to arcade)
SOOOO close to being the best online version out there but I am wasting my life away waiting 15-20 min at a time to get a ranked match. Adding insult to injury, making a lobby with good players disconnects instantly.
there is some discussion going on about speed differences in ST. does someone know or could check how long the timer needs for a timeout (turbo2 US = turbo3 Jap, stage of your choice, both players doing nothing)? then we could compare it to this collection. I can only find match footage from arcade machines or supergun but I fear the gameplay causes specific slowdowns I can’t replicate. would be interesting to know. some people claim ST would run significantly faster than the real deal.
I am told that top players have confirmed via testing that 30AC Turbo 1, (as displayed on the VS screen because in the settings, it will say speed 2) is equivalent to US turbo 2, and Jpn turbo 3. This would be the tournament standard if it were to be used. It would make things much easier than trying to secure arcade boards, cabs and additional hardware.
online play is a bit too fast but very good IMO. some things need to be fixed which I stated above.
First and foremost they need to fix the input delay and the stuttering with less than optimal connections. Then I’d like to see pings and a list to choose from for ranked matches, but they’ll need to anonymize it like HDR in order to prevent scrub hunting.
because likely they are using scripts to make the arcade rom interpret like a training mode to preserve the arcade experience. Unlike those that are develop from the ground up for the console like Alpha Ant.
So it’s kinda considerable on that area. In fact it’s likely an improvement for those that concern the arcade experience as priority as much as possibility rather than having console ports or just having arcade roms that needs to setup to load scripts as often.
Question, Have any of you faced players moving to both sides in rapid succesion? Specially on 3rd strike, like if they are using some kind of input method to auto parry or something.
I have seen them being more prevalent on switch (and I don’t think I’ve lost to one of them so far), but was wondering if they simply held the left stick while playing with the “d-pad”.