Has anyone noticed this anywhere?
The Shoryuken / dragon punch is significantly easier to do in HF (and ST) than in CE or WW.
I thought at first this was just because of the speed difference, but I checked in Hyper Street Fighter 2: anniversary edition, and the problem persisted, regardless of speed.
Pick CE Ken, and the DP was a PITA to do. You literally had to be perfectly accurate.
Pick HF Ken, and the DP was brainless. What…
I guess this explains why I could not DP AT ALL at World’s Finest (an old comic/tournament place in pico rivera) but I could DP all day on Hyper fighting and combo with ken like it was going out of style…
it seems like HF (and Super SF2/ST) are far more forgiving for the DP input. In CE, you have to do it exactly like (forward, down, down-forward+P).
Am I correct that HF+ newer ones are more forgiving (or have a larger buffer?) in extra directions being pressed while completing the motion?
There can’t be any other explanation, and no amount of google searching turned up any information on this…