Storm's Infinite(s) Thread

i do

sj /\ addf lk, hk / repeat

theres a bunch of variations of that but theyre all tri-jumping

the j.lk, j.lk, j.hp, j.hk is a bit harder to get more than 2-3 reps off

try lp, down mp (optional to do a mk after the mp), hp, hk delay this hk late as possible. using the d.mp allows you to stay closer to sent

then yea, the korngo infinite

i don’t know if its been done but, the one that i do is sorta like this (on sent) hj.lk dash lk. lk. hk then repeat its preety cool because it looks really fast but thats the one i do. ive only been playing for a year so i dont know how old this may be

Can anyone tell me if this is possible in the corner? [lk>lk>launch>^>(hold up)sj.lk>sj.Fierce>sj.lk>sj.Fierce>(release and land)] repeat

That’s an XSF combo. It won’t work in MvC2.

So I was practicing Storm’s jumping infinite on Sentinel, and he dizzied out just before the Corridor was going to hit him ([…] dash in c.lk+CapCom s.mk Hailstorm).

Extra 20 or so damage due to reset. :slight_smile:

I can’t figure out for the life of me how to d/f dash or dash period after doing a jump/sj. Any help?

sj, ad f, fp, hk, land, repeat

sj, ad d/f, fp, land, repeat. difficult. (props to ekin)

ImMrDurp- press both punches while in the air to airdash. use the joystick to control which direction.

why would you bother superjump infiniting a standing sent?

jump, hold up forwards, lk, lk, at the top of the jump, hold down forwards, hp, hk, repeat.

what’s her easiest infinite?

The only infinite you should care to learn is the one on standing Sentinel. And why do you care which one is the easiest?

eh, the tri jump rh infinite isn’t too difficult

normal trijump lk>hk is easy as pie

Actually, I found an easier method… Well, for me anyway… The theory goes balls, chest, head… Knee. So in reality it’s:

j.lk, j.lk, j.hp (pause), j.hk, dash, repeat…

Or:

j.lk in the balls, j.lk in the chest, j.hp in the head, pause and j.hk in his knees. For some reason I get pushed too far out so I need to dash to keep it going…

Is tri-j.lk, j.hk an infinite? Or would you have to dash at some point to get better positioning?

when u say normal u mean normal jump lk hk instead of super jump lk hk ?

is it possible to do the infinite on sentinel as fast as u want and then just trow in a dash after the hk so it still comboes.

Why does holding down keep the infinite going? Like Mixah suggested…

because it controls storm’s float

tri jump with roundhouse is even easier with normal jump. also it would help if you clawed that infinite instead of sliding or pressing.

no because the tri jumping (forward) keeps you close :stuck_out_tongue: and yes it’s normal jump. that hk gives a lot of hit-stun. just make sure you normal jump high enough (don’t air-dash cancel too soon) then do lk,hk right away.

anyone have vids of the sj. ad/df lk u+hk inf.?